Index: single/X-LV-29.lua ================================================================== --- single/X-LV-29.lua +++ single/X-LV-29.lua @@ -4,25 +4,26 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 41500, 0, 0) ---怪兽区域 -Debug.AddCard(17775525, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -Debug.AddCard(82593786, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---魔陷区域 -Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(41420027, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) ---卡组区域 ---外组区域 ---墓地区域 ---除外区域 ---手卡区域 -Debug.AddCard(81332143, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14731897, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24299458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local k1 = LOCATION_MZONE +Debug.AddCard(17775525, 0, 0, k1, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(82593786, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(27134689, 0, 0, k1, 3, POS_FACEUP_DEFENSE) +local k1 = LOCATION_SZONE +Debug.AddCard(55948544, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(55948544, 0, 0, k1, 3, POS_FACEDOWN) +Debug.AddCard(41420027, 1, 1, k1, 1, POS_FACEDOWN) +Debug.AddCard(53239672, 1, 1, k1, 2, POS_FACEDOWN) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(81332143, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(14731897, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(24299458, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("铁道王") aux.BeginPuzzle()