Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -107,11 +107,10 @@ effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) effect_1:SetCountLimit(1) function cache_1() ---~ Debug.ShowHint(tostring(Duel.GetTurnCount(0))) if str["已添加手卡"] == 1 then return false else str["已添加手卡"] = 1 return true Index: single/19.Let's GaGaGa.lua ================================================================== --- single/19.Let's GaGaGa.lua +++ single/19.Let's GaGaGa.lua @@ -4,12 +4,11 @@ --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("四妹") ---~ Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE,3) +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,700,0,1) Debug.SetPlayerInfo(1,12200,0,0) Debug.AddCard(14785765,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(71453557,0,0,LOCATION_DECK,0,POS_FACEDOWN) @@ -40,12 +39,11 @@ g1:CompleteProcedure() Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.ReloadFieldEnd() ---~ aux.BeginPuzzle() +aux.BeginPuzzle() ---~ fun["开局添加手卡"](6) -fun["开局添加手卡"](1) +fun["开局添加手卡"](6) fun["通关邀请"]()