Index: single/印卡局_1.lua ================================================================== --- single/印卡局_1.lua +++ single/印卡局_1.lua @@ -19,53 +19,54 @@ k1:SetCode(EFFECT_UPDATE_ATTACK) k1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) k1:SetValue(o2) o1:RegisterEffect(k1) end -d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - ---怪兽区域 -local k1 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, -21565) -local k1 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, -56546) -local k1 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, -65415) -local k1 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, -45212) -local k1 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, -32215) -local k1 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, -801) -local k1 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, 1156) -local k1 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, 1252) -local k1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, 1698) -local k1 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, 652) -local k1 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, 254) -local k1 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -f["提升怪兽攻击力"](k1, 800) ---魔陷区域 -Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) ---卡组区域 -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) ---外组区域 ---墓地区域 ---除外区域 ---手卡区域 - -Debug.ReloadFieldEnd("天邪鬼") + +local k1 = LOCATION_MZONE +local k11 = Debug.AddCard(99645428, 0, 0, k1, 0, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, -21565) +local k11 = Debug.AddCard(46986414, 0, 0, k1, 1, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, -56546) +local k11 = Debug.AddCard(52367652, 0, 0, k1, 2, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, -65415) +local k11 = Debug.AddCard(57662975, 0, 0, k1, 3, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, -45212) +local k11 = Debug.AddCard(7562372, 0, 0, k1, 4, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, -32215) +local k11 = Debug.AddCard(66889139, 0, 0, k1, 5, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, -801) +local k11 = Debug.AddCard(79182538, 1, 1, k1, 0, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, 1156) +local k11 = Debug.AddCard(77603950, 1, 1, k1, 1, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, 1252) +local k11 = Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, 1698) +local k11 = Debug.AddCard(6367785, 1, 1, k1, 3, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, 652) +local k11 = Debug.AddCard(26268488, 1, 1, k1, 4, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, 254) +local k11 = Debug.AddCard(27134689, 1, 1, k1, 5, POS_FACEUP_ATTACK) +f["提升怪兽攻击力"](k11, 800) +local k1 = LOCATION_SZONE +Debug.AddCard(77622396, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(49658464, 0, 0, k1, 2, POS_FACEUP) +Debug.AddCard(22205600, 0, 0, k1, 3, POS_FACEDOWN) +Debug.AddCard(13758665, 1, 1, k1, 1, POS_FACEUP) +Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, k1, 0, POS_FACEUP_ATTACK) +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND + +Debug.ReloadFieldEnd("天邪鬼的诅咒") aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)