Index: single/印卡局_1.lua ================================================================== --- single/印卡局_1.lua +++ single/印卡局_1.lua @@ -61,11 +61,11 @@ Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA -d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, k1, 0, POS_FACEUP_ATTACK) +d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, k1, 0, POS_FACEUP) local k1 = LOCATION_GRAVE local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.ReloadFieldEnd("天邪鬼的诅咒") Index: single/印卡局_2.lua ================================================================== --- single/印卡局_2.lua +++ single/印卡局_2.lua @@ -5,25 +5,25 @@ Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5950, 0, 0) local d = {} -d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - ---怪兽区域 -Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---魔陷区域 ---卡组区域 -Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK) -Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK) -Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK) -Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK) -Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK) -Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 0, POS_FACEUP_ATTACK) ---外组区域 ---墓地区域 ---除外区域 ---手卡区域 - + +local k1 = LOCATION_MZONE +Debug.AddCard(20129614, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +d["卡_印卡源"] = Debug.AddCard(k1, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP) +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND Debug.ReloadFieldEnd() aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)