Index: single/MH-20150511_衍生版_1.lua ================================================================== --- single/MH-20150511_衍生版_1.lua +++ single/MH-20150511_衍生版_1.lua @@ -22,13 +22,12 @@ Debug.AddCard(15471265,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(70298454,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(68540059,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) Debug.AddCard(5318639,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.AddCard(80033124,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) -c3=Debug.AddCard(18239909,1,1,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) +c3=Debug.AddCard(67797569,1,1,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(1686814,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(98427577,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() - -e=Effect.CreateEffect(c3) e:SetType(EFFECT_TYPE_SINGLE) e:SetCode(EFFECT_SET_ATTACK) e:SetValue(2500) c3:RegisterEffect(e) +fun["开局说明"]()