Index: single/X-LV-01.lua ================================================================== --- single/X-LV-01.lua +++ single/X-LV-01.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(46986414, 1, 1, k1, 1, POS_FACEUP_DEFENSE) Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(3797883, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/X-LV-02.lua ================================================================== --- single/X-LV-02.lua +++ single/X-LV-02.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 200, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(27288416, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(6368039, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(2964201, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(46986414, 1, 1, k1, 3, POS_FACEUP_ATTACK) Index: single/X-LV-03.lua ================================================================== --- single/X-LV-03.lua +++ single/X-LV-03.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1800, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(27288416, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/X-LV-04.lua ================================================================== --- single/X-LV-04.lua +++ single/X-LV-04.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 10500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(93788854, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(46613515, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/X-LV-05.lua ================================================================== --- single/X-LV-05.lua +++ single/X-LV-05.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(27288416, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(27288416, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE Index: single/X-LV-06.lua ================================================================== --- single/X-LV-06.lua +++ single/X-LV-06.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(3797883, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK local k1 = LOCATION_EXTRA Index: single/X-LV-07.lua ================================================================== --- single/X-LV-07.lua +++ single/X-LV-07.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(62651957, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(23171610, 0, 0, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE Index: single/X-LV-08.lua ================================================================== --- single/X-LV-08.lua +++ single/X-LV-08.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1400, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(29401950, 1, 1, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/X-LV-09.lua ================================================================== --- single/X-LV-09.lua +++ single/X-LV-09.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1250, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(29401950, 1, 1, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/X-LV-10.lua ================================================================== --- single/X-LV-10.lua +++ single/X-LV-10.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(27288416, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(56747793, 0, 0, k1, 2, POS_FACEDOWN) Debug.AddCard(5318639, 0, 0, k1, 3, POS_FACEDOWN) Index: single/X-LV-11.lua ================================================================== --- single/X-LV-11.lua +++ single/X-LV-11.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8750, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(56369281, 0, 0, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(1784619, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(47060154, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(2118022, 0, 0, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/X-LV-12.lua ================================================================== --- single/X-LV-12.lua +++ single/X-LV-12.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 5450, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(96851799, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(32295838, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(59053232, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(34100324, 0, 0, k1, 4, POS_FACEUP_ATTACK) Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK) Index: single/X-LV-13.lua ================================================================== --- single/X-LV-13.lua +++ single/X-LV-13.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 3400, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK local k1 = LOCATION_EXTRA Index: single/X-LV-14.lua ================================================================== --- single/X-LV-14.lua +++ single/X-LV-14.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(91152256, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(87772572, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(61420130, 0, 0, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE Index: single/X-LV-15.lua ================================================================== --- single/X-LV-15.lua +++ single/X-LV-15.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(84696266, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(31000575, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(31036355, 0, 0, k1, 2, POS_FACEDOWN) Index: single/X-LV-16.lua ================================================================== --- single/X-LV-16.lua +++ single/X-LV-16.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(91152256, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(91152256, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(90470931, 0, 0, k1, 2, POS_FACEDOWN) Index: single/X-LV-17.lua ================================================================== --- single/X-LV-17.lua +++ single/X-LV-17.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(11066358, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(91152256, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(96383838, 0, 0, k1, 2, POS_FACEDOWN) Index: single/X-LV-18.lua ================================================================== --- single/X-LV-18.lua +++ single/X-LV-18.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(48202661, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(27288416, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(48202661, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(10352095, 0, 0, k1, 1, POS_FACEDOWN) Index: single/X-LV-19.lua ================================================================== --- single/X-LV-19.lua +++ single/X-LV-19.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(68505803, 0, 0, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(44887817, 0, 0, k1, 2, POS_FACEDOWN) Debug.AddCard(44947065, 1, 1, k1, 1, POS_FACEUP) local k1 = LOCATION_PZONE Index: single/X-LV-20.lua ================================================================== --- single/X-LV-20.lua +++ single/X-LV-20.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4900, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(55998462, 1, 1, k1, 0, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(97024987, 0, 0, k1, 0, POS_FACEDOWN) Index: single/X-LV-21.lua ================================================================== --- single/X-LV-21.lua +++ single/X-LV-21.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(46986414, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(59380081, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(93747864, 0, 0, k1, 1, POS_FACEDOWN) local k1 = LOCATION_PZONE Index: single/X-LV-22.lua ================================================================== --- single/X-LV-22.lua +++ single/X-LV-22.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(64631466, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) Index: single/X-LV-23.lua ================================================================== --- single/X-LV-23.lua +++ single/X-LV-23.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(24137081, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(24137081, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(80825553, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE) local k1 = LOCATION_SZONE Index: single/X-LV-24.lua ================================================================== --- single/X-LV-24.lua +++ single/X-LV-24.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 900, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(48783998, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(83011277, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(10012614, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) Index: single/X-LV-25.lua ================================================================== --- single/X-LV-25.lua +++ single/X-LV-25.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(23635815, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(38955728, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(25795273, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(59380081, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/X-LV-26.lua ================================================================== --- single/X-LV-26.lua +++ single/X-LV-26.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(74677422, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(74677422, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(86780027, 0, 0, k1, 1, POS_FACEUP) Index: single/X-LV-27.lua ================================================================== --- single/X-LV-27.lua +++ single/X-LV-27.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 51100, 0, 0) Debug.SetPlayerInfo(1, 34600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(13582837, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(7153114, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(26864586, 0, 0, k1, 1, POS_FACEDOWN) Index: single/X-LV-28.lua ================================================================== --- single/X-LV-28.lua +++ single/X-LV-28.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1400, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(17441953, 0, 0, k1, 1, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(35480699, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(58531587, 0, 0, k1, 3, POS_FACEDOWN) Debug.AddCard(49514333, 1, 1, k1, 1, POS_FACEDOWN) Index: single/X-LV-29.lua ================================================================== --- single/X-LV-29.lua +++ single/X-LV-29.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 41500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(17775525, 0, 0, k1, 1, POS_FACEUP_DEFENSE) Debug.AddCard(82593786, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(27134689, 0, 0, k1, 3, POS_FACEUP_DEFENSE) local k1 = LOCATION_SZONE Debug.AddCard(55948544, 0, 0, k1, 1, POS_FACEDOWN) Index: single/X-LV-30.lua ================================================================== --- single/X-LV-30.lua +++ single/X-LV-30.lua @@ -15,11 +15,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(46384672, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(49888191, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(75884822, 0, 0, k1, 3, POS_FACEDOWN) Debug.AddCard(90011152, 0, 0, k1, 5, POS_FACEUP) Index: single/印卡局_1.lua ================================================================== --- single/印卡局_1.lua +++ single/印卡局_1.lua @@ -20,11 +20,11 @@ k1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) k1:SetValue(o2) o1:RegisterEffect(k1) end -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k11 = Debug.AddCard(99645428, 0, 0, k1, 0, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k11, -21565) local k11 = Debug.AddCard(46986414, 0, 0, k1, 1, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k11, -56546) local k11 = Debug.AddCard(52367652, 0, 0, k1, 2, POS_FACEUP_ATTACK) Index: single/印卡局_2.lua ================================================================== --- single/印卡局_2.lua +++ single/印卡局_2.lua @@ -6,11 +6,11 @@ Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5950, 0, 0) local d = {} -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(20129614, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/印卡局_3.lua ================================================================== --- single/印卡局_3.lua +++ single/印卡局_3.lua @@ -19,11 +19,11 @@ Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) local d = {} -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(81035362, 0, 0, k1, 1, POS_FACEUP_ATTACK) local m1 = Debug.AddCard(65403020, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(17016362, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(26268488, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(41147577, 1, 1, k1, 2, POS_FACEUP_ATTACK) Index: single/印卡局_4.lua ================================================================== --- single/印卡局_4.lua +++ single/印卡局_4.lua @@ -7,11 +7,11 @@ Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) local d = {} -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(81035362, 0, 0, k1, 1, POS_FACEUP_ATTACK) local m1 = Debug.AddCard(65403020, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(17016362, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(26268488, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(41147577, 1, 1, k1, 2, POS_FACEUP_ATTACK) Index: single/印卡局_5.lua ================================================================== --- single/印卡局_5.lua +++ single/印卡局_5.lua @@ -8,11 +8,11 @@ Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) local d = {} -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(83965310, 1, 1, k1, 1, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN) Index: single/测试局_1.lua ================================================================== --- single/测试局_1.lua +++ single/测试局_1.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5950, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE Debug.AddCard(4582942, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(4582942, 0, 0, k1, 1, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/测试局_2.lua ================================================================== --- single/测试局_2.lua +++ single/测试局_2.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5950, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE Debug.AddCard(97077563, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK local k1 = LOCATION_EXTRA Index: single/测试局_3.lua ================================================================== --- single/测试局_3.lua +++ single/测试局_3.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(11366199, 1, 1, k1, 0, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK local k1 = LOCATION_EXTRA Index: single/特殊局_1.lua ================================================================== --- single/特殊局_1.lua +++ single/特殊局_1.lua @@ -7,11 +7,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE Debug.AddCard(39980304, 0, 0, k1, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(33550694, 0, 0, k1, 5, POS_FACEUP_ATTACK) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/特殊局_2.lua ================================================================== --- single/特殊局_2.lua +++ single/特殊局_2.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(24019092, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(24019092, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_320.lua ================================================================== --- single/简化版1_320.lua +++ single/简化版1_320.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 18500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE) local k1 = LOCATION_SZONE Debug.AddCard(22047978, 1, 1, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_500.lua ================================================================== --- single/简化版1_500.lua +++ single/简化版1_500.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 16200, 0, 0) Debug.SetPlayerInfo(1, 16200, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(29071332, 0, 0, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(29071332, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(29071332, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(29071332, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(29071332, 0, 0, k1, 4, POS_FACEUP_ATTACK) Index: single/简化版1_500_01.lua ================================================================== --- single/简化版1_500_01.lua +++ single/简化版1_500_01.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2100, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89943723, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(70781052, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(70781052, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/简化版1_500_02.lua ================================================================== --- single/简化版1_500_02.lua +++ single/简化版1_500_02.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 1900, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(91731841, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(21251800, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_500_03.lua ================================================================== --- single/简化版1_500_03.lua +++ single/简化版1_500_03.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2800, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(17390179, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(17390179, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(67284908, 1, 1, k1, 1, POS_FACEUP_DEFENSE) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE Index: single/简化版1_500_04.lua ================================================================== --- single/简化版1_500_04.lua +++ single/简化版1_500_04.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(37955049, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(15341821, 0, 0, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(58932615, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(24311372, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(6740720, 1, 1, k1, 2, POS_FACEUP_ATTACK) Index: single/简化版1_500_05.lua ================================================================== --- single/简化版1_500_05.lua +++ single/简化版1_500_05.lua @@ -3,11 +3,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1700, 0, 0) Debug.SetPlayerInfo(1, 8400, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_500_06.lua ================================================================== --- single/简化版1_500_06.lua +++ single/简化版1_500_06.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 4800, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(9327502, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(69884162, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(48305365, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK) Index: single/简化版1_500_07.lua ================================================================== --- single/简化版1_500_07.lua +++ single/简化版1_500_07.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(27970830, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(80604091, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(86871614, 1, 1, k1, 1, POS_FACEDOWN_ATTACK) Index: single/简化版1_500_10.lua ================================================================== --- single/简化版1_500_10.lua +++ single/简化版1_500_10.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 8400, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(59023523, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(23205979, 0, 0, k1, 3, POS_FACEUP_DEFENSE) local k1 = LOCATION_SZONE Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN) Debug.AddCard(83133491, 0, 0, k1, 3, POS_FACEDOWN) Index: single/简化版1_500_11.lua ================================================================== --- single/简化版1_500_11.lua +++ single/简化版1_500_11.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 6700, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(98719226, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(24104865, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(41949033, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(13039848, 1, 1, k1, 2, POS_FACEUP_ATTACK) Index: single/简化版1_500_12.lua ================================================================== --- single/简化版1_500_12.lua +++ single/简化版1_500_12.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 9750, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(61528025, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(04392470, 1, 1, k1, 4, POS_FACEUP_ATTACK) Index: single/简化版1_500_13.lua ================================================================== --- single/简化版1_500_13.lua +++ single/简化版1_500_13.lua @@ -3,11 +3,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 3900, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(27134689, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(73081602, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(33178416, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/简化版1_500_14.lua ================================================================== --- single/简化版1_500_14.lua +++ single/简化版1_500_14.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8500, 0, 0) Debug.SetPlayerInfo(1, 6900, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(8353769, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(8353769, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/简化版1_500_15.lua ================================================================== --- single/简化版1_500_15.lua +++ single/简化版1_500_15.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 3300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(23995346, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP) Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN) Index: single/简化版1_500_16.lua ================================================================== --- single/简化版1_500_16.lua +++ single/简化版1_500_16.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 600, 0, 0) Debug.SetPlayerInfo(1, 7000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(05498296, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(15150365, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/简化版1_500_17.lua ================================================================== --- single/简化版1_500_17.lua +++ single/简化版1_500_17.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(46657337, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(93920745, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(14181608, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(13945283, 1, 1, k1, 1, POS_FACEUP_DEFENSE) Debug.AddCard(69140098, 1, 1, k1, 2, POS_FACEUP_ATTACK) Index: single/简化版1_500_20.lua ================================================================== --- single/简化版1_500_20.lua +++ single/简化版1_500_20.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(70781052, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(74677422, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(57308711, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE Index: single/简化版1_500_21.lua ================================================================== --- single/简化版1_500_21.lua +++ single/简化版1_500_21.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1100, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(63519819, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/简化版1_500_22.lua ================================================================== --- single/简化版1_500_22.lua +++ single/简化版1_500_22.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/简化版1_500_23.lua ================================================================== --- single/简化版1_500_23.lua +++ single/简化版1_500_23.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(58831685, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(13429800, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(15025844, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(58831685, 1, 1, k1, 2, POS_FACEUP_ATTACK) Index: single/简化版1_500_24.lua ================================================================== --- single/简化版1_500_24.lua +++ single/简化版1_500_24.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 2500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(29654737, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(11384280, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(86281779, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(40703222, 0, 0, k1, 2, POS_FACEDOWN) Index: single/简化版1_500_25.lua ================================================================== --- single/简化版1_500_25.lua +++ single/简化版1_500_25.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 2100, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(77568553, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(34690519, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(04335645, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(33248692, 0, 0, k1, 2, POS_FACEDOWN) Index: single/简化版1_500_26.lua ================================================================== --- single/简化版1_500_26.lua +++ single/简化版1_500_26.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 800, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(76573247, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(76573247, 0, 0, k1, 4, POS_FACEUP_ATTACK) Debug.AddCard(89631141, 1, 1, k1, 0, POS_FACEUP_DEFENSE) Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_DEFENSE) Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_DEFENSE) Index: single/简化版1_500_27.lua ================================================================== --- single/简化版1_500_27.lua +++ single/简化版1_500_27.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 2100, 0, 0) Debug.SetPlayerInfo(1, 100, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE Debug.AddCard(97077563, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(77561728, 0, 0, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_500_30.lua ================================================================== --- single/简化版1_500_30.lua +++ single/简化版1_500_30.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 3050, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(54652250, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(78700060, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(82732705, 0, 0, k1, 2, POS_FACEDOWN) Debug.AddCard(29549364, 0, 0, k1, 3, POS_FACEDOWN) Index: single/简化版1_500_31.lua ================================================================== --- single/简化版1_500_31.lua +++ single/简化版1_500_31.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(49036338, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(69196160, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(27551, 0, 0, k1, 2, POS_FACEDOWN) Debug.AddCard(69196160, 0, 0, k1, 3, POS_FACEDOWN) Index: single/简化版1_500_32.lua ================================================================== --- single/简化版1_500_32.lua +++ single/简化版1_500_32.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 4700, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(58932615, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(63035430, 0, 0, k1, 5, POS_FACEUP) Index: single/简化版1_500_33.lua ================================================================== --- single/简化版1_500_33.lua +++ single/简化版1_500_33.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 800, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_500_34.lua ================================================================== --- single/简化版1_500_34.lua +++ single/简化版1_500_34.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 800, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(65570596, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(70781052, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(16246527, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN) Index: single/简化版1_500_35.lua ================================================================== --- single/简化版1_500_35.lua +++ single/简化版1_500_35.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(53582587, 0, 0, k1, 2, POS_FACEDOWN_ATTACK) Index: single/简化版1_500_36.lua ================================================================== --- single/简化版1_500_36.lua +++ single/简化版1_500_36.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 4650, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(57610714, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(80825553, 1, 1, k1, 0, POS_FACEUP_DEFENSE) Debug.AddCard(89631142, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(80825553, 1, 1, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(89631142, 1, 1, k1, 3, POS_FACEUP_ATTACK) Index: single/简化版1_500_37.lua ================================================================== --- single/简化版1_500_37.lua +++ single/简化版1_500_37.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local m01 = Debug.AddCard(21015833, 0, 0, k1, 1, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(00423705, 0, 0, k1, 2, POS_FACEUP_ATTACK) local m03 = Debug.AddCard(84430950, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(65957473, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/简化版1_500_40.lua ================================================================== --- single/简化版1_500_40.lua +++ single/简化版1_500_40.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 6600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(95727991, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(34206604, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(04392470, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(04392470, 1, 1, k1, 3, POS_FACEUP_ATTACK) Index: single/简化版1_500_41.lua ================================================================== --- single/简化版1_500_41.lua +++ single/简化版1_500_41.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(47946130, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(62878208, 0, 0, k1, 2, POS_FACEDOWN_ATTACK) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_500_42.lua ================================================================== --- single/简化版1_500_42.lua +++ single/简化版1_500_42.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5800, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(46986414, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(4031928, 0, 0, k1, 3, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_500_43.lua ================================================================== --- single/简化版1_500_43.lua +++ single/简化版1_500_43.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 7800, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(56727340, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_500_44.lua ================================================================== --- single/简化版1_500_44.lua +++ single/简化版1_500_44.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(62279055, 1, 1, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_510.lua ================================================================== --- single/简化版1_510.lua +++ single/简化版1_510.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2500, 0, 0) Debug.SetPlayerInfo(1, 20200, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/简化版1_510_01.lua ================================================================== --- single/简化版1_510_01.lua +++ single/简化版1_510_01.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(73360025, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_510_02.lua ================================================================== --- single/简化版1_510_02.lua +++ single/简化版1_510_02.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 22500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_ATTACK, true) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_510_03.lua ================================================================== --- single/简化版1_510_03.lua +++ single/简化版1_510_03.lua @@ -3,11 +3,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(5405695, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(5405695, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(5405695, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/简化版1_510_04.lua ================================================================== --- single/简化版1_510_04.lua +++ single/简化版1_510_04.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 11600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(6740720, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(6740720, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_510_05.lua ================================================================== --- single/简化版1_510_05.lua +++ single/简化版1_510_05.lua @@ -7,11 +7,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 9700, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(31122090, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(42079445, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(76407432, 0, 0, k1, 2, POS_FACEDOWN) Debug.AddCard(80280737, 0, 0, k1, 3, POS_FACEDOWN) Index: single/简化版1_510_06.lua ================================================================== --- single/简化版1_510_06.lua +++ single/简化版1_510_06.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 3100, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(16527176, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE Index: single/简化版1_510_07.lua ================================================================== --- single/简化版1_510_07.lua +++ single/简化版1_510_07.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(8783685, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_510_10.lua ================================================================== --- single/简化版1_510_10.lua +++ single/简化版1_510_10.lua @@ -3,11 +3,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 10000, 0, 0) Debug.SetPlayerInfo(1, 6350, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(72717433, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(11901678, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(14342283, 1, 1, k1, 3, POS_FACEUP) Index: single/简化版1_510_11.lua ================================================================== --- single/简化版1_510_11.lua +++ single/简化版1_510_11.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 1700, 0, 0) Debug.SetPlayerInfo(1, 10800, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(41248270, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_510_12.lua ================================================================== --- single/简化版1_510_12.lua +++ single/简化版1_510_12.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 4300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(74677422, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE Index: single/简化版1_510_13.lua ================================================================== --- single/简化版1_510_13.lua +++ single/简化版1_510_13.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE) local k1 = LOCATION_SZONE Debug.AddCard(32807846, 0, 0, k1, 2, POS_FACEDOWN) Index: single/简化版1_510_14.lua ================================================================== --- single/简化版1_510_14.lua +++ single/简化版1_510_14.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 1450, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(34408491, 1, 1, k1, 1, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_510_15.lua ================================================================== --- single/简化版1_510_15.lua +++ single/简化版1_510_15.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 6100, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(8783685, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(8783685, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(8783685, 1, 1, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(8783685, 1, 1, k1, 4, POS_FACEUP_ATTACK) Index: single/简化版1_510_16.lua ================================================================== --- single/简化版1_510_16.lua +++ single/简化版1_510_16.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 14900, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(45452224, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_510_17.lua ================================================================== --- single/简化版1_510_17.lua +++ single/简化版1_510_17.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5900, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(76774528, 0, 0, k1, 5, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(67030233, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK) Index: single/简化版1_510_20.lua ================================================================== --- single/简化版1_510_20.lua +++ single/简化版1_510_20.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 17450, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(68184115, 0, 0, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(19613556, 0, 0, k1, 2, POS_FACEDOWN) Index: single/简化版1_510_21.lua ================================================================== --- single/简化版1_510_21.lua +++ single/简化版1_510_21.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8100, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(54620698, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(24611934, 0, 0, k1, 3, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_DEFENSE) local k1 = LOCATION_SZONE Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_510_22.lua ================================================================== --- single/简化版1_510_22.lua +++ single/简化版1_510_22.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 13700, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(25793414, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(84298614, 0, 0, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_510_23.lua ================================================================== --- single/简化版1_510_23.lua +++ single/简化版1_510_23.lua @@ -7,11 +7,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4400, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(40101111, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_510_24.lua ================================================================== --- single/简化版1_510_24.lua +++ single/简化版1_510_24.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 700, 0, 0) Debug.SetPlayerInfo(1, 10200, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(25655502, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(25655502, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(25655502, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(25655502, 1, 1, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(25655502, 1, 1, k1, 4, POS_FACEUP_ATTACK) Index: single/简化版1_510_25.lua ================================================================== --- single/简化版1_510_25.lua +++ single/简化版1_510_25.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 700, 0, 0) Debug.SetPlayerInfo(1, 5100, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(54541900, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(54541900, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(54541900, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(82732705, 0, 0, k1, 1, POS_FACEDOWN) Index: single/简化版1_510_26.lua ================================================================== --- single/简化版1_510_26.lua +++ single/简化版1_510_26.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 4800, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(24154052, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(83755611, 0, 0, k1, 3, POS_FACEUP_ATTACK) local m1 = Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE) local k1 = LOCATION_SZONE Index: single/简化版1_510_27.lua ================================================================== --- single/简化版1_510_27.lua +++ single/简化版1_510_27.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 600, 0, 0) Debug.SetPlayerInfo(1, 1900, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(63259351, 0, 0, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(22587018, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(12829151, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK) Index: single/简化版1_510_30.lua ================================================================== --- single/简化版1_510_30.lua +++ single/简化版1_510_30.lua @@ -5,11 +5,11 @@ Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(31560081, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(48659020, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(15025844, 1, 1, k1, 2, POS_FACEUP_DEFENSE) local k1 = LOCATION_SZONE Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN) Index: single/简化版1_510_31.lua ================================================================== --- single/简化版1_510_31.lua +++ single/简化版1_510_31.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 8100, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(00759393, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(37970940, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(74364659, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(37744402, 0, 0, k1, 4, POS_FACEDOWN_DEFENSE) Debug.AddCard(75356564, 1, 1, k1, 0, POS_FACEUP_DEFENSE) Index: single/简化版1_510_32.lua ================================================================== --- single/简化版1_510_32.lua +++ single/简化版1_510_32.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 1200, 0, 0) Debug.SetPlayerInfo(1, 4000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE Debug.AddCard(34002992, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP) Debug.AddCard(55465441, 0, 0, k1, 3, POS_FACEDOWN) Debug.AddCard(80036543, 1, 1, k1, 2, POS_FACEDOWN) Index: single/简化版1_510_33.lua ================================================================== --- single/简化版1_510_33.lua +++ single/简化版1_510_33.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 9700, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP_ATTACK) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_510_34.lua ================================================================== --- single/简化版1_510_34.lua +++ single/简化版1_510_34.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 46700, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(38142739, 0, 0, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, k1, 4, POS_FACEUP_ATTACK) Index: single/简化版1_510_35.lua ================================================================== --- single/简化版1_510_35.lua +++ single/简化版1_510_35.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 40300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK) local m1 = Debug.AddCard(32965616, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL) local k1 = LOCATION_SZONE Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) Index: single/简化版1_510_36.lua ================================================================== --- single/简化版1_510_36.lua +++ single/简化版1_510_36.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(168917, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(168917, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(168917, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(55465441, 0, 0, k1, 2, POS_FACEDOWN) Index: single/简化版1_510_37.lua ================================================================== --- single/简化版1_510_37.lua +++ single/简化版1_510_37.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 20000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE Debug.AddCard(30606547, 0, 0, k1, 0, POS_FACEUP) Debug.AddCard(98045062, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(42956963, 0, 0, k1, 2, POS_FACEDOWN) Debug.AddCard(82324105, 0, 0, k1, 3, POS_FACEDOWN) Index: single/简化版1_510_40.lua ================================================================== --- single/简化版1_510_40.lua +++ single/简化版1_510_40.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_510_41.lua ================================================================== --- single/简化版1_510_41.lua +++ single/简化版1_510_41.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(47297616, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(47297616, 0, 0, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP) Debug.AddCard(74701381, 1, 1, k1, 1, POS_FACEDOWN) Index: single/简化版1_510_42.lua ================================================================== --- single/简化版1_510_42.lua +++ single/简化版1_510_42.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(31477025, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_510_43.lua ================================================================== --- single/简化版1_510_43.lua +++ single/简化版1_510_43.lua @@ -3,11 +3,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2500, 0, 0) Debug.SetPlayerInfo(1, 16500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/简化版1_510_44.lua ================================================================== --- single/简化版1_510_44.lua +++ single/简化版1_510_44.lua @@ -3,11 +3,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2500, 0, 0) Debug.SetPlayerInfo(1, 17400, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Index: single/简化版1_510_45.lua ================================================================== --- single/简化版1_510_45.lua +++ single/简化版1_510_45.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 600, 0, 0) Debug.SetPlayerInfo(1, 100, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(61528025, 0, 0, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(27408609, 0, 0, k1, 3, POS_FACEUP_ATTACK) local m1 = Debug.AddCard(99267150, 1, 1, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(81843628, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE) local k1 = LOCATION_SZONE Index: single/简化版1_510_46.lua ================================================================== --- single/简化版1_510_46.lua +++ single/简化版1_510_46.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 900, 0, 0) Debug.SetPlayerInfo(1, 7500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(91998119, 0, 0, k1, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(23995346, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(20060230, 1, 1, k1, 3, POS_FACEUP_DEFENSE) Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_DEFENSE) Index: single/简化版1_510_47.lua ================================================================== --- single/简化版1_510_47.lua +++ single/简化版1_510_47.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 250, 0, 0) Debug.SetPlayerInfo(1, 21900, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(86421986, 1, 1, k1, 0, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(27174286, 0, 0, k1, 1, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Index: single/简化版1_510_50.lua ================================================================== --- single/简化版1_510_50.lua +++ single/简化版1_510_50.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8400, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(44508094, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(46652477, 0, 0, k1, 2, POS_FACEDOWN) Debug.AddCard(56120475, 1, 1, k1, 3, POS_FACEDOWN) local k1 = LOCATION_PZONE Index: single/简化版1_510_51.lua ================================================================== --- single/简化版1_510_51.lua +++ single/简化版1_510_51.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2700, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(15629801, 0, 0, k1, 1, POS_FACEDOWN) Index: single/简化版1_510_52.lua ================================================================== --- single/简化版1_510_52.lua +++ single/简化版1_510_52.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 10300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(52768103, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(89189982, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE) local k1 = LOCATION_SZONE Index: single/简化版1_510_53.lua ================================================================== --- single/简化版1_510_53.lua +++ single/简化版1_510_53.lua @@ -3,11 +3,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1500, 0, 0) Debug.SetPlayerInfo(1, 13450, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(8692301, 0, 0, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(9012916, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(55824220, 0, 0, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE Index: single/简化版1_510_54.lua ================================================================== --- single/简化版1_510_54.lua +++ single/简化版1_510_54.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 14200, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(64463828, 0, 0, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(15150371, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(77637979, 0, 0, k1, 5, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Index: single/简化版1_510_55.lua ================================================================== --- single/简化版1_510_55.lua +++ single/简化版1_510_55.lua @@ -3,11 +3,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 5100, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(98700941, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(82199284, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(29054481, 0, 0, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(20374520, 0, 0, k1, 2, POS_FACEUP) Index: single/简化版1_510_56.lua ================================================================== --- single/简化版1_510_56.lua +++ single/简化版1_510_56.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 13600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(74677426, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(32626733, 1, 1, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(38955728, 1, 1, k1, 4, POS_FACEUP_ATTACK) Index: single/简化版1_510_57.lua ================================================================== --- single/简化版1_510_57.lua +++ single/简化版1_510_57.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 16000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local c1 = Debug.AddCard(92559258, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.PreAddCounter(c1, 0x1, 1) Debug.AddCard(27288416, 1, 1, k1, 1, POS_FACEUP_DEFENSE) Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_DEFENSE) Index: single/简化版1_511.lua ================================================================== --- single/简化版1_511.lua +++ single/简化版1_511.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 211700, 0, 0) Debug.SetPlayerInfo(1, 214700, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(80611581, 0, 0, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(37243151, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(9628664, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(48202661, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(69456283, 0, 0, k1, 4, POS_FACEUP_ATTACK) Index: single/简化版1_511_01.lua ================================================================== --- single/简化版1_511_01.lua +++ single/简化版1_511_01.lua @@ -8,11 +8,11 @@ Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetAIName("QQ群181175613") Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 4000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(1929294, 0, 0, k1, 1, POS_FACEUP_DEFENSE) Debug.AddCard(54878498, 1, 1, k1, 0, POS_FACEUP_DEFENSE) Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP_DEFENSE) Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP_DEFENSE) Index: single/简化版1_511_02.lua ================================================================== --- single/简化版1_511_02.lua +++ single/简化版1_511_02.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 3250, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(359563, 1, 1, k1, 1, POS_FACEUP_DEFENSE, true) Debug.AddCard(77542832, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(91279700, 1, 1, k1, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(77542832, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(37926346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true) Index: single/简化版1_511_03.lua ================================================================== --- single/简化版1_511_03.lua +++ single/简化版1_511_03.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local m01 = Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, k1, 2, POS_FACEDOWN) Debug.AddCard(41420027, 0, 0, k1, 3, POS_FACEDOWN) Index: single/简化版1_511_04.lua ================================================================== --- single/简化版1_511_04.lua +++ single/简化版1_511_04.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 4600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(58192742, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE) Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE) local k1 = LOCATION_SZONE Index: single/简化版1_511_05.lua ================================================================== --- single/简化版1_511_05.lua +++ single/简化版1_511_05.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 4100, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(3510565, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE) Debug.AddCard(41872150, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(41872150, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(3510565, 0, 0, k1, 4, POS_FACEDOWN_DEFENSE) Debug.AddCard(85639257, 1, 1, k1, 1, POS_FACEUP_ATTACK) Index: single/简化版1_511_06.lua ================================================================== --- single/简化版1_511_06.lua +++ single/简化版1_511_06.lua @@ -7,11 +7,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 10000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(90953320, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(35149085, 0, 0, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE Index: single/简化版1_511_07.lua ================================================================== --- single/简化版1_511_07.lua +++ single/简化版1_511_07.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 10000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE Debug.AddCard(30834988, 1, 1, k1, 2, POS_FACEUP) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_511_10.lua ================================================================== --- single/简化版1_511_10.lua +++ single/简化版1_511_10.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 2200, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(74294676, 1, 1, k1, 1, POS_FACEUP_ATTACK, true) Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP) Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP) Debug.AddCard(18511599, 1, 1, k1, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP) Index: single/简化版1_511_11.lua ================================================================== --- single/简化版1_511_11.lua +++ single/简化版1_511_11.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 12200, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(96182448, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(67270095, 0, 0, k1, 2, POS_FACEUP_ATTACK) local m1 = Debug.AddCard(97204936, 0, 0, k1, 3, POS_FACEUP_ATTACK) local m2 = Debug.AddCard(45815891, 1, 1, k1, 1, POS_FACEUP_ATTACK) local m3 = Debug.AddCard(45815891, 1, 1, k1, 2, POS_FACEUP_ATTACK) Index: single/简化版1_511_12.lua ================================================================== --- single/简化版1_511_12.lua +++ single/简化版1_511_12.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 7200, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(40659562, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(69579761, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) Index: single/简化版1_511_13.lua ================================================================== --- single/简化版1_511_13.lua +++ single/简化版1_511_13.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 4300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(72631243, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(64463828, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(13210191, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(40736921, 0, 0, k1, 2, POS_FACEDOWN) Index: single/简化版1_511_14.lua ================================================================== --- single/简化版1_511_14.lua +++ single/简化版1_511_14.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 3400, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(11384280, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(1929294, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(1929294, 0, 0, k1, 4, POS_FACEUP_ATTACK) Debug.AddCard(31305911, 1, 1, k1, 1, POS_FACEUP_DEFENSE) Index: single/简化版1_511_15.lua ================================================================== --- single/简化版1_511_15.lua +++ single/简化版1_511_15.lua @@ -3,11 +3,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 18900, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(29343734, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(17658803, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(96851799, 1, 1, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) Index: single/简化版1_512.lua ================================================================== --- single/简化版1_512.lua +++ single/简化版1_512.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 14600, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(21208154, 0, 0, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(50954680, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(8062132, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(56832966, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(86532744, 0, 0, k1, 3, POS_FACEUP) Index: single/简化版1_512_01.lua ================================================================== --- single/简化版1_512_01.lua +++ single/简化版1_512_01.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 900, 0, 0) Debug.SetPlayerInfo(1, 4700, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(14315573, 1, 1, k1, 2, POS_FACEDOWN) Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP) Index: single/简化版1_513.lua ================================================================== --- single/简化版1_513.lua +++ single/简化版1_513.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 12700, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(41382147, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(88177324, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(57308711, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(41160533, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(41160533, 1, 1, k1, 2, POS_FACEUP_ATTACK) Index: single/简化版1_520.lua ================================================================== --- single/简化版1_520.lua +++ single/简化版1_520.lua @@ -6,11 +6,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 13400, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE Index: single/简化版1_520_01.lua ================================================================== --- single/简化版1_520_01.lua +++ single/简化版1_520_01.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 7500, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_520_02.lua ================================================================== --- single/简化版1_520_02.lua +++ single/简化版1_520_02.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_520_03.lua ================================================================== --- single/简化版1_520_03.lua +++ single/简化版1_520_03.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_520_04.lua ================================================================== --- single/简化版1_520_04.lua +++ single/简化版1_520_04.lua @@ -4,11 +4,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(29432356, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(21495657, 0, 0, k1, 0, POS_FACEDOWN) Index: single/简化版1_520_17.lua ================================================================== --- single/简化版1_520_17.lua +++ single/简化版1_520_17.lua @@ -5,11 +5,11 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 11300, 0, 0) -local k1 = LOCATION_MZONE +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)