游戏王残局简化版

Check-in [fba39ec930]
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Check-in [fba39ec930]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: fba39ec9309b94150fd704b37ba8bf89b58f50f6b28553ddd23a29b7f3b79ad6
User & Date: 顽雨沉风 on 2024-07-19 10:17:27
Other Links: manifest | tags
Context
2024-07-20
01:38
0 check-in: 014fc1b63f user: 顽雨沉风 tags: trunk
2024-07-19
10:17
0 check-in: fba39ec930 user: 顽雨沉风 tags: trunk
10:14
0 check-in: afd88c7a55 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版1_510_10.lua from [da53ffcd77] to [2d90577cc5].

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Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(26202165, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("飞狮")
aux.BeginPuzzle(1)







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Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(26202165, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("幻兽机 猎户座飞狮")
aux.BeginPuzzle(1)

Modified single/简化版1_510_11.lua from [5d4cccf773] to [e4a3cd1675].

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local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)

local k1 = LOCATION_EXTRA
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77637979, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86750474, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85138716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(1965724, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96765646, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(911883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("小烟球")
aux.BeginPuzzle()







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local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85138716, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77637979, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86750474, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)

Debug.AddCard(1965724, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96765646, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(911883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("云魔物-小烟球")
aux.BeginPuzzle(1)

Modified single/简化版1_510_12.lua from [ba438a37b0] to [b307a22509].

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Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(63060238, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15839054, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)

local k1 = LOCATION_EXTRA
Debug.AddCard(16304628, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 3, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(01845204, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("烈焰侠")
aux.BeginPuzzle()







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<

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Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(63060238, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15839054, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01845204, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(16304628, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 3, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND


Debug.ReloadFieldEnd("元素英雄 烈焰侠")
aux.BeginPuzzle(1)