Index: single/简化版1_520_14.lua ================================================================== --- single/简化版1_520_14.lua +++ single/简化版1_520_14.lua @@ -1,74 +1,41 @@ ---[[message -维护:2024-07-03 -简语:pkd -]] -Debug.SetAIName("QQ群181175613") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 30000, 0, 0) - ------------------ - -Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) ---~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ------------------ - -Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ------------------ - ------------------ - ------------------ - ------------------ - ---~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) ---~ Debug.PreSummon(c, SUMMON_TYPE_LINK) ---~ local e1=Effect.CreateEffect(c) ---~ e1:SetType(EFFECT_TYPE_SINGLE) ---~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) ---~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) ---~ e1:SetRange(LOCATION_MZONE) ---~ e1:SetValue(1) ---~ c:RegisterEffect(e1) ---~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) ---~ local e1=Effect.CreateEffect(c) ---~ e1:SetType(EFFECT_TYPE_SINGLE) ---~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) ---~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) ---~ e1:SetRange(LOCATION_MZONE) ---~ e1:SetValue(1) ---~ c:RegisterEffect(e1) -Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("武力军奏") -aux.BeginPuzzle(1) - ---~ Debug.ShowHint("终末不能被战破,双穹不能被效破") +--[[message +#pkd +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 30000, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(16527176, 1, 1, k1, 6, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(5560911, 0, 0, k1, 0, k2) +Debug.AddCard(9742784, 0, 0, k1, 0, k2) +Debug.AddCard(71645242, 0, 0, k1, 0, k2) +Debug.AddCard(48770333, 0, 0, k1, 0, k2) +Debug.AddCard(28674152, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(34408491, 0, 0, k1, 0, k2) +Debug.AddCard(33698022, 0, 0, k1, 0, k2) +Debug.AddCard(45815891, 0, 0, k1, 0, k2) +Debug.AddCard(53325667, 0, 0, k1, 0, k2) +Debug.AddCard(81846453, 0, 0, k1, 0, k2) +Debug.AddCard(44405066, 0, 0, k1, 0, k2) +Debug.AddCard(52119435, 0, 0, k1, 0, k2) +Debug.AddCard(99111753, 0, 0, k1, 0, k2) +Debug.AddCard(28776350, 0, 0, k1, 0, k2) +Debug.AddCard(98978921, 0, 0, k1, 0, k2) +Debug.AddCard(98095162, 0, 0, k1, 0, k2) +Debug.AddCard(41999284, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(87979586, 0, 0, k1, 0, k2) +Debug.AddCard(64034255, 0, 0, k1, 0, k2) +Debug.AddCard(75732622, 0, 0, k1, 0, k2) +Debug.AddCard(11163040, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("武力军奏") +aux.BeginPuzzle(1)