Index: single/简化版_40_033_1.lua ================================================================== --- single/简化版_40_033_1.lua +++ single/简化版_40_033_1.lua @@ -7,50 +7,50 @@ Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 14600, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(03987233, 0, 0, k1, 5, POS_FACEUP_ATTACK) -Debug.AddCard(48739166, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(27288416, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(27288416, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(94380860, 1, 1, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_ATTACK) -local m1 = Debug.AddCard(53413628, 1, 1, k1, 5, POS_FACEUP_ATTACK) +Debug.AddCard(03987233, 0, 0, k1, 5, k2) +Debug.AddCard(48739166, 1, 1, k1, 1, k2) +Debug.AddCard(27288416, 1, 1, k1, 1, k2) +Debug.AddCard(27288416, 1, 1, k1, 1, k2) +Debug.AddCard(94380860, 1, 1, k1, 3, k2) +Debug.AddCard(27288416, 1, 1, k1, 3, k2) +local m1 = Debug.AddCard(53413628, 1, 1, k1, 5, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(38296564, 0, 0, k1, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(97077563, 0, 0, k1, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(53582587, 0, 0, k1, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(06540606, 0, 0, k1, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(38296564, 0, 0, k1, 0, k2) +Debug.AddCard(97077563, 0, 0, k1, 1, k2) +Debug.AddCard(53582587, 0, 0, k1, 2, k2) +Debug.AddCard(06540606, 0, 0, k1, 3, k2) local s1 = Debug.AddCard(61127349, 1, 1, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(29401950, 1, 1, k1, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(29401950, 1, 1, k1, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(29401950, 1, 1, k1, 1, k2) +Debug.AddCard(29401950, 1, 1, k1, 2, k2) +Debug.AddCard(29401950, 1, 1, k1, 3, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(52823314, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(63883999, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(66540884, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(19665973, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(52823314, 0, 0, k1, 0, k2) +Debug.AddCard(63883999, 0, 0, k1, 0, k2) +Debug.AddCard(66540884, 0, 0, k1, 0, k2) +Debug.AddCard(19665973, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(90098780, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(25853045, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(25853045, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(65170459, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(90098780, 0, 0, k1, 0, k2) +Debug.AddCard(25853045, 0, 0, k1, 0, k2) +Debug.AddCard(25853045, 0, 0, k1, 0, k2) +Debug.AddCard(65170459, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(52558805, 0, 0, k1, 0, POS_FACEUP_ATTACK, true) -Debug.AddCard(90098780, 0, 0, k1, 0, POS_FACEUP_ATTACK, true) -Debug.AddCard(90098780, 0, 0, k1, 0, POS_FACEUP_ATTACK, true) -Debug.AddCard(25341652, 0, 0, k1, 0, POS_FACEUP_ATTACK, true) -Debug.AddCard(26563200, 0, 0, k1, 0, POS_FACEUP_ATTACK, true) -Debug.AddCard(81035362, 0, 0, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(57314798, 1, 1, k1, 0, POS_FACEUP_ATTACK, true) +Debug.AddCard(52558805, 0, 0, k1, 0, k2, true) +Debug.AddCard(90098780, 0, 0, k1, 0, k2, true) +Debug.AddCard(90098780, 0, 0, k1, 0, k2, true) +Debug.AddCard(25341652, 0, 0, k1, 0, k2, true) +Debug.AddCard(26563200, 0, 0, k1, 0, k2, true) +Debug.AddCard(81035362, 0, 0, k1, 0, k2) +Debug.AddCard(57314798, 1, 1, k1, 0, k2, true) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(19665973, 1, 1, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(10802915, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(83764718, 0, 0, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(19665973, 1, 1, k1, 0, k2) +Debug.AddCard(10802915, 0, 0, k1, 0, k2) +Debug.AddCard(83764718, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.PreEquip(s1, m1)