ADDED single/3_03_落穴 枯岳说书人_c09.lua Index: single/3_03_落穴 枯岳说书人_c09.lua ================================================================== --- /dev/null +++ single/3_03_落穴 枯岳说书人_c09.lua @@ -0,0 +1,20 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-09") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1250, 0, 0) +Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(09952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(69140099, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法") +Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法") +Debug.ShowHint("三速卡:反击陷阱") ADDED single/3_10_地中族 枯岳说书人_a89.lua Index: single/3_10_地中族 枯岳说书人_a89.lua ================================================================== --- /dev/null +++ single/3_10_地中族 枯岳说书人_a89.lua @@ -0,0 +1,20 @@ +--[[message +原局:枯岳说书人_c32 +]] +Debug.SetAIName("X-LV-32_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 16500, 0, 0) +local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_10_地中族 枯岳说书人_a90.lua Index: single/3_10_地中族 枯岳说书人_a90.lua ================================================================== --- /dev/null +++ single/3_10_地中族 枯岳说书人_a90.lua @@ -0,0 +1,20 @@ +--[[message +原局:枯岳说书人_c32 +]] +Debug.SetAIName("X-LV-32_衍生版_2") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 17400, 0, 0) +local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47556396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_11_地中族 枯岳说书人_c32.lua Index: single/3_11_地中族 枯岳说书人_c32.lua ================================================================== --- /dev/null +++ single/3_11_地中族 枯岳说书人_c32.lua @@ -0,0 +1,22 @@ +--[[message +十卡让你体验极致翻翻乐! +]] +Debug.SetAIName("X-LV-32") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 20200, 0, 0) + +local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_01_白骨区 枯岳说书人_c17.lua Index: single/4_01_白骨区 枯岳说书人_c17.lua ================================================================== --- /dev/null +++ single/4_01_白骨区 枯岳说书人_c17.lua @@ -0,0 +1,20 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-17") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 4600, 0, 0) + +Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +local g02 = Debug.AddCard(11066358, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(96383838, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_02_伯吉斯异兽 枯岳说书人_c14.lua Index: single/4_02_伯吉斯异兽 枯岳说书人_c14.lua ================================================================== --- /dev/null +++ single/4_02_伯吉斯异兽 枯岳说书人_c14.lua @@ -0,0 +1,14 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-14") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 500, 0, 0) + +local g12 = Debug.AddCard(91152256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(87772572, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m02 = Debug.AddCard(61420130, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下陷阱卡变成的怪兽") ADDED single/4_02_巨角猛犸 枯岳说书人_c21.lua Index: single/4_02_巨角猛犸 枯岳说书人_c21.lua ================================================================== --- /dev/null +++ single/4_02_巨角猛犸 枯岳说书人_c21.lua @@ -0,0 +1,15 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-21") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 500, 0, 0) + +local g02 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下反转召唤+反转") ADDED single/4_02_纳祭 枯岳说书人_c22.lua Index: single/4_02_纳祭 枯岳说书人_c22.lua ================================================================== --- /dev/null +++ single/4_02_纳祭 枯岳说书人_c22.lua @@ -0,0 +1,18 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-22") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +local g01 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +--~ local m02=Debug.AddCard(75652080,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +--~ local m12=Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下怪兽变为装备卡") ADDED single/4_02_落穴 枯岳说书人_c08.lua Index: single/4_02_落穴 枯岳说书人_c08.lua ================================================================== --- /dev/null +++ single/4_02_落穴 枯岳说书人_c08.lua @@ -0,0 +1,16 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-08") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1400, 0, 0) + +Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(69140098, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下攻击力的优缺点") ADDED single/4_02_铜锣龙 枯岳说书人_c13.lua Index: single/4_02_铜锣龙 枯岳说书人_c13.lua ================================================================== --- /dev/null +++ single/4_02_铜锣龙 枯岳说书人_c13.lua @@ -0,0 +1,19 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-13") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 3400, 0, 0) + +Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(83980492, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(19474136, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(11066358, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下灵摆召唤") ADDED single/4_03_光芒冲击 枯岳说书人_c07.lua Index: single/4_03_光芒冲击 枯岳说书人_c07.lua ================================================================== --- /dev/null +++ single/4_03_光芒冲击 枯岳说书人_c07.lua @@ -0,0 +1,16 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-07") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1600, 0, 0) + +Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g02 = Debug.AddCard(62651957, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下效果攻击力的固定") ADDED single/4_03_共振装置 枯岳说书人_c18.lua Index: single/4_03_共振装置 枯岳说书人_c18.lua ================================================================== --- /dev/null +++ single/4_03_共振装置 枯岳说书人_c18.lua @@ -0,0 +1,16 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-18") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 4300, 0, 0) +local g02 = Debug.AddCard(48202661, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(10352095, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m02 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local m03 = Debug.AddCard(32298781, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下等级+属性+攻击力的改变") ADDED single/4_03_旋风 枯岳说书人_c10.lua Index: single/4_03_旋风 枯岳说书人_c10.lua ================================================================== --- /dev/null +++ single/4_03_旋风 枯岳说书人_c10.lua @@ -0,0 +1,15 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-10") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 300, 0, 0) +local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local m03 = Debug.AddCard(5318639, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m12 = Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下旋风") ADDED single/4_03_替罪羊 枯岳说书人_c16.lua Index: single/4_03_替罪羊 枯岳说书人_c16.lua ================================================================== --- /dev/null +++ single/4_03_替罪羊 枯岳说书人_c16.lua @@ -0,0 +1,19 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-16") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 2000, 0, 0) + +Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +local g01 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(90470931, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local m03 = Debug.AddCard(67949763, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m12 = Debug.AddCard(73915051, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下衍生物+多次攻击") ADDED single/4_03_混沌 枯岳说书人_c12.lua Index: single/4_03_混沌 枯岳说书人_c12.lua ================================================================== --- /dev/null +++ single/4_03_混沌 枯岳说书人_c12.lua @@ -0,0 +1,20 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-12") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 5450, 0, 0) + +Debug.AddCard(05405694, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(55761792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(96851799, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(32295838, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(59053232, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g04 = Debug.AddCard(34100324, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(44182827, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +local m03 = Debug.AddCard(30531525, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下仪式召唤") ADDED single/4_03_熔岩 枯岳说书人_c19.lua Index: single/4_03_熔岩 枯岳说书人_c19.lua ================================================================== --- /dev/null +++ single/4_03_熔岩 枯岳说书人_c19.lua @@ -0,0 +1,19 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-19") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 2300, 0, 0) + +local g02 = Debug.AddCard(68505803, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(44887817, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) + +Debug.AddCard(03989465, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(23635815, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下超量召唤") ADDED single/4_04_暗黑界 枯岳说书人_c15.lua Index: single/4_04_暗黑界 枯岳说书人_c15.lua ================================================================== --- /dev/null +++ single/4_04_暗黑界 枯岳说书人_c15.lua @@ -0,0 +1,18 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-15") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1500, 0, 0) + +local g02 = Debug.AddCard(84696266, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local m03 = Debug.AddCard(74117290, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m12 = Debug.AddCard(79333300, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下控制权的转移+特殊胜利") ADDED single/4_04_神召新星 枯岳说书人_c24.lua Index: single/4_04_神召新星 枯岳说书人_c24.lua ================================================================== --- /dev/null +++ single/4_04_神召新星 枯岳说书人_c24.lua @@ -0,0 +1,17 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-24") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 900, 0, 0) +local g02 = Debug.AddCard(48783998, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(83011277, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local m03 = Debug.AddCard(10012614, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) +--~ local c0=Debug.AddCard(56433456,0,0,LOCATION_SZONE,5,POS_FACEUP) +--~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(98582704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15303296, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_05_异色眼 枯岳说书人_c26.lua Index: single/4_05_异色眼 枯岳说书人_c26.lua ================================================================== --- /dev/null +++ single/4_05_异色眼 枯岳说书人_c26.lua @@ -0,0 +1,16 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-26") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 2000, 0, 0) +Debug.AddCard(23851033, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g02 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) +local m02 = Debug.AddCard(59820352, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_05_雷瓶 枯岳说书人_c23.lua Index: single/4_05_雷瓶 枯岳说书人_c23.lua ================================================================== --- /dev/null +++ single/4_05_雷瓶 枯岳说书人_c23.lua @@ -0,0 +1,16 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-23") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1000, 0, 0) +local g01 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +local g11 = Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(76721030, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m02 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +local m03 = Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_06_伯吉斯异兽 枯岳说书人_c28.lua Index: single/4_06_伯吉斯异兽 枯岳说书人_c28.lua ================================================================== --- /dev/null +++ single/4_06_伯吉斯异兽 枯岳说书人_c28.lua @@ -0,0 +1,18 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-28") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1400, 0, 0) +Debug.AddCard(17441953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(17441953, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(35480699, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ local m02=Debug.AddCard(41587307,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +local m03 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m11 = Debug.AddCard(23626223, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +local m12 = Debug.AddCard(3129635, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +local m13 = Debug.AddCard(49514333, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(24903843, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_06_扰乱 枯岳说书人_c30.lua Index: single/4_06_扰乱 枯岳说书人_c30.lua ================================================================== --- /dev/null +++ single/4_06_扰乱 枯岳说书人_c30.lua @@ -0,0 +1,23 @@ +--[[message +最后一个且尤为特殊的新手教学 +【莫勉强】 +]] +Debug.SetAIName("X-LV-30") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 4000, 0, 0) +Debug.AddCard(38395123, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(25290459,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(90500169, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g02 = Debug.AddCard(46384672, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(49888191, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +--~ local m02=Debug.AddCard(11741041,0,0,LOCATION_SZONE,2,POS_FACEUP) +Debug.AddCard(75884822, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +--~ Debug.AddCard(70865988,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +local c0 = Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) +Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_06_点火骑士 枯岳说书人_c20.lua Index: single/4_06_点火骑士 枯岳说书人_c20.lua ================================================================== --- /dev/null +++ single/4_06_点火骑士 枯岳说书人_c20.lua @@ -0,0 +1,20 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-20") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 4900, 0, 0) + +Debug.AddCard(55998462, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(96802306, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() +Debug.ShowHint("尝试一下灵摆召唤") ADDED single/4_06_融合 枯岳说书人_c25.lua Index: single/4_06_融合 枯岳说书人_c25.lua ================================================================== --- /dev/null +++ single/4_06_融合 枯岳说书人_c25.lua @@ -0,0 +1,17 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-25") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 2500, 0, 0) +local g01 = Debug.AddCard(23635815, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(38955728, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g11 = Debug.AddCard(25795273, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(83102080, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local c0 = Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) +Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_08_霞之谷 枯岳说书人_c31.lua Index: single/4_08_霞之谷 枯岳说书人_c31.lua ================================================================== --- /dev/null +++ single/4_08_霞之谷 枯岳说书人_c31.lua @@ -0,0 +1,18 @@ +--[[message +]] +Debug.SetAIName("X-LV-31") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 5100, 0, 0) + +Debug.AddCard(69448290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(98700941, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(82199284, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(29054481, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(20374520, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +local c0 = Debug.AddCard(15854426, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) +Debug.AddCard(82199284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(35199656, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_09_禁忌的 枯岳说书人_c29.lua Index: single/4_09_禁忌的 枯岳说书人_c29.lua ================================================================== --- /dev/null +++ single/4_09_禁忌的 枯岳说书人_c29.lua @@ -0,0 +1,20 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-29") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 41500, 0, 0) +Debug.AddCard(81332143, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14731897, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(24299458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(17775525, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +local g03 = Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) +local g12 = Debug.AddCard(82593786, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m03 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m12 = Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +local m13 = Debug.AddCard(41420027, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_11_宝石 枯岳说书人_c33.lua Index: single/4_11_宝石 枯岳说书人_c33.lua ================================================================== --- /dev/null +++ single/4_11_宝石 枯岳说书人_c33.lua @@ -0,0 +1,23 @@ +--[[message +]] +Debug.SetAIName("X-LV-33") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 1500, 0, 0) +Debug.SetPlayerInfo(1, 13450, 0, 0) + +Debug.AddCard(54620698, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g00 = Debug.AddCard(8692301, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +local g13 = Debug.AddCard(9012916, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(55824220, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(01264319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(49597193, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39512984, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(24484270, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(94689206, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(99645428, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(79531196, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_11_战士 枯岳说书人_c27.lua Index: single/4_11_战士 枯岳说书人_c27.lua ================================================================== --- /dev/null +++ single/4_11_战士 枯岳说书人_c27.lua @@ -0,0 +1,23 @@ +--[[message +新手教学 +废铁拳 +]] +Debug.SetAIName("X-LV-27") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 51100, 0, 0) +Debug.SetPlayerInfo(1, 34600, 0, 0) +Debug.AddCard(36736723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g02 = Debug.AddCard(13582837, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(7153114, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(61844784,0,0,LOCATION_GRAVE,0,POS_FACEUP) +local m02 = Debug.AddCard(403847, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +local m03 = Debug.AddCard(8529136, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local c1 = Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) +Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53855409, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_12_英雄 枯岳说书人_c44.lua Index: single/4_12_英雄 枯岳说书人_c44.lua ================================================================== --- /dev/null +++ single/4_12_英雄 枯岳说书人_c44.lua @@ -0,0 +1,28 @@ +--[[message +]] +Debug.SetAIName("X-LV-44") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 18900, 0, 0) + +Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(43422537, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(86120751, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(00458748, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(29343734, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(17658803, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g14 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +local g13 = Debug.AddCard(29343734, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(22855882, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g10 = Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +local m12 = Debug.AddCard(47529357, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) +m13 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) +Debug.PreEquip(m13, g13) +Debug.AddCard(74063034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12307878, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(49513164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.PreEquip(m12, g12) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_14_恩底弥翁 枯岳说书人_c43.lua Index: single/4_14_恩底弥翁 枯岳说书人_c43.lua ================================================================== --- /dev/null +++ single/4_14_恩底弥翁 枯岳说书人_c43.lua @@ -0,0 +1,68 @@ +--[[message +1850 +]] +Debug.SetAIName("X-LV-43") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) +Debug.SetPlayerInfo(0, 2000, 0, 0) +Debug.SetPlayerInfo(1, 13600, 0, 0) + +local e0 = Effect.GlobalEffect() +e0:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) +e0:SetCode(EVENT_ADJUST) +e0:SetCountLimit(1) +e0:SetCondition(function(e, tp, eg, ep, ev, re, r, rp) + return Duel.GetLP(0) > 0 +end) +e0:SetOperation(function(e, tp, eg, ep, ev, re, r, rp) + local g = Duel.SelectMatchingCard(tp, Card.IsAbleToHand, tp, LOCATION_DECK, 0, 5, 5, nil) + if g:GetCount() > 0 then + Duel.SendtoHand(g, nil, REASON_RULE) + end +end) +Duel.RegisterEffect(e0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙 +Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者 +Debug.AddCard(74677426, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --真红眼黑龙 +Debug.AddCard(31897444, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --冥宫的番人 +Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖精传姬-辉夜 +Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --恩底弥翁的皇后 +--~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒 +--~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁 +Debug.AddCard(12289247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --刻读之魔术士 +--对方的手卡 +--自己的墓地 +Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜 +Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜 +Debug.AddCard(62256492, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凭依觉醒 +Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --召唤连锁 +Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的皇后 +Debug.AddCard(55623480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-白雪 +--对方的卡组 +Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 +Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 +Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 +Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 +Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 +Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 +Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 +Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 +--自己的额外 +Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --虚空俏丽魔术师 +Debug.AddCard(66011101, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.60 刻不知之杜加雷斯 + +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() ADDED single/4_14_魔导兽 枯岳说书人_c39.lua Index: single/4_14_魔导兽 枯岳说书人_c39.lua ================================================================== --- /dev/null +++ single/4_14_魔导兽 枯岳说书人_c39.lua @@ -0,0 +1,47 @@ +--[[message +解法由「如果」提供。 +]] + +--created by puzzle editor +Debug.SetAIName("X-LV-39") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 16000, 0, 0) + +--自己的怪兽区 +local c1 = Debug.AddCard(92559258, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.PreAddCounter(c1, 0x1, 1) --恩底弥翁的仆从 +--对方的怪兽区 +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --小走鹃 +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --小走鹃 +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --小走鹃 +--自己的魔陷区 +--对方的魔陷区 +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --截敌蛋 +--自己的手卡 + +--对方的手卡 +--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,3,POS_FACEUP_ATTACK) --消战者 +--自己的墓地 +Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主 +Debug.AddCard(66104644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的统领 +Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主 +Debug.AddCard(27354732, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼王 + +Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) --恩底弥翁的皇后 +Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) --魔导兽 刻耳柏洛斯尊主 +Debug.AddCard(3611830, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --创圣魔导王 恩底弥翁 +Debug.AddCard(39910367, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --魔法都市 恩底弥翁 +Debug.AddCard(94599451, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --魔导研究所 +Debug.AddCard(91182675, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼 +--对方的卡组 +--自己的额外 +Debug.AddCard(24094258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --刚炼装勇士·银金公主 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(4) ADDED single/5_01_融合 枯岳说书人_c11.lua Index: single/5_01_融合 枯岳说书人_c11.lua ================================================================== --- /dev/null +++ single/5_01_融合 枯岳说书人_c11.lua @@ -0,0 +1,41 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-11") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8750, 0, 0) + +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) + +--自己的怪兽区 +--~ Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --钥匙鼠 +--~ Debug.AddCard(21844576,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --死亡袋鼠 +Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --巨大树熊 +Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --星向鸟 +Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 + +Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 +--对方的怪兽区 +--自己的魔陷区 +Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合 +--对方的魔陷区 +--自己的手卡 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +--对方的卡组 +--自己的额外 +Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --OZ之主 +Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --大地之骑士 盖亚骑士 +Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下不同召唤方式") ADDED single/5_14_青眼 枯岳说书人_c45.lua Index: single/5_14_青眼 枯岳说书人_c45.lua ================================================================== --- /dev/null +++ single/5_14_青眼 枯岳说书人_c45.lua @@ -0,0 +1,28 @@ +--[[message +青眼大战圣夜 +]] +Debug.SetAIName("X-LV-45") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 11600, 0, 0) + +Debug.AddCard(35659410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(08240199, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53318263, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +local g13 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g11 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(41620959, 0, 0, LOCATION_DECK, 2, POS_FACEDOWN) +Debug.AddCard(17751597, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(25451383, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71039903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(66961194, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(38517737, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(30576089, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72378329, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(70534340, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(03322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34995106, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(5) DELETED single/X-LV-07.lua Index: single/X-LV-07.lua ================================================================== --- single/X-LV-07.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-07") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1600, 0, 0) - -Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(62651957, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下效果攻击力的固定") DELETED single/X-LV-08.lua Index: single/X-LV-08.lua ================================================================== --- single/X-LV-08.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-08") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1400, 0, 0) - -Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(69140098, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下攻击力的优缺点") DELETED single/X-LV-09.lua Index: single/X-LV-09.lua ================================================================== --- single/X-LV-09.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-09") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1250, 0, 0) -Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(09952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(69140099, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法") -Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法") -Debug.ShowHint("三速卡:反击陷阱") DELETED single/X-LV-10.lua Index: single/X-LV-10.lua ================================================================== --- single/X-LV-10.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-10") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 300, 0, 0) -local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(5318639, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下旋风") DELETED single/X-LV-11.lua Index: single/X-LV-11.lua ================================================================== --- single/X-LV-11.lua +++ /dev/null @@ -1,41 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-11") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8750, 0, 0) - -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) - ---自己的怪兽区 ---~ Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --钥匙鼠 ---~ Debug.AddCard(21844576,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --死亡袋鼠 -Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --巨大树熊 -Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --星向鸟 -Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 - -Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 ---对方的怪兽区 ---自己的魔陷区 -Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合 ---对方的魔陷区 ---自己的手卡 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---对方的卡组 ---自己的额外 -Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --OZ之主 -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --大地之骑士 盖亚骑士 -Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下不同召唤方式") DELETED single/X-LV-12.lua Index: single/X-LV-12.lua ================================================================== --- single/X-LV-12.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-12") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 5450, 0, 0) - -Debug.AddCard(05405694, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(55761792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(96851799, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(32295838, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(59053232, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g04 = Debug.AddCard(34100324, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(44182827, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(30531525, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下仪式召唤") DELETED single/X-LV-13.lua Index: single/X-LV-13.lua ================================================================== --- single/X-LV-13.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-13") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 3400, 0, 0) - -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(83980492, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(19474136, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11066358, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下灵摆召唤") DELETED single/X-LV-14.lua Index: single/X-LV-14.lua ================================================================== --- single/X-LV-14.lua +++ /dev/null @@ -1,14 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-14") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 500, 0, 0) - -local g12 = Debug.AddCard(91152256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(87772572, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(61420130, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下陷阱卡变成的怪兽") DELETED single/X-LV-15.lua Index: single/X-LV-15.lua ================================================================== --- single/X-LV-15.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-15") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1500, 0, 0) - -local g02 = Debug.AddCard(84696266, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(74117290, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(79333300, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下控制权的转移+特殊胜利") DELETED single/X-LV-16.lua Index: single/X-LV-16.lua ================================================================== --- single/X-LV-16.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-16") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -local g01 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(90470931, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(67949763, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(73915051, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下衍生物+多次攻击") DELETED single/X-LV-17.lua Index: single/X-LV-17.lua ================================================================== --- single/X-LV-17.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-17") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4600, 0, 0) - -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -local g02 = Debug.AddCard(11066358, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(96383838, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-18.lua Index: single/X-LV-18.lua ================================================================== --- single/X-LV-18.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-18") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4300, 0, 0) -local g02 = Debug.AddCard(48202661, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(10352095, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(32298781, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下等级+属性+攻击力的改变") DELETED single/X-LV-19.lua Index: single/X-LV-19.lua ================================================================== --- single/X-LV-19.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-19") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2300, 0, 0) - -local g02 = Debug.AddCard(68505803, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(44887817, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) - -Debug.AddCard(03989465, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(23635815, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下超量召唤") DELETED single/X-LV-20.lua Index: single/X-LV-20.lua ================================================================== --- single/X-LV-20.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-20") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4900, 0, 0) - -Debug.AddCard(55998462, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(96802306, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() -Debug.ShowHint("尝试一下灵摆召唤") DELETED single/X-LV-21.lua Index: single/X-LV-21.lua ================================================================== --- single/X-LV-21.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-21") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 500, 0, 0) - -local g02 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下反转召唤+反转") DELETED single/X-LV-22.lua Index: single/X-LV-22.lua ================================================================== --- single/X-LV-22.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-22") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - -local g01 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) ---~ local m02=Debug.AddCard(75652080,0,0,LOCATION_SZONE,2,POS_FACEDOWN) ---~ local m12=Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下怪兽变为装备卡") DELETED single/X-LV-23.lua Index: single/X-LV-23.lua ================================================================== --- single/X-LV-23.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-23") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1000, 0, 0) -local g01 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -local g11 = Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(76721030, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-24.lua Index: single/X-LV-24.lua ================================================================== --- single/X-LV-24.lua +++ /dev/null @@ -1,17 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-24") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 900, 0, 0) -local g02 = Debug.AddCard(48783998, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(83011277, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(10012614, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) ---~ local c0=Debug.AddCard(56433456,0,0,LOCATION_SZONE,5,POS_FACEUP) ---~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(98582704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15303296, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-25.lua Index: single/X-LV-25.lua ================================================================== --- single/X-LV-25.lua +++ /dev/null @@ -1,17 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-25") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2500, 0, 0) -local g01 = Debug.AddCard(23635815, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(38955728, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(25795273, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(83102080, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local c0 = Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-26.lua Index: single/X-LV-26.lua ================================================================== --- single/X-LV-26.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-26") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) -Debug.AddCard(23851033, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) -local m02 = Debug.AddCard(59820352, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-27.lua Index: single/X-LV-27.lua ================================================================== --- single/X-LV-27.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -新手教学 -废铁拳 -]] -Debug.SetAIName("X-LV-27") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 51100, 0, 0) -Debug.SetPlayerInfo(1, 34600, 0, 0) -Debug.AddCard(36736723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(13582837, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(7153114, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(61844784,0,0,LOCATION_GRAVE,0,POS_FACEUP) -local m02 = Debug.AddCard(403847, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(8529136, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local c1 = Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53855409, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-28.lua Index: single/X-LV-28.lua ================================================================== --- single/X-LV-28.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-28") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1400, 0, 0) -Debug.AddCard(17441953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(17441953, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(35480699, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ local m02=Debug.AddCard(41587307,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -local m03 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m11 = Debug.AddCard(23626223, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(3129635, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -local m13 = Debug.AddCard(49514333, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(24903843, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-29.lua Index: single/X-LV-29.lua ================================================================== --- single/X-LV-29.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-29") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 41500, 0, 0) -Debug.AddCard(81332143, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14731897, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24299458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(17775525, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -local g03 = Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -local g12 = Debug.AddCard(82593786, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m03 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -local m13 = Debug.AddCard(41420027, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-30.lua Index: single/X-LV-30.lua ================================================================== --- single/X-LV-30.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -最后一个且尤为特殊的新手教学 -【莫勉强】 -]] -Debug.SetAIName("X-LV-30") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4000, 0, 0) -Debug.AddCard(38395123, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(25290459,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(90500169, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(46384672, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(49888191, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---~ local m02=Debug.AddCard(11741041,0,0,LOCATION_SZONE,2,POS_FACEUP) -Debug.AddCard(75884822, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) ---~ Debug.AddCard(70865988,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -local c0 = Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-31.lua Index: single/X-LV-31.lua ================================================================== --- single/X-LV-31.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-31") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 5100, 0, 0) - -Debug.AddCard(69448290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(98700941, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(82199284, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(29054481, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(20374520, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local c0 = Debug.AddCard(15854426, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(82199284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(35199656, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-32.lua Index: single/X-LV-32.lua ================================================================== --- single/X-LV-32.lua +++ /dev/null @@ -1,22 +0,0 @@ ---[[message -十卡让你体验极致翻翻乐! -]] -Debug.SetAIName("X-LV-32") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 20200, 0, 0) - -local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-32_衍生版_1.lua Index: single/X-LV-32_衍生版_1.lua ================================================================== --- single/X-LV-32_衍生版_1.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-32_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 16500, 0, 0) -local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-32_衍生版_2.lua Index: single/X-LV-32_衍生版_2.lua ================================================================== --- single/X-LV-32_衍生版_2.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-32_衍生版_2") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 17400, 0, 0) -local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47556396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-33.lua Index: single/X-LV-33.lua ================================================================== --- single/X-LV-33.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-33") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 1500, 0, 0) -Debug.SetPlayerInfo(1, 13450, 0, 0) - -Debug.AddCard(54620698, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g00 = Debug.AddCard(8692301, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(9012916, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(55824220, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(01264319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(49597193, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39512984, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(24484270, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(94689206, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(99645428, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(79531196, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-39.lua Index: single/X-LV-39.lua ================================================================== --- single/X-LV-39.lua +++ /dev/null @@ -1,47 +0,0 @@ ---[[message -解法由「如果」提供。 -]] - ---created by puzzle editor -Debug.SetAIName("X-LV-39") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 16000, 0, 0) - ---自己的怪兽区 -local c1 = Debug.AddCard(92559258, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.PreAddCounter(c1, 0x1, 1) --恩底弥翁的仆从 ---对方的怪兽区 -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --小走鹃 -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --小走鹃 -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --小走鹃 ---自己的魔陷区 ---对方的魔陷区 -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --截敌蛋 ---自己的手卡 - ---对方的手卡 ---~ Debug.AddCard(19665973,1,1,LOCATION_DECK,3,POS_FACEUP_ATTACK) --消战者 ---自己的墓地 -Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主 -Debug.AddCard(66104644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的统领 -Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主 -Debug.AddCard(27354732, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼王 - -Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) --恩底弥翁的皇后 -Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) --魔导兽 刻耳柏洛斯尊主 -Debug.AddCard(3611830, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --创圣魔导王 恩底弥翁 -Debug.AddCard(39910367, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --魔法都市 恩底弥翁 -Debug.AddCard(94599451, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --魔导研究所 -Debug.AddCard(91182675, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼 ---对方的卡组 ---自己的额外 -Debug.AddCard(24094258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --刚炼装勇士·银金公主 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(4) DELETED single/X-LV-43.lua Index: single/X-LV-43.lua ================================================================== --- single/X-LV-43.lua +++ /dev/null @@ -1,68 +0,0 @@ ---[[message -1850 -]] -Debug.SetAIName("X-LV-43") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) -Debug.SetPlayerInfo(0, 2000, 0, 0) -Debug.SetPlayerInfo(1, 13600, 0, 0) - -local e0 = Effect.GlobalEffect() -e0:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) -e0:SetCode(EVENT_ADJUST) -e0:SetCountLimit(1) -e0:SetCondition(function(e, tp, eg, ep, ev, re, r, rp) - return Duel.GetLP(0) > 0 -end) -e0:SetOperation(function(e, tp, eg, ep, ev, re, r, rp) - local g = Duel.SelectMatchingCard(tp, Card.IsAbleToHand, tp, LOCATION_DECK, 0, 5, 5, nil) - if g:GetCount() > 0 then - Duel.SendtoHand(g, nil, REASON_RULE) - end -end) -Duel.RegisterEffect(e0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙 -Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者 -Debug.AddCard(74677426, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --真红眼黑龙 -Debug.AddCard(31897444, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --冥宫的番人 -Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖精传姬-辉夜 -Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --恩底弥翁的皇后 ---~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒 ---~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁 -Debug.AddCard(12289247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --刻读之魔术士 ---对方的手卡 ---自己的墓地 -Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜 -Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜 -Debug.AddCard(62256492, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凭依觉醒 -Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --召唤连锁 -Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的皇后 -Debug.AddCard(55623480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-白雪 ---对方的卡组 -Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 -Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 -Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 -Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 -Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 -Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 -Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 -Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 ---自己的额外 -Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --虚空俏丽魔术师 -Debug.AddCard(66011101, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.60 刻不知之杜加雷斯 - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() DELETED single/X-LV-44.lua Index: single/X-LV-44.lua ================================================================== --- single/X-LV-44.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-44") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 18900, 0, 0) - -Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(43422537, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(86120751, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(00458748, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(29343734, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(17658803, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g14 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(29343734, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(22855882, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g10 = Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -local m12 = Debug.AddCard(47529357, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -m13 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -Debug.PreEquip(m13, g13) -Debug.AddCard(74063034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12307878, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(49513164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.PreEquip(m12, g12) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-45.lua Index: single/X-LV-45.lua ================================================================== --- single/X-LV-45.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -青眼大战圣夜 -]] -Debug.SetAIName("X-LV-45") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 11600, 0, 0) - -Debug.AddCard(35659410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(08240199, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53318263, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(41620959, 0, 0, LOCATION_DECK, 2, POS_FACEDOWN) -Debug.AddCard(17751597, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(25451383, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71039903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(66961194, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(38517737, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(30576089, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72378329, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(70534340, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(03322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34995106, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(5)