Index: single/简化版_440_04.lua ================================================================== --- single/简化版_440_04.lua +++ single/简化版_440_04.lua @@ -60,7 +60,7 @@ Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() -aux.BeginPuzzle(nil, s["印卡源"], 1) +aux.BeginPuzzle(nil, nil, s["印卡源"], 1) Debug.ShowHint("场上怪兽攻击力已改变") Index: single/简化版_440_05.lua ================================================================== --- single/简化版_440_05.lua +++ single/简化版_440_05.lua @@ -31,6 +31,6 @@ --~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() -aux.BeginPuzzle(nil, s["印卡源"], 1) +aux.BeginPuzzle(nil, nil, s["印卡源"], 1) Index: single/简化版_441_02.lua ================================================================== --- single/简化版_441_02.lua +++ single/简化版_441_02.lua @@ -46,11 +46,11 @@ local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() -aux.BeginPuzzle(nil, s["印卡源"], 2, 10) +aux.BeginPuzzle(nil, nil, s["印卡源"], 2, 10) Debug.PreSetTarget(s2, m2) Debug.PreEquip(s1, m1) Index: single/简化版_441_11.lua ================================================================== --- single/简化版_441_11.lua +++ single/简化版_441_11.lua @@ -24,6 +24,6 @@ Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() Debug.PreEquip(s1, m1) -aux.BeginPuzzle(nil, s["印卡源"], 2) +aux.BeginPuzzle(nil, nil, s["印卡源"], 2)