DELETED single/简化版_0510_44.lua
Index: single/简化版_0510_44.lua
==================================================================
--- single/简化版_0510_44.lua
+++ /dev/null
@@ -1,28 +0,0 @@
---[[message
-]]
-Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
-Debug.SetPlayerInfo(0, 2500, 0, 0)
-Debug.SetPlayerInfo(1, 17400, 0, 0)
-
-local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
-Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
-Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
-Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
-Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
-local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
-Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
-Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
-Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
-local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
-local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
-Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
-Debug.AddCard(47556396, 0, 0, k1, 0, POS_FACEDOWN)
-Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
-local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
-local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
-local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
-local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
-
-Debug.ReloadFieldEnd("钻土蜥")
-aux.BeginPuzzle()

ADDED   single/简化版_51_010_7.lua
Index: single/简化版_51_010_7.lua
==================================================================
--- /dev/null
+++ single/简化版_51_010_7.lua
@@ -0,0 +1,29 @@
+--[[message
+]]
+
+Debug.SetAIName("QQ群181175613")
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
+Debug.SetPlayerInfo(0, 2500, 0, 0)
+Debug.SetPlayerInfo(1, 17400, 0, 0)
+
+local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
+Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
+Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
+Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
+Debug.AddCard(89631139, 1, 1, k1, 3, k2)
+local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
+Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
+Debug.AddCard(74640994, 0, 0, k1, 3, k2)
+Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
+local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
+local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
+Debug.AddCard(42713844, 0, 0, k1, 0, k2)
+Debug.AddCard(47556396, 0, 0, k1, 0, k2)
+Debug.AddCard(74762582, 0, 0, k1, 0, k2)
+local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
+local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
+local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
+local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
+
+Debug.ReloadFieldEnd("钻土蜥")
+aux.BeginPuzzle()