Index: single/简化版_30_010_2.lua ================================================================== --- single/简化版_30_010_2.lua +++ single/简化版_30_010_2.lua @@ -1,33 +1,33 @@ --[[message -#[WCS2006]20_Beginning of the End +#[WCS2011]11 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5600, 0, 0) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 10300, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(31560081, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(48659020, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(15025844, 1, 1, k1, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(52768103, 0, 0, k1, 2, k2) +Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89189982, 1, 1, k1, 2, k2) +Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(29843091, 0, 0, k1, 2, k2) +Debug.AddCard(98045062, 0, 0, k1, 1, k2) +Debug.AddCard(55465441, 0, 0, k1, 2, k2) +Debug.AddCard(41398771, 0, 0, k1, 3, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(72426662, 0, 0, k1, 0, k2) +Debug.AddCard(52768103, 0, 0, k1, 0, k2) +Debug.AddCard(10315429, 0, 0, k1, 0, k2) +Debug.AddCard(9748752, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEUP) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(08198712, 0, 0, k1, 0, k2) -Debug.AddCard(22493811, 0, 0, k1, 0, k2) -Debug.AddCard(58192742, 0, 0, k1, 0, k2) -Debug.AddCard(46427957, 0, 0, k1, 0, k2) -Debug.AddCard(80161395, 0, 0, k1, 0, k2) -Debug.AddCard(99171160, 0, 0, k1, 0, k2) +Debug.AddCard(34016756, 0, 0, k1, 0, k2) +Debug.AddCard(81823360, 0, 0, k1, 0, k2) +Debug.AddCard(37742478, 1, 1, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) ADDED single/简化版_31_010_5.lua Index: single/简化版_31_010_5.lua ================================================================== --- /dev/null +++ single/简化版_31_010_5.lua @@ -0,0 +1,33 @@ +--[[message +#[WCS2006]20_Beginning of the End +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5600, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(31560081, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(48659020, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(15025844, 1, 1, k1, 2, POS_FACEUP_DEFENSE) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(29843091, 0, 0, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(72426662, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEUP) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(08198712, 0, 0, k1, 0, k2) +Debug.AddCard(22493811, 0, 0, k1, 0, k2) +Debug.AddCard(58192742, 0, 0, k1, 0, k2) +Debug.AddCard(46427957, 0, 0, k1, 0, k2) +Debug.AddCard(80161395, 0, 0, k1, 0, k2) +Debug.AddCard(99171160, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版__31_010_015.lua Index: single/简化版__31_010_015.lua ================================================================== --- single/简化版__31_010_015.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -#[WCS2011]11 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 10300, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(52768103, 0, 0, k1, 2, k2) -Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89189982, 1, 1, k1, 2, k2) -Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(98045062, 0, 0, k1, 1, k2) -Debug.AddCard(55465441, 0, 0, k1, 2, k2) -Debug.AddCard(41398771, 0, 0, k1, 3, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(52768103, 0, 0, k1, 0, k2) -Debug.AddCard(10315429, 0, 0, k1, 0, k2) -Debug.AddCard(9748752, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(34016756, 0, 0, k1, 0, k2) -Debug.AddCard(81823360, 0, 0, k1, 0, k2) -Debug.AddCard(37742478, 1, 1, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1)