Index: script/c0.lua
==================================================================
--- script/c0.lua
+++ script/c0.lua
@@ -1,1 +1,29 @@
+local str = {}
+
+local cache_1
+local cache_2
 
+_G["通关邀请"] = function()
+  local effect_1
+  effect_1 = Effect.GlobalEffect()
+  effect_1:SetType(EFFECT_TYPE_FIELD
+    + EFFECT_TYPE_CONTINUOUS)
+  effect_1:SetCode(EVENT_DAMAGE)
+  function cache_1()
+    cache_1 = Duel.GetLP(1)
+    if cache_1 <= 0 then
+      cache_1 = true
+    else
+      cache_1 = false
+      end
+    return cache_1
+    end
+  effect_1:SetCondition(cache_1)
+  function cache_1()
+    Debug.ShowHint("残局群181175613")
+    return
+    end
+  effect_1:SetOperation(cache_1)
+  Duel.RegisterEffect(effect_1
+    , 0)
+  end

Index: single/07.Constellar vs Evilswarm.lua
==================================================================
--- single/07.Constellar vs Evilswarm.lua
+++ single/07.Constellar vs Evilswarm.lua
@@ -25,10 +25,12 @@
 Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP)
 --~ 加载残局函数库
 Debug.AddCard(0,0,0,LOCATION_HAND,0,POS_FACEDOWN)
 Debug.ReloadFieldEnd()
 aux.BeginPuzzle()
+
+_G["通关邀请"]()
 --~ local str = {}
 --~ local fun = {}
 
 --~ local cache_1