DELETED single/简化版_0510_20.lua Index: single/简化版_0510_20.lua ================================================================== --- single/简化版_0510_20.lua +++ /dev/null @@ -1,35 +0,0 @@ ---[[message -#ABC -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 17450, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(68184115, 0, 0, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(19613556, 0, 0, k1, 2, POS_FACEDOWN) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(21790410, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(21977828, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(21977828, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(21790410, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(68184115, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(44505297, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(69207766, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(02461031, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 - -Debug.ReloadFieldEnd("火山恐龙") -aux.BeginPuzzle(1, 1) ADDED single/简化版_33_010_4.lua Index: single/简化版_33_010_4.lua ================================================================== --- /dev/null +++ single/简化版_33_010_4.lua @@ -0,0 +1,36 @@ +--[[message +#ABC +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 17450, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(68184115, 0, 0, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 2, k2) +Debug.AddCard(23995346, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(19613556, 0, 0, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(21790410, 0, 0, k1, 0, k2) +Debug.AddCard(21977828, 0, 0, k1, 0, k2) +Debug.AddCard(21977828, 0, 0, k1, 0, k2) +Debug.AddCard(21790410, 0, 0, k1, 0, k2) +Debug.AddCard(68184115, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(91949988, 0, 0, k1, 0, k2) +Debug.AddCard(91949988, 0, 0, k1, 0, k2) +Debug.AddCard(44505297, 0, 0, k1, 0, k2) +Debug.AddCard(29669359, 0, 0, k1, 0, k2) +Debug.AddCard(29669359, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(69207766, 0, 0, k1, 0, k2) +Debug.AddCard(02461031, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 + +Debug.ReloadFieldEnd("火山恐龙") +aux.BeginPuzzle(1)