Index: single/Egg-4.lua ================================================================== --- single/Egg-4.lua +++ single/Egg-4.lua @@ -1,9 +1,11 @@ --[[message ]] - +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("蛋总") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,16150,0,0) @@ -43,18 +45,7 @@ Debug.AddCard(3987233,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --金毛妇 Debug.AddCard(79016563,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --二进制女巫 Debug.ReloadFieldEnd() aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) - ---~ local e1=Effect.GlobalEffect() ---~ e1:SetType(EFFECT_TYPE_FIELD) ---~ e1:SetCode(EFFECT_USE_EXTRA_MZONE) ---~ e1:SetValue(1) ---~ Duel.RegisterEffect(e1,0) + +fun["开局说明"]()