Index: single/LV_a07 3_03_00.lua ================================================================== --- single/LV_a07 3_03_00.lua +++ single/LV_a07 3_03_00.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 ]] Debug.SetAIName("LV_a07") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Index: single/LV_a12 3_02_00.lua ================================================================== --- single/LV_a12 3_02_00.lua +++ single/LV_a12 3_02_00.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 ]] Debug.SetAIName("LV_a12") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Index: single/LV_a15 3_12_14.lua ================================================================== --- single/LV_a15 3_12_14.lua +++ single/LV_a15 3_12_14.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 ]] Debug.SetAIName("LV_a15") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Index: single/LV_a17 3_03_05.lua ================================================================== --- single/LV_a17 3_03_05.lua +++ single/LV_a17 3_03_05.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 ]] --puzzle1 Debug.SetAIName("LV_a17") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Index: single/LV_a18 3_03_05.lua ================================================================== --- single/LV_a18 3_03_05.lua +++ single/LV_a18 3_03_05.lua @@ -1,13 +1,13 @@ --[[message -察局: +察局:2024-02-10 ]] --puzzle1 Debug.SetAIName("LV_a18") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) +Debug.SetPlayerInfo(1, 1100, 0, 0) Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Index: single/LV_a24 3_02_00.lua ================================================================== --- single/LV_a24 3_02_00.lua +++ single/LV_a24 3_02_00.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 ]] --puzzle1 Debug.SetAIName("LV_a24") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 3000, 0, 0) DELETED single/LV_a44 3_09_01.lua Index: single/LV_a44 3_09_01.lua ================================================================== --- single/LV_a44 3_09_01.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -察局: -简语: -]] ---puzzle1 -Debug.SetAIName("LV_a44") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.PreEquip(s01, m01) - -Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a44 3_09_02.lua Index: single/LV_a44 3_09_02.lua ================================================================== --- /dev/null +++ single/LV_a44 3_09_02.lua @@ -0,0 +1,28 @@ +--[[message +察局:2024-02-10 +简语: +]] +--puzzle1 +Debug.SetAIName("LV_a44") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2000, 0, 0) + +Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) + +local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.PreEquip(s01, m01) + +Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() Index: single/LV_a51 3_08_06.lua ================================================================== --- single/LV_a51 3_08_06.lua +++ single/LV_a51 3_08_06.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 简语: ]] --puzzle1 Debug.SetAIName("LV_a51") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) DELETED single/LV_a67 3_08_03.lua Index: single/LV_a67 3_08_03.lua ================================================================== --- single/LV_a67 3_08_03.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -察局: -简语: -]] ---puzzle1 -Debug.SetAIName("LV_a67") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1600, 0, 0) -Debug.SetPlayerInfo(1, 3400, 0, 0) - -Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() Index: single/LV_a83 3_07_06.lua ================================================================== --- single/LV_a83 3_07_06.lua +++ single/LV_a83 3_07_06.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 简语: ]] --puzzle1 Debug.SetAIName("LV_a83") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Index: single/LV_a85 3_12_02.lua ================================================================== --- single/LV_a85 3_12_02.lua +++ single/LV_a85 3_12_02.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 ]] --puzzle1 Debug.SetAIName("LV_a85") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 900, 0, 0) Index: single/LV_b36 3_07_07.lua ================================================================== --- single/LV_b36 3_07_07.lua +++ single/LV_b36 3_07_07.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 简语: ]] --puzzle1 Debug.SetAIName("LV_b36") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) DELETED single/[WCS2006]_a21 3_11_02.lua Index: single/[WCS2006]_a21 3_11_02.lua ================================================================== --- single/[WCS2006]_a21 3_11_02.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -察局:2024-02-09 -]] -Debug.SetAIName("[WCS2006]_a21") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 4600, 0, 0) - -Debug.AddCard(38699854, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(44762290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65810489, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(87978805, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(58192742, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(07802006, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(86801871, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) - -Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(71413901, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/[WCS2006]_a21 3_11_03.lua Index: single/[WCS2006]_a21 3_11_03.lua ================================================================== --- /dev/null +++ single/[WCS2006]_a21 3_11_03.lua @@ -0,0 +1,27 @@ +--[[message +察局:2024-02-09 +]] +Debug.SetAIName("[WCS2006]_a21") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 1400, 0, 0) +Debug.SetPlayerInfo(1, 4600, 0, 0) + +Debug.AddCard(38699854, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(44762290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65810489, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(87978805, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(58192742, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(07802006, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(86801871, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) + +Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(71413901, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() Index: single/sample_a01 5_06_00.lua ================================================================== --- single/sample_a01 5_06_00.lua +++ single/sample_a01 5_06_00.lua @@ -1,7 +1,8 @@ --[[message -游戏王基本操作 +察局:2024-02-10 +简语:游戏王基本操作 ]] Debug.SetAIName("sample_a01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2100, 0, 0) Index: single/sample_a02 5_08_04.lua ================================================================== --- single/sample_a02 5_08_04.lua +++ single/sample_a02 5_08_04.lua @@ -1,7 +1,8 @@ --[[message -同调召唤入门 +察局:2024-02-10 +简语:同调召唤入门 ]] Debug.SetAIName("sample_a02") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Index: single/sample_a03 5_10_08.lua ================================================================== --- single/sample_a03 5_10_08.lua +++ single/sample_a03 5_10_08.lua @@ -1,7 +1,8 @@ --[[message -超量召唤入门 +察局:2024-02-10 +简语:超量召唤入门 ]] Debug.SetAIName("sample_a03") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Index: single/sample_a07 4_07_05.lua ================================================================== --- single/sample_a07 4_07_05.lua +++ single/sample_a07 4_07_05.lua @@ -1,7 +1,8 @@ --[[message -连接召唤入门 +察局:2024-02-10 +简语:连接召唤入门 ]] Debug.SetAIName("sample_a07") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) DELETED single/z2001jx_a01 4_07_05.lua Index: single/z2001jx_a01 4_07_05.lua ================================================================== --- single/z2001jx_a01 4_07_05.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -]] -Debug.SetAIName("z2001jx_a01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 7800, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(34496660, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 大八-8 -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古代的机械箱 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --古代的机械箱 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器 -Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 双角 -Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 -Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K -Debug.AddCard(3117804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大弁庆-K ---对方的卡组 ---自己的额外 -Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --齿轮齿巨人 X - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/「DMI2」_aMagical Scientist 3_05_01.lua Index: single/「DMI2」_aMagical Scientist 3_05_01.lua ================================================================== --- single/「DMI2」_aMagical Scientist 3_05_01.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -察局:2024-02-09 -]] -Debug.SetAIName("「DMI2」_aMagical Scientist") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 4000, 0, 0) -Debug.SetPlayerInfo(1, 6600, 0, 0) - -Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) - -Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/「DMI2」_aMagical Scientist 3_05_02.lua Index: single/「DMI2」_aMagical Scientist 3_05_02.lua ================================================================== --- /dev/null +++ single/「DMI2」_aMagical Scientist 3_05_02.lua @@ -0,0 +1,27 @@ +--[[message +察局:2024-02-09 +]] +Debug.SetAIName("「DMI2」_aMagical Scientist") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 4000, 0, 0) +Debug.SetPlayerInfo(1, 6600, 0, 0) + +Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) + +Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/四妹_a02 3_11_02.lua Index: single/四妹_a02 3_11_02.lua ================================================================== --- single/四妹_a02 3_11_02.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -察局: -简语:增殖的G抽 -]] - ---puzzle1 -Debug.SetAIName("四妹_a02") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1200, 0, 0) -Debug.SetPlayerInfo(1, 4000, 0, 0) -Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(35112613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(33396948, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7526150, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65737274, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(74440055, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(34002992, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(30834988, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(80036543, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/四妹_a02 3_11_03.lua Index: single/四妹_a02 3_11_03.lua ================================================================== --- /dev/null +++ single/四妹_a02 3_11_03.lua @@ -0,0 +1,32 @@ +--[[message +察局:2024-02-10 +简语:增殖的G抽 +]] + +--puzzle1 +Debug.SetAIName("四妹_a02") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1200, 0, 0) +Debug.SetPlayerInfo(1, 4000, 0, 0) +Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(35112613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(33396948, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7526150, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65737274, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(74440055, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(34002992, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(30834988, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(80036543, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/平凡的路人甲_a01 5_18_13.lua Index: single/平凡的路人甲_a01 5_18_13.lua ================================================================== --- single/平凡的路人甲_a01 5_18_13.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -]] -Debug.SetAIName("平凡的路人甲_a01") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 20000, 0, 0) -Debug.SetPlayerInfo(1, 10300, 0, 0) - -Debug.AddCard(85119159, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(1929294, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(69852487, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(8512558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) - -Debug.AddCard(6595475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59724555, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23720856, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(4647954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(94770493, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(36224040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81471108, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(4017398, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(31123642, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(56051086, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60992364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95134948, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(62517849, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() Index: single/枯岳说书人_a01 3_05_16.lua ================================================================== --- single/枯岳说书人_a01 3_05_16.lua +++ single/枯岳说书人_a01 3_05_16.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 原局:[WCS2006]_a07 ]] Debug.SetAIName("枯岳说书人_a01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Index: single/枯岳说书人_a02 3_07_00.lua ================================================================== --- single/枯岳说书人_a02 3_07_00.lua +++ single/枯岳说书人_a02 3_07_00.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 原局:LV_a56 ]] --puzzle1 Debug.SetAIName("枯岳说书人_a02") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Index: single/枯岳说书人_a03 3_11_07.lua ================================================================== --- single/枯岳说书人_a03 3_11_07.lua +++ single/枯岳说书人_a03 3_11_07.lua @@ -1,7 +1,7 @@ --[[message -察局: +察局:2024-02-10 原局:base_a02 ]] Debug.SetAIName("枯岳说书人_a03") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) DELETED single/枯岳说书人_a04 3_12_00.lua Index: single/枯岳说书人_a04 3_12_00.lua ================================================================== --- single/枯岳说书人_a04 3_12_00.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -察局: -原局:LV_a13 -]] - -Debug.SetAIName("枯岳说书人_a04") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2000, 0, 0) -Debug.SetPlayerInfo(1, 4100, 0, 0) - -Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) -Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) - ---~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a04 3_12_01.lua Index: single/枯岳说书人_a04 3_12_01.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a04 3_12_01.lua @@ -0,0 +1,33 @@ +--[[message +察局:2024-02-10 +原局:LV_a13 +]] + +Debug.SetAIName("枯岳说书人_a04") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2000, 0, 0) +Debug.SetPlayerInfo(1, 4100, 0, 0) + +Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) +Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) + +--~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +--~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a08 3_13_03.lua Index: single/枯岳说书人_a08 3_13_03.lua ================================================================== --- single/枯岳说书人_a08 3_13_03.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -察局: -简语:暗黑大日 -原局:四妹_a03 -]] - ---puzzle1 -Debug.SetAIName("枯岳说书人_a08") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) ---~ Debug.AddCard(5990062,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(65169794,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(423585, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(30741334,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(25132288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(88643579, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(57784563, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(168917, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a08 3_13_04.lua Index: single/枯岳说书人_a08 3_13_04.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a08 3_13_04.lua @@ -0,0 +1,31 @@ +--[[message +察局: +简语:暗黑大日 +原局:四妹_a03 +]] + +--puzzle1 +Debug.SetAIName("枯岳说书人_a08") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) +--~ Debug.AddCard(5990062,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(65169794,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(423585, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(30741334,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(25132288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(88643579, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(57784563, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(168917, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a89 3_10_04.lua Index: single/枯岳说书人_a89 3_10_04.lua ================================================================== --- single/枯岳说书人_a89 3_10_04.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -原局:枯岳说书人_c32 -]] -Debug.SetAIName("枯岳说书人_a89") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 16500, 0, 0) -local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a89 3_10_05.lua Index: single/枯岳说书人_a89 3_10_05.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a89 3_10_05.lua @@ -0,0 +1,20 @@ +--[[message +原局:枯岳说书人_c32 +]] +Debug.SetAIName("枯岳说书人_a89") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 16500, 0, 0) +local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a99 3_05_01.lua Index: single/枯岳说书人_a99 3_05_01.lua ================================================================== --- single/枯岳说书人_a99 3_05_01.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -原局:[WCS2006]_a23 -]] -Debug.SetAIName("枯岳说书人_a99") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 800, 0, 0) -Debug.SetPlayerInfo(1, 1500, 0, 0) - -Debug.AddCard(08124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(75043725, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(33396948, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(65570596, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(16246527, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(16762927, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) - -Debug.AddCard(07902349, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/枯岳说书人_a99 3_05_02.lua Index: single/枯岳说书人_a99 3_05_02.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a99 3_05_02.lua @@ -0,0 +1,29 @@ +--[[message +原局:[WCS2006]_a23 +]] +Debug.SetAIName("枯岳说书人_a99") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 800, 0, 0) +Debug.SetPlayerInfo(1, 1500, 0, 0) + +Debug.AddCard(08124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(75043725, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(33396948, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(65570596, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(16246527, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(16762927, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) + +Debug.AddCard(07902349, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/枯岳说书人_f10 3_13_02.lua Index: single/枯岳说书人_f10 3_13_02.lua ================================================================== --- single/枯岳说书人_f10 3_13_02.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -原局:[WCS2011]_a12 -]] -Debug.SetAIName("枯岳说书人_f10") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 700, 0, 0) -Debug.SetPlayerInfo(1, 5100, 0, 0) - -Debug.AddCard(43642620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(35262428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(35262428, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81674782, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(21070956, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(71717923, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(84916669, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(43642620, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) ADDED single/枯岳说书人_f10 3_13_03.lua Index: single/枯岳说书人_f10 3_13_03.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f10 3_13_03.lua @@ -0,0 +1,27 @@ +--[[message +原局:[WCS2011]_a12 +]] +Debug.SetAIName("枯岳说书人_f10") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 700, 0, 0) +Debug.SetPlayerInfo(1, 5100, 0, 0) + +Debug.AddCard(43642620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(35262428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(35262428, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81674782, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(21070956, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(71717923, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(84916669, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(43642620, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) Index: single/枯岳说书人_f26 4_28_18.lua ================================================================== --- single/枯岳说书人_f26 4_28_18.lua +++ single/枯岳说书人_f26 4_28_18.lua @@ -3,11 +3,11 @@ 简语:Did you know that D/D/D stands for different dimension daemon? 原局:Furtie Hubo_a02 ]] --DDD Remastered -Debug.SetAIName("枯岳说书人_f26.lua") +Debug.SetAIName("枯岳说书人_f26") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 24100, 0, 0) --Furtie_Hubo's Hand Index: single/枯岳说书人_f27 3_20_13.lua ================================================================== --- single/枯岳说书人_f27 3_20_13.lua +++ single/枯岳说书人_f27 3_20_13.lua @@ -1,10 +1,10 @@ --[[message 察局:2024-02-10 ]] -Debug.SetAIName("huamei_a01") +Debug.SetAIName("枯岳说书人_f27") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 666, 0, 0) Debug.SetPlayerInfo(1, 23333, 0, 0) --my hand ADDED single/枯岳说书人_f28 3_08_03.lua Index: single/枯岳说书人_f28 3_08_03.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f28 3_08_03.lua @@ -0,0 +1,27 @@ +--[[message +察局: +简语: +原局:LV_a67 +]] +--puzzle1 +Debug.SetAIName("枯岳说书人_f28") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1600, 0, 0) +Debug.SetPlayerInfo(1, 3400, 0, 0) + +Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/枯岳说书人_f29 4_07_05.lua Index: single/枯岳说书人_f29 4_07_05.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f29 4_07_05.lua @@ -0,0 +1,34 @@ +--[[message +察局:2024-02-10 +原局:z2001jx_a01 +]] +Debug.SetAIName("枯岳说书人_f29") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 7800, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(34496660, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 大八-8 +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古代的机械箱 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --古代的机械箱 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器 +Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 双角 +Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 +Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K +Debug.AddCard(3117804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大弁庆-K +--对方的卡组 +--自己的额外 +Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --齿轮齿巨人 X + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/枯岳说书人_f30 5_18_13.lua Index: single/枯岳说书人_f30 5_18_13.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f30 5_18_13.lua @@ -0,0 +1,30 @@ +--[[message +]] +Debug.SetAIName("枯岳说书人_f30") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 20000, 0, 0) +Debug.SetPlayerInfo(1, 10300, 0, 0) + +Debug.AddCard(85119159, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(1929294, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(69852487, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(8512558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) + +Debug.AddCard(6595475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59724555, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23720856, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(4647954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(94770493, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(36224040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81471108, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(4017398, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(31123642, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(56051086, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60992364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(95134948, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(62517849, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() Index: 残局文料/lua_lib/算机_程语_月_基类_数.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_数.lua +++ 残局文料/lua_lib/算机_程语_月_基类_数.lua @@ -45,7 +45,21 @@ if o1 > 0 then return o1 else return d.负数(o1) end + end +-- 递加 +do + local k1_0 + --~ 数表 + k1_0 = {} + function d.递加(o1) + if k1_0[o1] then + else + k1_0[o1] = 0 + end + k1_0[o1] = k1_0[o1] + 1 + return k1_0[o1] + end end return d Index: 残局文料/游戏王_则拟器_原版_残局_局名_字段.lua ================================================================== --- 残局文料/游戏王_则拟器_原版_残局_局名_字段.lua +++ 残局文料/游戏王_则拟器_原版_残局_局名_字段.lua @@ -1,6 +1,33 @@ -- 不用这套方案了 +--~ 卡对排 +function d.荐名(o1_0) + local k1, k2 + local k1_0 + --~ 攻击力排 + k1_0 = 历排库.历排(o1_0, 筛卡库.筛怪兽卡) + k1_0 = 历排库.历排(k1_0, 筛卡库.筛攻击力) + if k1_0[1] then + --~ 攻击力均差阶 + k1 = 排算库.均差(k1_0) + if k1 > 0 then + --~ 补值 + k2 = 数库.指数(100, 基算库.除法(k1, 300)) + k1 = 基算库.除法(基算库.加法(k1, k2), 100) + if k1 > 1 then + k1 = 数库.指数次(k1, 2) + return 数库.向下取整(k1) + else + return 0 + end + else + return 0 + end + else + return 0 + end + end --~ 卡对排 function d.荐名(o1_0) local k1 --~ 名 k1 = d.荐字段名(o1_0) Index: 残局文料/游戏王_则拟器_原版_残局_局名_改名.lua ================================================================== --- 残局文料/游戏王_则拟器_原版_残局_局名_改名.lua +++ 残局文料/游戏王_则拟器_原版_残局_局名_改名.lua @@ -76,35 +76,17 @@ k1 = string.match(k1_0[1], "[0-9]") return k1 or 3 end --~ 卡对排 function d.荐名(o1_0) - local k1, k2 local k1_0 - --~ 攻击力排 - k1_0 = 历排库.历排(o1_0, 筛卡库.筛怪兽卡) - k1_0 = 历排库.历排(k1_0, 筛卡库.筛攻击力) - if k1_0[1] then - --~ 攻击力均差阶 - k1 = 排算库.均差(k1_0) - if k1 > 0 then - --~ 补值 - k2 = 数库.指数(100, 基算库.除法(k1, 300)) - k1 = 基算库.加法(k1, 基算库.减法(k2, 100)) - k1 = 基算库.除法(k1, 100) - if k1 > 1 then - k1 = 数库.指数次(k1, 2) - return 数库.向下取整(k1) - else - return 0 - end - else - return 0 - end - else - return 0 - end + --~ 消重后的卡对 + k1_0 = 历对库.历对(o1_0, 筛卡库.筛怪兽卡) + end +--~ 卡对 +function d.卡对消重(o1, o1_0) + return o1_0.name, true end --~ 卡对排 function d.荐卡名(o1_0) local k1_0 --~ 卡名排