DELETED single/简化版_0322.lua Index: single/简化版_0322.lua ================================================================== --- single/简化版_0322.lua +++ /dev/null @@ -1,44 +0,0 @@ ---[[message -#恶魔融合 #13.Archfiend Fusion -#四妹 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 17100, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(72989439, 1, 1, k1, 1, k2) -Debug.AddCard(88619463, 1, 1, k1, 2, k2) -Debug.AddCard(40737112, 1, 1, k1, 3, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(31550470, 0, 0, k1, 2, k2) -Debug.AddCard(18271561, 1, 1, k1, 0, k2) -Debug.AddCard(94256039, 1, 1, k1, 2, POS_FACEUP) -Debug.AddCard(70342110, 1, 1, k1, 3, k2) -Debug.AddCard(21908319, 1, 1, k1, 4, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(28423537, 0, 0, k1, 0, k2) -Debug.AddCard(50259460, 0, 0, k1, 0, k2) -Debug.AddCard(66540884, 0, 0, k1, 0, k2) -Debug.AddCard(23701465, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(76774528, 0, 0, k1, 0, k2) -Debug.AddCard(86676862, 0, 0, k1, 0, k2) -Debug.AddCard(14017402, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(33420078, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -Debug.AddCard(33017655, 0, 0, k1, 0, k2) -Debug.AddCard(1896112, 0, 0, k1, 0, k2) -Debug.AddCard(48130397, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(10802915, 0, 0, k1, 0, k2) -Debug.AddCard(75500286, 0, 0, k1, 0, k2) -Debug.AddCard(68371799, 0, 0, k1, 0, k2) -Debug.AddCard(12071500, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) Index: single/简化版_0322_02.lua ================================================================== --- single/简化版_0322_02.lua +++ single/简化版_0322_02.lua @@ -1,37 +1,44 @@ ---[[message -维护:2024-07-03 -简语:magic book2 -]] ---created by ygopro puzzle maker -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2600, 0, 0) -Debug.SetPlayerInfo(1, 9400, 0, 0) -Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(88616795, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(52628687, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(13002461,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(54359696,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(770365, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(14824019, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13002461, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(14214060, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(54359696, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13032689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(53136004, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(61592395, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(36042825, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(7572887, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +#magic book2 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2600, 0, 0) +Debug.SetPlayerInfo(1, 9400, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(14824019, 0, 0, k1, 1, k2) +Debug.AddCard(13002461, 0, 0, k1, 2, k2) +Debug.AddCard(40213117, 0, 0, k1, 3, k2) +Debug.AddCard(14214060, 0, 0, k1, 4, k2) +Debug.AddCard(7572887, 1, 1, k1, 1, k2) +Debug.AddCard(10000001, 1, 1, k1, 2, k2) +Debug.AddCard(10000001, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(44095762, 1, 1, k1, 0, k2) +Debug.AddCard(70342110, 1, 1, k1, 1, k2) +Debug.AddCard(70342110, 1, 1, k1, 2, k2) +Debug.AddCard(46083380, 1, 1, k1, 3, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(90743290, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(770365, 0, 0, k1, 0, k2) +Debug.AddCard(92918648, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(33981008, 0, 0, k1, 0, k2) +Debug.AddCard(88616795, 0, 0, k1, 0, k2) +Debug.AddCard(52628687, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(54359696, 0, 0, k1, 0, k2) +Debug.AddCard(13032689, 0, 0, k1, 0, k2) +Debug.AddCard(28553439, 0, 0, k1, 0, k2) +Debug.AddCard(53136004, 0, 0, k1, 0, k2) +Debug.AddCard(61592395, 0, 0, k1, 0, k2) +Debug.AddCard(97997309, 0, 0, k1, 0, k2) +Debug.AddCard(36042825, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/简化版_30_022_1.lua Index: single/简化版_30_022_1.lua ================================================================== --- /dev/null +++ single/简化版_30_022_1.lua @@ -0,0 +1,44 @@ +--[[message +#恶魔融合 #13.Archfiend Fusion +#四妹 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 17100, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(72989439, 1, 1, k1, 1, k2) +Debug.AddCard(88619463, 1, 1, k1, 2, k2) +Debug.AddCard(40737112, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(31550470, 0, 0, k1, 2, k2) +Debug.AddCard(18271561, 1, 1, k1, 0, k2) +Debug.AddCard(94256039, 1, 1, k1, 2, POS_FACEUP) +Debug.AddCard(70342110, 1, 1, k1, 3, k2) +Debug.AddCard(21908319, 1, 1, k1, 4, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(28423537, 0, 0, k1, 0, k2) +Debug.AddCard(50259460, 0, 0, k1, 0, k2) +Debug.AddCard(66540884, 0, 0, k1, 0, k2) +Debug.AddCard(23701465, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(76774528, 0, 0, k1, 0, k2) +Debug.AddCard(86676862, 0, 0, k1, 0, k2) +Debug.AddCard(14017402, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(33420078, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +Debug.AddCard(33017655, 0, 0, k1, 0, k2) +Debug.AddCard(1896112, 0, 0, k1, 0, k2) +Debug.AddCard(48130397, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(10802915, 0, 0, k1, 0, k2) +Debug.AddCard(75500286, 0, 0, k1, 0, k2) +Debug.AddCard(68371799, 0, 0, k1, 0, k2) +Debug.AddCard(12071500, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1)