Index: single/pkd-01_衍生版_01.lua ================================================================== --- single/pkd-01_衍生版_01.lua +++ single/pkd-01_衍生版_01.lua @@ -1,6 +1,6 @@ -Debug.SetAIName("pkd-01_衍生版_01") +Debug.SetAIName("base-2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,20000,0,0) @@ -9,11 +9,13 @@ Debug.AddCard(5560911,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(9742784,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(71645242,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) ---~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(28674152,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(75732622,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(11163040,0,0,LOCATION_HAND,0,POS_FACEDOWN) @@ -44,10 +46,19 @@ ----------------- ----------------- +local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_LINK) +local e1=Effect.CreateEffect(c) +e1:SetType(EFFECT_TYPE_SINGLE) +e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) +e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) +e1:SetRange(LOCATION_MZONE) +e1:SetValue(1) +c:RegisterEffect(e1) local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) @@ -55,5 +66,7 @@ e1:SetValue(1) c:RegisterEffect(e1) Debug.ReloadFieldEnd() aux.BeginPuzzle() + +Debug.ShowHint("终末不能被战破,双穹不能被效破")