Index: single/简化版_50_010_5.lua ================================================================== --- single/简化版_50_010_5.lua +++ single/简化版_50_010_5.lua @@ -1,30 +1,34 @@ --[[message -#base-2 +你会加减乘除吗? +#Naim_MathMech ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 5600, 0, 0) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 22500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(23995346, 1, 1, k1, 3, k2, true) +Debug.AddCard(23995346, 1, 1, k1, 4, k2, true) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(78835747, 0, 0, k1, 0, k2) -Debug.AddCard(73130445, 0, 0, k1, 0, k2) -Debug.AddCard(15978426, 0, 0, k1, 0, k2) -Debug.AddCard(64034255, 0, 0, k1, 0, k2) +Debug.AddCard(53577438, 0, 0, k1, 0, k2) +Debug.AddCard(52354896, 0, 0, k1, 0, k2) +Debug.AddCard(89743495, 0, 0, k1, 0, k2) +Debug.AddCard(16360142, 0, 0, k1, 0, k2) +Debug.AddCard(41410651, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(23693634, 0, 0, k1, 0, k2) +Debug.AddCard(42632209, 0, 0, k1, 0, k2) +Debug.AddCard(85692042, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(17330916, 0, 0, k1, 0, k2) -Debug.AddCard(40318957, 0, 0, k1, 0, k2) -Debug.AddCard(69211541, 0, 0, k1, 0, k2) -Debug.AddCard(89631139, 1, 1, k1, 0, k2) +Debug.AddCard(17946349, 0, 0, k1, 0, k2) +Debug.AddCard(57160136, 0, 0, k1, 0, k2) +Debug.AddCard(80965043, 0, 0, k1, 0, k2) +Debug.AddCard(27182739, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) ADDED single/简化版_51_010_7.lua Index: single/简化版_51_010_7.lua ================================================================== --- /dev/null +++ single/简化版_51_010_7.lua @@ -0,0 +1,30 @@ +--[[message +#base-2 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 5600, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(78835747, 0, 0, k1, 0, k2) +Debug.AddCard(73130445, 0, 0, k1, 0, k2) +Debug.AddCard(15978426, 0, 0, k1, 0, k2) +Debug.AddCard(64034255, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(23693634, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(17330916, 0, 0, k1, 0, k2) +Debug.AddCard(40318957, 0, 0, k1, 0, k2) +Debug.AddCard(69211541, 0, 0, k1, 0, k2) +Debug.AddCard(89631139, 1, 1, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版__52_010_2.lua Index: single/简化版__52_010_2.lua ================================================================== --- single/简化版__52_010_2.lua +++ /dev/null @@ -1,34 +0,0 @@ ---[[message -你会加减乘除吗? -#Naim_MathMech -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 22500, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(23995346, 1, 1, k1, 3, k2, true) -Debug.AddCard(23995346, 1, 1, k1, 4, k2, true) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(53577438, 0, 0, k1, 0, k2) -Debug.AddCard(52354896, 0, 0, k1, 0, k2) -Debug.AddCard(89743495, 0, 0, k1, 0, k2) -Debug.AddCard(16360142, 0, 0, k1, 0, k2) -Debug.AddCard(41410651, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(42632209, 0, 0, k1, 0, k2) -Debug.AddCard(85692042, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(17946349, 0, 0, k1, 0, k2) -Debug.AddCard(57160136, 0, 0, k1, 0, k2) -Debug.AddCard(80965043, 0, 0, k1, 0, k2) -Debug.AddCard(27182739, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1)