Index: single/简化版_50_030_3.lua ================================================================== --- single/简化版_50_030_3.lua +++ single/简化版_50_030_3.lua @@ -6,20 +6,19 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8300, 0, 0) +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(37799519, 0, 0, LOCATION_HAND, 4, POS_FACEDOWN) -Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 3, POS_FACEDOWN) -Debug.AddCard(80457744, 0, 0, LOCATION_HAND, 2, POS_FACEDOWN) -Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) -Debug.AddCard(23442438, 0, 0, LOCATION_HAND, 5, POS_FACEDOWN) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(09622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) @@ -31,16 +30,25 @@ Debug.AddCard(73680966, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(09742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(37799519, 0, 0, LOCATION_HAND, 4, POS_FACEDOWN) +Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 3, POS_FACEDOWN) +Debug.AddCard(80457744, 0, 0, LOCATION_HAND, 2, POS_FACEDOWN) +Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) +Debug.AddCard(23442438, 0, 0, LOCATION_HAND, 5, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle(nil, 2)