Index: single/X-LV-30.lua ================================================================== --- single/X-LV-30.lua +++ single/X-LV-30.lua @@ -15,25 +15,26 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4000, 0, 0) ---怪兽区域 -Debug.AddCard(46384672, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(49888191, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---魔陷区域 -Debug.AddCard(75884822, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) ---卡组区域 -Debug.AddCard(38395123, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---外组区域 ---墓地区域 -Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) ---除外区域 ---手卡区域 -Debug.AddCard(90500169, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local k1 = LOCATION_MZONE +Debug.AddCard(46384672, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(49888191, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(75884822, 0, 0, k1, 3, POS_FACEDOWN) +Debug.AddCard(90011152, 0, 0, k1, 5, POS_FACEUP) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(38395123, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +Debug.AddCard(980973, 0, 0, k1, 0, POS_FACEUP) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(90500169, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(79335209, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(42941100, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(12482652, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("无解") aux.BeginPuzzle()