ADDED [WCS2006]03_antique_gear.lua Index: [WCS2006]03_antique_gear.lua ================================================================== --- /dev/null +++ [WCS2006]03_antique_gear.lua @@ -0,0 +1,41 @@ +--[[message +卡数:6 +规则:大师3 +]] +Debug.SetAIName("[WCS2006]03_antique_gear") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) + +Debug.SetPlayerInfo(0,1400,0,0) +Debug.SetPlayerInfo(1,3300,0,0) + +Debug.AddCard(92001300,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(10509340,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(83104731,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(56094445,0,0,LOCATION_HAND,0,POS_FACEDOWN) + +Debug.AddCard(23995346,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) + +Debug.AddCard(80604091,0,0,LOCATION_SZONE,2,POS_FACEUP) +Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +local cache1 +local e999 +e999=Effect.GlobalEffect() +e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) +e999:SetCode(EVENT_DAMAGE) +function cache1(e,tp,eg,ep,ev,re,r,rp) + return Duel.GetLP(1)<=0 + end +e999:SetCondition(cache1) +function cache1(e,tp,eg,ep,ev,re,r,rp) + Debug.ShowHint("残局群181175613") + return + end +e999:SetOperation(cache1) +Duel.RegisterEffect(e999,0) + + +