Index: single/[WCS2006]08_burn.lua ================================================================== --- single/[WCS2006]08_burn.lua +++ single/[WCS2006]08_burn.lua @@ -1,9 +1,10 @@ --[[message -卡数:5 -规则:大师3 ]] +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("[WCS2006]08_burn") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,500,0,0) Debug.SetPlayerInfo(1,2100,0,0) @@ -19,29 +20,7 @@ Debug.AddCard(33248692,0,0,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() - -local str = {} -local fun = {} - -local cache1 - -fun["通关邀请"]=function() - local e100 - e100=Effect.GlobalEffect() - e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) - e100:SetCode(EVENT_DAMAGE) - function cache1(e,tp,eg,ep,ev,re,r,rp) - return Duel.GetLP(1)<=0 - end - e100:SetCondition(cache1) - function cache1(e,tp,eg,ep,ev,re,r,rp) - Debug.ShowHint("残局群181175613") - return - end - e100:SetOperation(cache1) - Duel.RegisterEffect(e100,0) - end -fun["通关邀请"]() - +fun["开局说明"]() +