Index: single/pkd-01_衍生版_01.lua
==================================================================
--- single/pkd-01_衍生版_01.lua
+++ single/pkd-01_衍生版_01.lua
@@ -1,6 +1,6 @@
-Debug.SetAIName("pkd-01_衍生版_01")
+Debug.SetAIName("base-2")
 
 Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
 
 Debug.SetPlayerInfo(0,100,0,0)
 Debug.SetPlayerInfo(1,20000,0,0)
@@ -9,11 +9,13 @@
 
 Debug.AddCard(5560911,0,0,LOCATION_DECK,0,POS_FACEDOWN)
 Debug.AddCard(9742784,0,0,LOCATION_DECK,0,POS_FACEDOWN)
 Debug.AddCard(71645242,0,0,LOCATION_DECK,0,POS_FACEDOWN)
 Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
---~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
+Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
+Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
+Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
 Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEDOWN)
 Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
 Debug.AddCard(28674152,0,0,LOCATION_HAND,0,POS_FACEDOWN)
 Debug.AddCard(75732622,0,0,LOCATION_HAND,0,POS_FACEDOWN)
 Debug.AddCard(11163040,0,0,LOCATION_HAND,0,POS_FACEDOWN)
@@ -44,10 +46,19 @@
 -----------------
 
 
 -----------------
 
+local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
+Debug.PreSummon(c, SUMMON_TYPE_LINK)
+local e1=Effect.CreateEffect(c)
+e1:SetType(EFFECT_TYPE_SINGLE)
+e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
+e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
+e1:SetRange(LOCATION_MZONE)
+e1:SetValue(1)
+c:RegisterEffect(e1)
 local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
 local e1=Effect.CreateEffect(c)
 e1:SetType(EFFECT_TYPE_SINGLE)
 e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
 e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
@@ -55,5 +66,7 @@
 e1:SetValue(1)
 c:RegisterEffect(e1)
 
 Debug.ReloadFieldEnd()
 aux.BeginPuzzle()
+
+Debug.ShowHint("终末不能被战破,双穹不能被效破")