DELETED single/简化版_0321_04.lua Index: single/简化版_0321_04.lua ================================================================== --- single/简化版_0321_04.lua +++ /dev/null @@ -1,37 +0,0 @@ ---[[message -#MH-20150511 -#棉花 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 6600, 0, 0) -Debug.SetPlayerInfo(1, 10900, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(16229315, 0, 0, k1, 1, k2) -Debug.AddCard(57116033, 0, 0, k1, 2, k2) -Debug.AddCard(1686814, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(68540059, 0, 0, k1, 2, k2) -Debug.AddCard(98427577, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(24696097, 0, 0, k1, 0, k2) -Debug.AddCard(40418351, 0, 0, k1, 0, k2) -Debug.AddCard(21123811, 0, 0, k1, 0, k2) -Debug.AddCard(67797569, 1, 1, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(70298454, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(3019642, 0, 0, k1, 0, k2) -Debug.AddCard(41230939, 0, 0, k1, 0, k2) -Debug.AddCard(77625948, 0, 0, k1, 0, k2) -Debug.AddCard(15471265, 0, 0, k1, 0, k2) -Debug.AddCard(5318639, 0, 0, k1, 0, k2) -Debug.AddCard(80033124, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/简化版_30_021_4.lua Index: single/简化版_30_021_4.lua ================================================================== --- /dev/null +++ single/简化版_30_021_4.lua @@ -0,0 +1,37 @@ +--[[message +#MH-20150511 +#棉花 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 6600, 0, 0) +Debug.SetPlayerInfo(1, 10900, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(16229315, 0, 0, k1, 1, k2) +Debug.AddCard(57116033, 0, 0, k1, 2, k2) +Debug.AddCard(1686814, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(68540059, 0, 0, k1, 2, k2) +Debug.AddCard(98427577, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(24696097, 0, 0, k1, 0, k2) +Debug.AddCard(40418351, 0, 0, k1, 0, k2) +Debug.AddCard(21123811, 0, 0, k1, 0, k2) +Debug.AddCard(67797569, 1, 1, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(70298454, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(3019642, 0, 0, k1, 0, k2) +Debug.AddCard(41230939, 0, 0, k1, 0, k2) +Debug.AddCard(77625948, 0, 0, k1, 0, k2) +Debug.AddCard(15471265, 0, 0, k1, 0, k2) +Debug.AddCard(5318639, 0, 0, k1, 0, k2) +Debug.AddCard(80033124, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle()