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--[[message
维护:2024-07-03
简语:pkd
#pkd
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)
-----------------
Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16527176, 1, 1, k1, 6, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(5560911, 0, 0, k1, 0, k2)
Debug.AddCard(9742784, 0, 0, k1, 0, k2)
Debug.AddCard(71645242, 0, 0, k1, 0, k2)
--~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(48770333, 0, 0, k1, 0, k2)
Debug.AddCard(28674152, 0, 0, k1, 0, k2)
Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
-----------------
Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.AddCard(33698022, 0, 0, k1, 0, k2)
Debug.AddCard(45815891, 0, 0, k1, 0, k2)
--~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(53325667, 0, 0, k1, 0, k2)
--~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(81846453, 0, 0, k1, 0, k2)
Debug.AddCard(44405066, 0, 0, k1, 0, k2)
Debug.AddCard(52119435, 0, 0, k1, 0, k2)
Debug.AddCard(99111753, 0, 0, k1, 0, k2)
Debug.AddCard(28776350, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(98095162, 0, 0, k1, 0, k2)
Debug.AddCard(41999284, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
-----------------
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
-----------------
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
-----------------
Debug.AddCard(87979586, 0, 0, k1, 0, k2)
-----------------
--~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
Debug.AddCard(75732622, 0, 0, k1, 0, k2)
--~ Debug.PreSummon(c, SUMMON_TYPE_LINK)
--~ local e1=Effect.CreateEffect(c)
--~ e1:SetType(EFFECT_TYPE_SINGLE)
--~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
--~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
--~ e1:SetRange(LOCATION_MZONE)
--~ e1:SetValue(1)
--~ c:RegisterEffect(e1)
--~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
--~ local e1=Effect.CreateEffect(c)
--~ e1:SetType(EFFECT_TYPE_SINGLE)
--~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
--~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
--~ e1:SetRange(LOCATION_MZONE)
--~ e1:SetValue(1)
--~ c:RegisterEffect(e1)
Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
Debug.AddCard(11163040, 0, 0, k1, 0, k2)
Debug.ReloadFieldEnd("武力军奏")
aux.BeginPuzzle(1)
--~ Debug.ShowHint("终末不能被战破,双穹不能被效破")
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