Index: single/简化版_50_010_1.lua ================================================================== --- single/简化版_50_010_1.lua +++ single/简化版_50_010_1.lua @@ -1,31 +1,35 @@ --[[message -同调召唤入门 -#sample2 +#龙星之笛 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 3100, 0, 0) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 4800, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(34408491, 1, 1, k1, 2, k2) -Debug.AddCard(16527176, 1, 1, k1, 3, k2) +Debug.AddCard(24154052, 0, 0, k1, 2, k2) +Debug.AddCard(83755611, 0, 0, k1, 3, k2) +local m1 = Debug.AddCard(89631139, 1, 1, k1, 3, k2) +Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(00027551, 0, 0, k1, 2, k2) +Debug.AddCard(57831349, 0, 0, k1, 1, k2) +Debug.AddCard(57831349, 0, 0, k1, 3, k2) +Debug.AddCard(55749927, 0, 0, k1, 0, k2) +Debug.AddCard(98139712, 1, 1, k1, 1, POS_FACEUP) +Debug.AddCard(20140382, 1, 1, k1, 3, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(63977008, 0, 0, k1, 0, k2) -Debug.AddCard(40348946, 0, 0, k1, 0, k2) -Debug.AddCard(96363153, 0, 0, k1, 0, k2) +Debug.AddCard(19508728, 0, 0, k1, 0, k2) +Debug.AddCard(24154052, 0, 0, k1, 0, k2) +Debug.AddCard(5183693, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(68124775, 0, 0, k1, 0, k2) -Debug.AddCard(26593852, 0, 0, k1, 0, k2) +Debug.AddCard(33909817, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(34100324, 0, 0, k1, 0, k2) +Debug.AddCard(67441435, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(83764718, 0, 0, k1, 0, k2) +Debug.AddCard(44956694, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) ADDED single/简化版_51_010_12.lua Index: single/简化版_51_010_12.lua ================================================================== --- /dev/null +++ single/简化版_51_010_12.lua @@ -0,0 +1,31 @@ +--[[message +同调召唤入门 +#sample2 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 3100, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(34408491, 1, 1, k1, 2, k2) +Debug.AddCard(16527176, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(00027551, 0, 0, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(63977008, 0, 0, k1, 0, k2) +Debug.AddCard(40348946, 0, 0, k1, 0, k2) +Debug.AddCard(96363153, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(68124775, 0, 0, k1, 0, k2) +Debug.AddCard(26593852, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(34100324, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(83764718, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版__52_010_5.lua Index: single/简化版__52_010_5.lua ================================================================== --- single/简化版__52_010_5.lua +++ /dev/null @@ -1,35 +0,0 @@ ---[[message -#龙星之笛 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 4800, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(24154052, 0, 0, k1, 2, k2) -Debug.AddCard(83755611, 0, 0, k1, 3, k2) -local m1 = Debug.AddCard(89631139, 1, 1, k1, 3, k2) -Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(57831349, 0, 0, k1, 1, k2) -Debug.AddCard(57831349, 0, 0, k1, 3, k2) -Debug.AddCard(55749927, 0, 0, k1, 0, k2) -Debug.AddCard(98139712, 1, 1, k1, 1, POS_FACEUP) -Debug.AddCard(20140382, 1, 1, k1, 3, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(19508728, 0, 0, k1, 0, k2) -Debug.AddCard(24154052, 0, 0, k1, 0, k2) -Debug.AddCard(5183693, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(33909817, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(67441435, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(44956694, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1)