DELETED single/简化版_0510_16.lua Index: single/简化版_0510_16.lua ================================================================== --- single/简化版_0510_16.lua +++ /dev/null @@ -1,34 +0,0 @@ ---[[message -Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly. -#Naim_Lyrilusc -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 14900, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(45452224, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(43422537, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(48608796, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(97949165, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(34550857, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("抒情歌鸲-青玉燕") -aux.BeginPuzzle(2) ADDED single/简化版_52_010_2.lua Index: single/简化版_52_010_2.lua ================================================================== --- /dev/null +++ single/简化版_52_010_2.lua @@ -0,0 +1,36 @@ +--[[message +#悠悠王 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 1700, 0, 0) +Debug.SetPlayerInfo(1, 10800, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(41248270, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(99910751, 0, 0, k1, 0, k2) +Debug.AddCard(96383838, 0, 0, k1, 0, k2) +Debug.AddCard(85138716, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(33909817, 0, 0, k1, 0, k2) +Debug.AddCard(77637979, 0, 0, k1, 0, k2) +Debug.AddCard(86750474, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(80825553, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(96383838, 0, 0, k1, 0, k2) +Debug.AddCard(1965724, 0, 0, k1, 0, k2) +Debug.AddCard(96765646, 0, 0, k1, 0, k2) +Debug.AddCard(911883, 0, 0, k1, 0, k2) +Debug.AddCard(96383838, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("云魔物-小烟球") +aux.BeginPuzzle(1) Index: single/简化版_53_010_1.lua ================================================================== --- single/简化版_53_010_1.lua +++ single/简化版_53_010_1.lua @@ -1,36 +1,34 @@ --[[message -#悠悠王 +Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly. +#Naim_Lyrilusc ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 1700, 0, 0) -Debug.SetPlayerInfo(1, 10800, 0, 0) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 14900, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(41248270, 1, 1, k1, 2, k2) +Debug.AddCard(46986414, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(99910751, 0, 0, k1, 0, k2) -Debug.AddCard(96383838, 0, 0, k1, 0, k2) -Debug.AddCard(85138716, 0, 0, k1, 0, k2) +Debug.AddCard(45452224, 0, 0, k1, 0, k2) +Debug.AddCard(43422537, 0, 0, k1, 0, k2) +Debug.AddCard(85431040, 0, 0, k1, 0, k2) +Debug.AddCard(85431040, 0, 0, k1, 0, k2) +Debug.AddCard(60954556, 0, 0, k1, 0, k2) +Debug.AddCard(60954556, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(33909817, 0, 0, k1, 0, k2) -Debug.AddCard(77637979, 0, 0, k1, 0, k2) -Debug.AddCard(86750474, 0, 0, k1, 0, k2) +Debug.AddCard(8491961, 0, 0, k1, 0, k2) +Debug.AddCard(8491961, 0, 0, k1, 0, k2) +Debug.AddCard(48608796, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(80825553, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(96383838, 0, 0, k1, 0, k2) -Debug.AddCard(1965724, 0, 0, k1, 0, k2) -Debug.AddCard(96765646, 0, 0, k1, 0, k2) -Debug.AddCard(911883, 0, 0, k1, 0, k2) -Debug.AddCard(96383838, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd("云魔物-小烟球") -aux.BeginPuzzle(1) +Debug.AddCard(97949165, 0, 0, k1, 0, k2) +Debug.AddCard(34550857, 0, 0, k1, 0, k2) +Debug.AddCard(85431040, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("抒情歌鸲-青玉燕") +aux.BeginPuzzle(2)