ADDED single/3_06_坏兽 枯岳说书人_c49.lua Index: single/3_06_坏兽 枯岳说书人_c49.lua ================================================================== --- /dev/null +++ single/3_06_坏兽 枯岳说书人_c49.lua @@ -0,0 +1,25 @@ +--[[message +]] +Debug.SetAIName("X-LV-49") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 3900, 0, 0) + +Debug.AddCard(99330325, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) +Debug.AddCard(68464358, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) + +Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK) + +Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_07_融合 [WCS2006]_a13.lua Index: single/3_07_融合 [WCS2006]_a13.lua ================================================================== --- /dev/null +++ single/3_07_融合 [WCS2006]_a13.lua @@ -0,0 +1,27 @@ +--[[message +]] +Debug.SetAIName("[WCS2006]13_hero") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 1400, 0, 0) +Debug.SetPlayerInfo(1, 4700, 0, 0) + +Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(79109599, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(20721928, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(63035430, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) + +Debug.AddCard(25366484, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35809262, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() ADDED single/3_11_异虫 枯岳说书人_a97.lua Index: single/3_11_异虫 枯岳说书人_a97.lua ================================================================== --- /dev/null +++ single/3_11_异虫 枯岳说书人_a97.lua @@ -0,0 +1,29 @@ +--[[message +察局: +旧局:[WCS2006]_a11 +]] +Debug.SetAIName("[WCS2006]11_remove") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 600, 0, 0) +Debug.SetPlayerInfo(1, 100, 0, 0) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(05758500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(80887952, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(54493213, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(27408609, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m1 = Debug.AddCard(99267150, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(81843628, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_11_龙星 枯岳说书人_c48.lua Index: single/3_11_龙星 枯岳说书人_c48.lua ================================================================== --- /dev/null +++ single/3_11_龙星 枯岳说书人_c48.lua @@ -0,0 +1,43 @@ +--[[message +]] +Debug.SetAIName("X-LV-48") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 4800, 0, 0) + +Debug.AddCard(44956694, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) +--~ Debug.AddCard(19508728,0,0,LOCATION_HAND,1,POS_FACEDOWN) +--~ Debug.AddCard(75652080,0,0,LOCATION_HAND,1,POS_FACEDOWN) + +Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) + +--~ Debug.AddCard(32723153,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) + +Debug.AddCard(19508728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(24154052, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(5183693, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 3, POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,3,POS_FACEDOWN_ATTACK) + +local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE) + +Debug.AddCard(83755611, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(24154052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +--~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) + +Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) + +--~ Debug.AddCard(37955049,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) + +Debug.AddCard(20140382, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) +--~ Debug.AddCard(95132338,1,1,LOCATION_SZONE,2,POS_FACEUP) +Debug.AddCard(55749927, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(55749927,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) ADDED single/3_14_灵使 [WCS2006]_a15.lua Index: single/3_14_灵使 [WCS2006]_a15.lua ================================================================== --- /dev/null +++ single/3_14_灵使 [WCS2006]_a15.lua @@ -0,0 +1,33 @@ +--[[message +]] +Debug.SetAIName("[WCS2006]15_charmer") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 8100, 0, 0) + +Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(31887905, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68881649, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(04376658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31764353, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(00759393, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(37970940, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(74364659, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(37744402, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) +Debug.AddCard(75356564, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(53776525, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(75889523, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) +Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +Debug.AddCard(42945701, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(70156997, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(06540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) + +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() ADDED single/3_20_卡通 枯岳说书人_a96.lua Index: single/3_20_卡通 枯岳说书人_a96.lua ================================================================== --- /dev/null +++ single/3_20_卡通 枯岳说书人_a96.lua @@ -0,0 +1,31 @@ +--[[message +简语:治安维持局最后防线·第25期!在传说的尽头! +原局:治安维持局_a25 +]] +Debug.SetAIName("zawcj25") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 11100, 0, 0) + +Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15259703, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(75014062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(36107810, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(83764718, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(63101919, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39910367, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(78121572, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(94256039, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(11508758, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(75014062, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(42386471, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(11868825, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(40732515, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) +Debug.AddCard(63014935, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_25_炎星 枯岳说书人_a92.lua Index: single/3_25_炎星 枯岳说书人_a92.lua ================================================================== --- /dev/null +++ single/3_25_炎星 枯岳说书人_a92.lua @@ -0,0 +1,61 @@ +--[[message +原局:yanxing +]] +--created by ygopro puzzle maker +Debug.SetAIName("yanxing_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 9200, 0, 0) +Debug.AddCard(6713443, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(19059929, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(36499284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(70329348,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(1662004,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(6353603,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(17475251,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(30929786, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(39699564,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(43748308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(44860890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(66084673, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(66762372,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(92572371, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(93751476,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(75132317,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(1662004,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ c=Debug.AddCard(37057743,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ c:CompleteProcedure() +Debug.AddCard(30929786, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(39699564,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(66762372, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(70355994,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ c=Debug.AddCard(96381979,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ c:CompleteProcedure() +--~ Debug.AddCard(93751476,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(10719350, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(93294869,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(37057743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(58504745, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(96381979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(74168099,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(74168099, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29762407, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(1662004, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(2521011, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(66518841, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_25_罪 枯岳说书人_a95.lua Index: single/3_25_罪 枯岳说书人_a95.lua ================================================================== --- /dev/null +++ single/3_25_罪 枯岳说书人_a95.lua @@ -0,0 +1,86 @@ +--[[message +原局:ytb_a04 +]] +-------------------------- +-- Single Mode Duel Puzzle +-- Malefic +-------------------------- + +Debug.SetAIName("ytb04_Malefic_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 3700, 0, 0) +Debug.SetPlayerInfo(1, 3800, 0, 0) + +--Player's Hand +Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--Player's Grave +Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +--~ Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP) + +--Player's Deck +Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(01710476,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--Player's Extra Deck +Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(01546123,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) + +--Player's Monsters + +--Player's S/T +Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN) +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +--Opponent's Hand +Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) + +--Opponent's Monsters +Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +--Opponent's S/T +Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) + +--Opponent's Deck +Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) + +--Opponent's Extra Deck + +--Opponent's Grave +Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) + +Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_26_守墓 枯岳说书人_a94.lua Index: single/3_26_守墓 枯岳说书人_a94.lua ================================================================== --- /dev/null +++ single/3_26_守墓 枯岳说书人_a94.lua @@ -0,0 +1,38 @@ +--[[message +原局:ytb_a03 +]] +--created by ygopro puzzle maker +Debug.SetAIName("ytb03_Gravekeepers_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 13100, 0, 0) +--~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99690140, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(17393207, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(3381441, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(25262697,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(99877698, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(30213599, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(50712728, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(4179255, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(47355498, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(24317029, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(30450531, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(99523325, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(65169794, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_30_爬虫妖 枯岳说书人_a93.lua Index: single/3_30_爬虫妖 枯岳说书人_a93.lua ================================================================== --- /dev/null +++ single/3_30_爬虫妖 枯岳说书人_a93.lua @@ -0,0 +1,80 @@ +--[[message +原局:ytb_a01 +]] +-------------------------- +-- Single Mode Duel Puzzle +-- Reptilianne +-------------------------- + +Debug.SetAIName("ytb01_Reptilianne_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 900, 0, 0) +Debug.SetPlayerInfo(1, 16200, 0, 0) + +--Player's Hand +Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP) + +--Player's Grave +Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) + +--Player's Deck +Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--Player's Extra Deck +Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +--Player's Monsters +Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +--Player's S/T +Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) + +--Opponent's Hand +Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) + +--Opponent's Grave +Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) + +--Opponent's Deck +Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) + +--Opponent's Monsters +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) + +--Opponent's S/T +Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_01_魂之解放 枯岳说书人_c50.lua Index: single/4_01_魂之解放 枯岳说书人_c50.lua ================================================================== --- /dev/null +++ single/4_01_魂之解放 枯岳说书人_c50.lua @@ -0,0 +1,35 @@ +--[[message +您能帮助「童话动物·小兔子」渡过难关吗? +]] +Debug.SetAIName("X-LV-50") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5950, 0, 0) + +local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) + +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +--~ e16=Effect.CreateEffect(c16) +--~ e16:SetType(EFFECT_TYPE_SINGLE) +--~ e16:SetCode(EFFECT_UPDATE_ATTACK) +--~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +--~ e16:SetValue(-29700) +--~ c16:RegisterEffect(e16) + +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +--~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) +--~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) +--~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) +--~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) +--~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) + +Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +fun["印卡"](c1, 1) +aux.BeginPuzzle() ADDED single/4_06_刚鬼 枯岳说书人_c46.lua Index: single/4_06_刚鬼 枯岳说书人_c46.lua ================================================================== --- /dev/null +++ single/4_06_刚鬼 枯岳说书人_c46.lua @@ -0,0 +1,28 @@ +--[[message +剑圣之技! +]] +Debug.SetAIName("X-LV-46") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 1400, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(47946130, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔 +--自己的魔陷区 +Debug.AddCard(62878208, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --装备喷射球 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(61127349, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --爆炎穿击 +Debug.AddCard(22091647, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德 +Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(3918345, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/4_08_星尘 枯岳说书人_c47.lua Index: single/4_08_星尘 枯岳说书人_c47.lua ================================================================== --- /dev/null +++ single/4_08_星尘 枯岳说书人_c47.lua @@ -0,0 +1,114 @@ +--[[message +个十百千万? +]] +Debug.SetAIName("X-LV-47") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 621543, 0, 0) +Debug.SetPlayerInfo(1, 231370, 0, 0) + +local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) + +Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) + +local c11 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +e11 = Effect.CreateEffect(c11) +e11:SetType(EFFECT_TYPE_SINGLE) +e11:SetCode(EFFECT_UPDATE_ATTACK) +e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e11:SetValue(1156) +c11:RegisterEffect(e11) +local c12 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +e12 = Effect.CreateEffect(c12) +e12:SetType(EFFECT_TYPE_SINGLE) +e12:SetCode(EFFECT_UPDATE_ATTACK) +e12:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e12:SetValue(1252) +c12:RegisterEffect(e12) +local c13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +e13 = Effect.CreateEffect(c13) +e13:SetType(EFFECT_TYPE_SINGLE) +e13:SetCode(EFFECT_UPDATE_ATTACK) +e13:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e13:SetValue(1698) +c13:RegisterEffect(e13) +local c14 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +e14 = Effect.CreateEffect(c14) +e14:SetType(EFFECT_TYPE_SINGLE) +e14:SetCode(EFFECT_UPDATE_ATTACK) +e14:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e14:SetValue(652) +c14:RegisterEffect(e14) +local c15 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +e15 = Effect.CreateEffect(c15) +e15:SetType(EFFECT_TYPE_SINGLE) +e15:SetCode(EFFECT_UPDATE_ATTACK) +e15:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e15:SetValue(254) +c15:RegisterEffect(e15) +local c16 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) +e16 = Effect.CreateEffect(c16) +e16:SetType(EFFECT_TYPE_SINGLE) +e16:SetCode(EFFECT_UPDATE_ATTACK) +e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e16:SetValue(800) +c16:RegisterEffect(e16) + +local c21 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +e21 = Effect.CreateEffect(c21) +e21:SetType(EFFECT_TYPE_SINGLE) +e21:SetCode(EFFECT_UPDATE_ATTACK) +e21:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e21:SetValue(-21565) +c21:RegisterEffect(e21) +local c22 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +e22 = Effect.CreateEffect(c22) +e22:SetType(EFFECT_TYPE_SINGLE) +e22:SetCode(EFFECT_UPDATE_ATTACK) +e22:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e22:SetValue(-56546) +c22:RegisterEffect(e22) +local c23 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +e23 = Effect.CreateEffect(c23) +e23:SetType(EFFECT_TYPE_SINGLE) +e23:SetCode(EFFECT_UPDATE_ATTACK) +e23:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e23:SetValue(-65415) +c23:RegisterEffect(e23) +local c24 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +e24 = Effect.CreateEffect(c24) +e24:SetType(EFFECT_TYPE_SINGLE) +e24:SetCode(EFFECT_UPDATE_ATTACK) +e24:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e24:SetValue(-45212) +c24:RegisterEffect(e24) +local c25 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +e25 = Effect.CreateEffect(c25) +e25:SetType(EFFECT_TYPE_SINGLE) +e25:SetCode(EFFECT_UPDATE_ATTACK) +e25:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e25:SetValue(-32215) +c25:RegisterEffect(e25) +local c26 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) +e26 = Effect.CreateEffect(c26) +e26:SetType(EFFECT_TYPE_SINGLE) +e26:SetCode(EFFECT_UPDATE_ATTACK) +e26:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e26:SetValue(-801) +c26:RegisterEffect(e26) + +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +fun["印卡"](c1, 1) +Debug.ShowHint("场上怪兽攻击力已改变") ADDED single/5_06_英雄 枯岳说书人_c51.lua Index: single/5_06_英雄 枯岳说书人_c51.lua ================================================================== --- /dev/null +++ single/5_06_英雄 枯岳说书人_c51.lua @@ -0,0 +1,15 @@ +--created by ygopro puzzle maker +Debug.SetAIName("X-LV-51") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 4000, 0, 0) +Debug.SetPlayerInfo(1, 5800, 0, 0) +Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(38033121, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/5_08_幻兽 枯岳说书人_c53.lua Index: single/5_08_幻兽 枯岳说书人_c53.lua ================================================================== --- /dev/null +++ single/5_08_幻兽 枯岳说书人_c53.lua @@ -0,0 +1,36 @@ +Debug.SetAIName("X-LV-53") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5300, 0, 0) + +----------------- + +Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +----------------- + +Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +----------------- + +----------------- + +----------------- + +----------------- + +Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/5_15_幻兽 枯岳说书人_a91.lua Index: single/5_15_幻兽 枯岳说书人_a91.lua ================================================================== --- /dev/null +++ single/5_15_幻兽 枯岳说书人_a91.lua @@ -0,0 +1,51 @@ +--[[message +原局:枯岳说书人_c53 +]] +Debug.SetAIName("X-LV-53_衍生版_01") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) + +Debug.SetPlayerInfo(0, 10000, 0, 0) +Debug.SetPlayerInfo(1, 6350, 0, 0) + +----------------- + +Debug.AddCard(72090076, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99748883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +----------------- + +--~ Debug.AddCard(15291624,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(27548199, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(21915012, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) + +----------------- + +----------------- + +----------------- + +----------------- + +Debug.AddCard(72717433, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(11901678, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +--~ Debug.AddCard(53606874,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +--~ Debug.AddCard(53829412,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +--~ Debug.AddCard(32541773,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) ADDED single/5_18_地中族 枯岳说书人_c52.lua Index: single/5_18_地中族 枯岳说书人_c52.lua ================================================================== --- /dev/null +++ single/5_18_地中族 枯岳说书人_c52.lua @@ -0,0 +1,40 @@ +--puzzle1 +Debug.SetAIName("X-LV-52") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 2100, 0, 0) +Debug.SetPlayerInfo(1, 19200, 0, 0) + +Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) + +Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) + +Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() + +Debug.PreEquip(s1, m1) ADDED single/5_18_弹丸 枯岳说书人_c54.lua Index: single/5_18_弹丸 枯岳说书人_c54.lua ================================================================== --- /dev/null +++ single/5_18_弹丸 枯岳说书人_c54.lua @@ -0,0 +1,62 @@ +--[[message +龙兽交锋 +]] + +Debug.SetAIName("X-LV-54") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) + +--6400 +Debug.SetPlayerInfo(0, 22300, 0, 0) +Debug.SetPlayerInfo(1, 10600, 0, 0) + +----------------- + +Debug.AddCard(36668118, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(28279543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(5969957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(67748760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +----------------- + +Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(23732205, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98630720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(24361622, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(11012154,0,0,LOCATION_GRAVE,0,POS_FACEUP) + +----------------- + +----------------- + +----------------- + +----------------- + +Debug.AddCard(76539047, 1, 1, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(87571563,0,0,LOCATION_SZONE,0,POS_FACEDOWN) +Debug.AddCard(74003290, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/X-LV-46.lua Index: single/X-LV-46.lua ================================================================== --- single/X-LV-46.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -剑圣之技! -]] -Debug.SetAIName("X-LV-46") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(47946130, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔 ---自己的魔陷区 -Debug.AddCard(62878208, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --装备喷射球 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(61127349, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --爆炎穿击 -Debug.AddCard(22091647, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德 -Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(3918345, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-47.lua Index: single/X-LV-47.lua ================================================================== --- single/X-LV-47.lua +++ /dev/null @@ -1,114 +0,0 @@ ---[[message -个十百千万? -]] -Debug.SetAIName("X-LV-47") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 621543, 0, 0) -Debug.SetPlayerInfo(1, 231370, 0, 0) - -local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) - -Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) - -local c11 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -e11 = Effect.CreateEffect(c11) -e11:SetType(EFFECT_TYPE_SINGLE) -e11:SetCode(EFFECT_UPDATE_ATTACK) -e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e11:SetValue(1156) -c11:RegisterEffect(e11) -local c12 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -e12 = Effect.CreateEffect(c12) -e12:SetType(EFFECT_TYPE_SINGLE) -e12:SetCode(EFFECT_UPDATE_ATTACK) -e12:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e12:SetValue(1252) -c12:RegisterEffect(e12) -local c13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -e13 = Effect.CreateEffect(c13) -e13:SetType(EFFECT_TYPE_SINGLE) -e13:SetCode(EFFECT_UPDATE_ATTACK) -e13:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e13:SetValue(1698) -c13:RegisterEffect(e13) -local c14 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -e14 = Effect.CreateEffect(c14) -e14:SetType(EFFECT_TYPE_SINGLE) -e14:SetCode(EFFECT_UPDATE_ATTACK) -e14:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e14:SetValue(652) -c14:RegisterEffect(e14) -local c15 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -e15 = Effect.CreateEffect(c15) -e15:SetType(EFFECT_TYPE_SINGLE) -e15:SetCode(EFFECT_UPDATE_ATTACK) -e15:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e15:SetValue(254) -c15:RegisterEffect(e15) -local c16 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -e16 = Effect.CreateEffect(c16) -e16:SetType(EFFECT_TYPE_SINGLE) -e16:SetCode(EFFECT_UPDATE_ATTACK) -e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e16:SetValue(800) -c16:RegisterEffect(e16) - -local c21 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -e21 = Effect.CreateEffect(c21) -e21:SetType(EFFECT_TYPE_SINGLE) -e21:SetCode(EFFECT_UPDATE_ATTACK) -e21:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e21:SetValue(-21565) -c21:RegisterEffect(e21) -local c22 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -e22 = Effect.CreateEffect(c22) -e22:SetType(EFFECT_TYPE_SINGLE) -e22:SetCode(EFFECT_UPDATE_ATTACK) -e22:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e22:SetValue(-56546) -c22:RegisterEffect(e22) -local c23 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -e23 = Effect.CreateEffect(c23) -e23:SetType(EFFECT_TYPE_SINGLE) -e23:SetCode(EFFECT_UPDATE_ATTACK) -e23:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e23:SetValue(-65415) -c23:RegisterEffect(e23) -local c24 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -e24 = Effect.CreateEffect(c24) -e24:SetType(EFFECT_TYPE_SINGLE) -e24:SetCode(EFFECT_UPDATE_ATTACK) -e24:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e24:SetValue(-45212) -c24:RegisterEffect(e24) -local c25 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -e25 = Effect.CreateEffect(c25) -e25:SetType(EFFECT_TYPE_SINGLE) -e25:SetCode(EFFECT_UPDATE_ATTACK) -e25:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e25:SetValue(-32215) -c25:RegisterEffect(e25) -local c26 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -e26 = Effect.CreateEffect(c26) -e26:SetType(EFFECT_TYPE_SINGLE) -e26:SetCode(EFFECT_UPDATE_ATTACK) -e26:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e26:SetValue(-801) -c26:RegisterEffect(e26) - -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -fun["印卡"](c1, 1) -Debug.ShowHint("场上怪兽攻击力已改变") DELETED single/X-LV-48.lua Index: single/X-LV-48.lua ================================================================== --- single/X-LV-48.lua +++ /dev/null @@ -1,43 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-48") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 4800, 0, 0) - -Debug.AddCard(44956694, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) ---~ Debug.AddCard(19508728,0,0,LOCATION_HAND,1,POS_FACEDOWN) ---~ Debug.AddCard(75652080,0,0,LOCATION_HAND,1,POS_FACEDOWN) - -Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) - ---~ Debug.AddCard(32723153,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) - -Debug.AddCard(19508728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(24154052, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(5183693, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 3, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,3,POS_FACEDOWN_ATTACK) - -local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE) - -Debug.AddCard(83755611, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(24154052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - ---~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) - -Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) - ---~ Debug.AddCard(37955049,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) - -Debug.AddCard(20140382, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) ---~ Debug.AddCard(95132338,1,1,LOCATION_SZONE,2,POS_FACEUP) -Debug.AddCard(55749927, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(55749927,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) DELETED single/X-LV-49.lua Index: single/X-LV-49.lua ================================================================== --- single/X-LV-49.lua +++ /dev/null @@ -1,25 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-49") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3900, 0, 0) - -Debug.AddCard(99330325, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) -Debug.AddCard(68464358, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) - -Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK) - -Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-50.lua Index: single/X-LV-50.lua ================================================================== --- single/X-LV-50.lua +++ /dev/null @@ -1,35 +0,0 @@ ---[[message -您能帮助「童话动物·小兔子」渡过难关吗? -]] -Debug.SetAIName("X-LV-50") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5950, 0, 0) - -local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---~ e16=Effect.CreateEffect(c16) ---~ e16:SetType(EFFECT_TYPE_SINGLE) ---~ e16:SetCode(EFFECT_UPDATE_ATTACK) ---~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) ---~ e16:SetValue(-29700) ---~ c16:RegisterEffect(e16) - -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) - -Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -fun["印卡"](c1, 1) -aux.BeginPuzzle() DELETED single/X-LV-51.lua Index: single/X-LV-51.lua ================================================================== --- single/X-LV-51.lua +++ /dev/null @@ -1,15 +0,0 @@ ---created by ygopro puzzle maker -Debug.SetAIName("X-LV-51") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 4000, 0, 0) -Debug.SetPlayerInfo(1, 5800, 0, 0) -Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(38033121, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-52.lua Index: single/X-LV-52.lua ================================================================== --- single/X-LV-52.lua +++ /dev/null @@ -1,40 +0,0 @@ ---puzzle1 -Debug.SetAIName("X-LV-52") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 19200, 0, 0) - -Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) - -Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) - -Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() - -Debug.PreEquip(s1, m1) DELETED single/X-LV-53.lua Index: single/X-LV-53.lua ================================================================== --- single/X-LV-53.lua +++ /dev/null @@ -1,36 +0,0 @@ -Debug.SetAIName("X-LV-53") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5300, 0, 0) - ------------------ - -Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ------------------ - -Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ------------------ - ------------------ - ------------------ - ------------------ - -Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/X-LV-53_衍生版_01.lua Index: single/X-LV-53_衍生版_01.lua ================================================================== --- single/X-LV-53_衍生版_01.lua +++ /dev/null @@ -1,48 +0,0 @@ -Debug.SetAIName("X-LV-53_衍生版_01") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) - -Debug.SetPlayerInfo(0, 10000, 0, 0) -Debug.SetPlayerInfo(1, 6350, 0, 0) - ------------------ - -Debug.AddCard(72090076, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99748883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ------------------ - ---~ Debug.AddCard(15291624,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(27548199, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(21915012, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) - ------------------ - ------------------ - ------------------ - ------------------ - -Debug.AddCard(72717433, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(11901678, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---~ Debug.AddCard(53606874,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) -Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) ---~ Debug.AddCard(53829412,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) ---~ Debug.AddCard(32541773,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) DELETED single/X-LV-54.lua Index: single/X-LV-54.lua ================================================================== --- single/X-LV-54.lua +++ /dev/null @@ -1,62 +0,0 @@ ---[[message -龙兽交锋 -]] - -Debug.SetAIName("X-LV-54") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) - ---6400 -Debug.SetPlayerInfo(0, 22300, 0, 0) -Debug.SetPlayerInfo(1, 10600, 0, 0) - ------------------ - -Debug.AddCard(36668118, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(28279543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(5969957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(67748760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ------------------ - -Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(23732205, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98630720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(24361622, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(11012154,0,0,LOCATION_GRAVE,0,POS_FACEUP) - ------------------ - ------------------ - ------------------ - ------------------ - -Debug.AddCard(76539047, 1, 1, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(87571563,0,0,LOCATION_SZONE,0,POS_FACEDOWN) -Debug.AddCard(74003290, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/[WCS2006]04_cannon.lua Index: single/[WCS2006]04_cannon.lua ================================================================== --- single/[WCS2006]04_cannon.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[message -察局: -旧名:[WCS2006]04_cannon -]] -Debug.SetAIName("[WCS2006]04_cannon") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2000, 0, 0) -Debug.SetPlayerInfo(1, 2500, 0, 0) -Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/[WCS2006]07_cybernetic_magician.lua Index: single/[WCS2006]07_cybernetic_magician.lua ================================================================== --- single/[WCS2006]07_cybernetic_magician.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -察局: -旧名:[WCS2006]07_cybernetic_magician -]] -Debug.SetAIName("[WCS2006]07_cybernetic_magician") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 8400, 0, 0) - -Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(73915051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) -Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) - -Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/[WCS2006]08_burn.lua Index: single/[WCS2006]08_burn.lua ================================================================== --- single/[WCS2006]08_burn.lua +++ /dev/null @@ -1,22 +0,0 @@ ---[[message -察局: -旧名:[WCS2006]08_burn -]] -Debug.SetAIName("[WCS2006]08_burn") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 2100, 0, 0) - -Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/[WCS2006]10_gilford.lua Index: single/[WCS2006]10_gilford.lua ================================================================== --- single/[WCS2006]10_gilford.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -察局: -旧名:[WCS2006]10_gilford -]] -Debug.SetAIName("[WCS2006]10_gilford") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5600, 0, 0) - -Debug.AddCard(69933858, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -local m01 = Debug.AddCard(21015833, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(00423705, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m03 = Debug.AddCard(84430950, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -local s01 = Debug.AddCard(55226821, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) -local s02 = Debug.AddCard(37684215, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local s03 = Debug.AddCard(31423101, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) - -Debug.ReloadFieldEnd() -Debug.PreEquip(s01, m01) -Debug.PreEquip(s02, m02) -Debug.PreEquip(s03, m03) -aux.BeginPuzzle() DELETED single/[WCS2006]11_remove.lua Index: single/[WCS2006]11_remove.lua ================================================================== --- single/[WCS2006]11_remove.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -察局: -旧名:[WCS2006]11_remove -]] -Debug.SetAIName("[WCS2006]11_remove") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 100, 0, 0) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(05758500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(80887952, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(54493213, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(27408609, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m1 = Debug.AddCard(99267150, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(81843628, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/[WCS2006]13_hero.lua Index: single/[WCS2006]13_hero.lua ================================================================== --- single/[WCS2006]13_hero.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -]] -Debug.SetAIName("[WCS2006]13_hero") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 4700, 0, 0) - -Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(79109599, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(20721928, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(63035430, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) - -Debug.AddCard(25366484, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35809262, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() DELETED single/[WCS2006]15_charmer.lua Index: single/[WCS2006]15_charmer.lua ================================================================== --- single/[WCS2006]15_charmer.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -]] -Debug.SetAIName("[WCS2006]15_charmer") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 8100, 0, 0) - -Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(31887905, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68881649, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(04376658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31764353, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(00759393, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(37970940, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(74364659, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(37744402, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) -Debug.AddCard(75356564, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(53776525, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(75889523, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.AddCard(42945701, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(70156997, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(06540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() DELETED single/yanxing_衍生版_1.lua Index: single/yanxing_衍生版_1.lua ================================================================== --- single/yanxing_衍生版_1.lua +++ /dev/null @@ -1,58 +0,0 @@ ---created by ygopro puzzle maker -Debug.SetAIName("yanxing_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 9200, 0, 0) -Debug.AddCard(6713443, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(19059929, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(36499284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(70329348,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(1662004,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(6353603,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(17475251,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(30929786, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(39699564,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(43748308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(44860890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(66084673, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(66762372,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(92572371, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(93751476,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(75132317,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(1662004,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ c=Debug.AddCard(37057743,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ c:CompleteProcedure() -Debug.AddCard(30929786, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(39699564,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(66762372, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(70355994,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ c=Debug.AddCard(96381979,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ c:CompleteProcedure() ---~ Debug.AddCard(93751476,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(10719350, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(93294869,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(37057743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(58504745, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(96381979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(74168099,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(74168099, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29762407, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1662004, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(2521011, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(66518841, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/ytb01_Reptilianne_衍生版_1.lua Index: single/ytb01_Reptilianne_衍生版_1.lua ================================================================== --- single/ytb01_Reptilianne_衍生版_1.lua +++ /dev/null @@ -1,77 +0,0 @@ --------------------------- --- Single Mode Duel Puzzle --- Reptilianne --------------------------- - -Debug.SetAIName("ytb01_Reptilianne_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 900, 0, 0) -Debug.SetPlayerInfo(1, 16200, 0, 0) - ---Player's Hand -Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP) - ---Player's Grave -Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) - ---Player's Deck -Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Player's Extra Deck -Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Player's Monsters -Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - ---Player's S/T -Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) - ---Opponent's Hand -Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) - ---Opponent's Grave -Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) - ---Opponent's Deck -Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) - ---Opponent's Monsters -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) - ---Opponent's S/T -Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/ytb03_Gravekeepers_衍生版_1.lua Index: single/ytb03_Gravekeepers_衍生版_1.lua ================================================================== --- single/ytb03_Gravekeepers_衍生版_1.lua +++ /dev/null @@ -1,35 +0,0 @@ ---created by ygopro puzzle maker -Debug.SetAIName("ytb03_Gravekeepers_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 13100, 0, 0) ---~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99690140, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(17393207, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(3381441, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(25262697,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(99877698, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(30213599, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(50712728, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(4179255, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(47355498, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(24317029, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(30450531, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(99523325, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(65169794, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/ytb04_Malefic_衍生版_1.lua Index: single/ytb04_Malefic_衍生版_1.lua ================================================================== --- single/ytb04_Malefic_衍生版_1.lua +++ /dev/null @@ -1,83 +0,0 @@ --------------------------- --- Single Mode Duel Puzzle --- Malefic --------------------------- - -Debug.SetAIName("ytb04_Malefic_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3700, 0, 0) -Debug.SetPlayerInfo(1, 3800, 0, 0) - ---Player's Hand -Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---Player's Grave -Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) ---~ Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP) - ---Player's Deck -Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(01710476,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Player's Extra Deck -Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(01546123,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) - ---Player's Monsters - ---Player's S/T -Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN) -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - ---Opponent's Hand -Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) - ---Opponent's Monsters -Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - ---Opponent's S/T -Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) - ---Opponent's Deck -Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) - ---Opponent's Extra Deck - ---Opponent's Grave -Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) - -Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/zawcj25.lua Index: single/zawcj25.lua ================================================================== --- single/zawcj25.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -治安维持局最后防线·第25期! -在传说的尽头! -]] -Debug.SetAIName("zawcj25") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 11100, 0, 0) - -Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15259703, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75014062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(36107810, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(83764718, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(63101919, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39910367, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(78121572, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(94256039, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(11508758, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(75014062, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(42386471, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(11868825, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(40732515, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) -Debug.AddCard(63014935, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle()