Comment: | 0 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
ed54ab047238c4f197be748a26f6b06c |
User & Date: | 顽雨沉风 on 2024-06-27 14:28:13 |
Other Links: | manifest | tags |
2024-06-27
| ||
15:02 | 初步的雏形 check-in: 7d44aeac46 user: 顽雨沉风 tags: trunk | |
14:28 | 0 check-in: ed54ab0472 user: 顽雨沉风 tags: trunk | |
13:56 | 0 check-in: ef32960c4a user: 顽雨沉风 tags: trunk | |
Added single/简化版_330.lua version [4f44018cb1].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | --[[message 维护:2024-06-26 标签:#QB072 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) --自己的怪兽区 --对方的怪兽区 local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 --自己的魔陷区 Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 --对方的魔陷区 Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 --自己的手卡 Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 Debug.AddCard(44430454, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 --对方的卡组 --自己的额外 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_331.lua version [1949327b30].
> > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | --[[message 维护:2024-06-26 标签:#枯岳说书人 简语:十卡让你体验极致翻翻乐! ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2500, 0, 0) Debug.SetPlayerInfo(1, 20200, 0, 0) Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_332.lua version [aca3836bce].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message 维护:2024-06-26 标签:#有人打不过 #Scrap ]] --puzzle1 Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5900, 0, 0) Debug.AddCard(8783685, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16638212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56746202, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(19139516, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(77336644, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(67030233, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(70902743, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(70902743, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_333.lua version [77d2dd513f].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | --[[message 维护:2024-06-25 标签:#MH-87 #棉花 #甲虫装机 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) Debug.AddCard(30587695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68184115, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(69207766, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(65192027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2407234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(69610924, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(96965364, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(2461031, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_334.lua version [d293f02312].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | --[[message 维护:2024-06-24 标签:#有人打不过 #37.Eternal Evolution #四妹 简语:永恒进化 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 23900, 0, 0) Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(63941210, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(46659709, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) |
Added single/简化版_335.lua version [c35f12d4ee].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 | --[[message 维护:2024-06-25 标签:#36.Deskbot Revolution #四妹 简语:文具人革命 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 5500, 0, 0) Debug.SetPlayerInfo(1, 5400, 0, 0) Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25494711, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(24573625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(76714458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(63995093, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(97588916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(55106249, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(10117149, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(75944053, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(12215894, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(56832966,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(9888196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(34047456, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(1154611, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --~ Debug.AddCard(52085072,1,1,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(44519536, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP) --~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(70903634, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(8124921, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(7841112, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) Debug.AddCard(85800949, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(84565800, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(80019195, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59438930, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(62015408, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(73977033, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(82044279, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(86221741, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(58604027, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(10000090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(53315891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(89474727, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(8628798, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(78082039, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_336.lua version [f33ae309c7].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 | --[[message 维护:2024-06-26 标签:#枯岳说书人 #风魔女 #音响 #风 简语:大风起兮云飞扬! ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 3100, 0, 0) Debug.SetPlayerInfo(1, 120500, 0, 0) Debug.AddCard(66156348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(99666430, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) Debug.AddCard(68815132, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(46247516, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(96945958,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96945958, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71007216, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56585883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(5399521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(70117860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(98867329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73356503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7044562, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(68815132,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(14785765, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --~ Debug.AddCard(70117860,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(70117860, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(7608148,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) c = Debug.AddCard(21516908, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) c:CompleteProcedure() Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) c = Debug.AddCard(14577226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) c:CompleteProcedure() Debug.AddCard(98506199, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true) Debug.AddCard(70939418, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(64880894, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(42110604, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(14816688, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(19162134, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) Debug.AddCard(67775894, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(43722862, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(12525049, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) --~ Debug.AddCard(88392300,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) Debug.AddCard(27753563, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) --~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) --~ Debug.AddCard(67775894,0,0,LOCATION_DECK,5,POS_FACEUP_ATTACK) Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 6, POS_FACEUP_ATTACK) Debug.AddCard(31178212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(33776734, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(60643553, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(24731453,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(12247206, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --~ Debug.AddCard(5833312,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(71829750, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(67616300, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(44405066, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(46247516, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(8) |
Added single/简化版_340.lua version [fd23fcf31a].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message 维护:2024-06-26 标签:#枯岳说书人 简语:剑圣之技! ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(47946130, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔 --自己的魔陷区 Debug.AddCard(62878208, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --装备喷射球 --对方的魔陷区 --自己的手卡 Debug.AddCard(61127349, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --爆炎穿击 Debug.AddCard(22091647, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德 Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(3918345, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_341.lua version [22f2ca3fed].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | --[[message 维护:2024-06-26 标签:#1850 #枯岳说书人 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 13600, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙 Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者 Debug.AddCard(74677426, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --真红眼黑龙 Debug.AddCard(31897444, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --冥宫的番人 Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖精传姬-辉夜 Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --恩底弥翁的皇后 --~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒 --~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁 Debug.AddCard(12289247, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --刻读之魔术士 --对方的手卡 --自己的墓地 Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜 Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --妖精传姬-辉夜 Debug.AddCard(62256492, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --凭依觉醒 Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --召唤连锁 Debug.AddCard(39000945, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --恩底弥翁的皇后 Debug.AddCard(55623480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-白雪 --对方的卡组 Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 --自己的额外 Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --虚空俏丽魔术师 Debug.AddCard(66011101, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.60 刻不知之杜加雷斯 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_342.lua version [c5be17299e].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | --[[message 维护:2024-06-27 标签:#egg-04 #蛋总 #曾经 #大讨论 #有人打不过 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 16150, 0, 0) --自己的怪兽区 Debug.AddCard(14878871, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --救援猫 --对方的怪兽区 Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --究极龙骑士 Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --究极龙骑士 Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --究极龙骑士 --自己的魔陷区 --对方的魔陷区 Debug.AddCard(77859858, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --步向破灭的速攻抽卡 --自己的手卡 --对方的手卡 --自己的墓地 Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(49374988, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·枫糖浆绵羊 Debug.AddCard(34680482, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·果冻天使 Debug.AddCard(91350799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·热香饼猫头鹰 --自己的额外 Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鸟铳士 卡斯泰尔 Debug.AddCard(80796456, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.70 大罪蛛 Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --电影之骑士 盖亚剑士 Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --二进制女巫 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_343.lua version [2a4092d62d].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | --[[message 维护:2024-06-27 简语:Did you know that D/D/D stands for different dimension daemon? 标签:#Furtie_Hubo_02_DDD_Remastered ]] --DDD Remastered Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 24100, 0, 0) --Furtie_Hubo's Hand Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow --Furtie_Hubo's Hand Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mirror Force Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) --Drowning Mirror Force --Challenger's Deck Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Challenger's Extra Deck Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(8802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Challenger's Hand Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(9742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_344.lua version [ba5515df46].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 | --[[message 维护:2024-06-24 标签:#有人打不过 #Fedo-04 #幽厉塔诗莉安 #枯岳说书人 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 5000, 0, 0) Debug.SetPlayerInfo(1, 38500, 0, 0) --自己的怪兽区 Debug.AddCard(1834753, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --最大瞬移者 --对方的怪兽区 Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --星因士 左旗一 Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --星因士 左旗一 Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --星因士 左旗一 Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --星因士 左旗一 Debug.AddCard(66927994, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) --星因士 左旗一 --自己的魔陷区 Debug.AddCard(3146695, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --念力反应器 Debug.AddCard(39131963, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --死亡反击 Debug.AddCard(56460688, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --异次元隔离机 Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --DNA改造手术 --对方的魔陷区 --自己的手卡 Debug.AddCard(3298689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升阶魔法-幻影骑士团的出击 Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --地狱的暴走召唤 Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --紧急瞬间移动 Debug.AddCard(52430902, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --念力跳跃者 Debug.AddCard(11047543, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --念力感知区 Debug.AddCard(64107820, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --未来光辉 --对方的手卡 Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 --自己的墓地 Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风 Debug.AddCard(64382839, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --网罟座泽塔星人 Debug.AddCard(47126872, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --时空警察 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 Debug.AddCard(25343017, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --寡默的念力祭司 Debug.AddCard(3233859, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力控轮人 Debug.AddCard(25788011, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调星师 莱斯贝尔特 Debug.AddCard(16191953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --吉格大王 Debug.AddCard(99315585, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 裂头盔 Debug.AddCard(98827725, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 阴暗布面甲 --对方的卡组 --自己的额外 Debug.AddCard(54191698, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.29 招财猫人偶 Debug.AddCard(16195943, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 Debug.AddCard(1621413, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗镇魂超量龙 Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 Debug.AddCard(84271823, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --落消之方块游戏家 Debug.AddCard(26692769, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻影骑士团 锈蚀月刃斧 Debug.AddCard(4280258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召命之神弓-阿波罗萨 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_345.lua version [684541e15e].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 | --[[message 维护:2024-06-25 标签:#有人打不过 #Fedo-03 #幽厉塔诗莉安 #枯岳说书人 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 19200, 0, 0) --自己的怪兽区 Debug.AddCard(91903221, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --进化虫·埃尔金螈 Debug.AddCard(3283679, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --进化虫·兔鳄 --对方的怪兽区 Debug.AddCard(6588580, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --进化帝·翔龙 Debug.AddCard(6588580, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --进化帝·半鸟龙 Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --进化帝·索德斯龙 --自己的魔陷区 Debug.AddCard(74100225, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --进化的特异点 Debug.AddCard(37421075, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强制退化 Debug.AddCard(98596596, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --灵魂游荡的墓场 Debug.AddCard(44612603, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --生存境界 --对方的魔陷区 Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔女的一击 Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --魔女的一击 Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --魔女的一击 --自己的手卡 --~ Debug.AddCard(27198001,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --九尾狐 Debug.AddCard(5338223, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --强制进化 --对方的手卡 --自己的墓地 Debug.AddCard(13173832, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --转生炎兽 狼獾 --对方的墓地 Debug.AddCard(86039057, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --帮一把骑士 Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --超电磁龟 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(1295111, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的圣域 Debug.AddCard(64178424, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的意志 Debug.AddCard(26889158, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 羚羊 Debug.AddCard(56003780, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 灯火美洲豹 Debug.AddCard(88095331, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·乃者史蛇 Debug.AddCard(28877602, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟 Debug.AddCard(81873903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟 Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 Debug.AddCard(27198001, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --九尾狐 Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙 Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙 Debug.AddCard(2830693, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --彩虹栗子球 --自己的额外 Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 Debug.AddCard(37880706, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --小懒奇美拉 Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 Debug.AddCard(14812471, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 烽火猞猁 Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --进化帝·翔龙 Debug.AddCard(87327776, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 蜃景雄马 Debug.ReloadFieldEnd() aux.BeginPuzzle(2) |
Deleted single/简化版_430_05.lua version [4f44018cb1].
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Deleted single/简化版_431_06.lua version [1949327b30].
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Deleted single/简化版_432_03.lua version [aca3836bce].
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Deleted single/简化版_433_04.lua version [77d2dd513f].
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Deleted single/简化版_434_02.lua version [d293f02312].
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Deleted single/简化版_435_07.lua version [c35f12d4ee].
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Deleted single/简化版_436_03.lua version [f33ae309c7].
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Deleted single/简化版_440_03.lua version [fd23fcf31a].
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Deleted single/简化版_441_07.lua version [22f2ca3fed].
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Added single/简化版_442_01.lua version [0d558797bc].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | --[[message 维护:2024-06-26 标签:#奥米伽无限三次方 ]] --created by puzzle editor Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 3800, 0, 0) Debug.SetPlayerInfo(1, 8200, 0, 0) --自己的怪兽区 Debug.AddCard(4334811, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废铁回收员 Debug.AddCard(37300735, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --科技属 喷气猎鹰 --~ Debug.AddCard(9888196,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --科技属 喷气猎鹰 Debug.AddCard(29172562, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --弹丸特急 子弹快车 --对方的怪兽区 Debug.AddCard(92176681, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑羽-孤高之银风鸦 --~ Debug.AddCard(84025439,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --超级量子机神王 大磁炎 Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑羽-重装铠翼鸦 Debug.AddCard(13117073, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --机动路障封锁者 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --强袭黑羽-神立之鬼丸刀鸟 --自己的魔陷区 --~ Debug.AddCard(66947414,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) --头目连战 --对方的魔陷区 --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- --~ Debug.AddCard(30606547,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK) --暗黑之扉 Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --暗黑之扉 --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- --自己的手卡 --对方的手卡 --自己的墓地 Debug.AddCard(56049970, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --水晶机巧-绿晶龟 --对方的墓地 --自己除外的卡 --对方除外的卡 Debug.AddCard(59687381, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --防守区域 --自己的卡组 Debug.AddCard(29838323, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-紫晶龙 Debug.AddCard(55326322, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-红晶雀 Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝 Debug.AddCard(22916281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被星杯所选中者 Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者 Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废铁石人 Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --文具电子人001 --~ Debug.AddCard(32744558,0,0,LOCATION_DECK,0,POS_FACEDOWN) --真次世代协调员 Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻兽机 猎户座飞狮 --~ Debug.AddCard(4545683,0,0,LOCATION_DECK,0,POS_FACEDOWN) --机皇帝 神陆∞ --对方的卡组 --自己的额外 Debug.AddCard(9888196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --正义盟军 决战兵器 Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --文具电子人喷气机 Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃 Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套 --~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --龙子 --~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --齿轮齿巨人 X Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻兽机 曙光女神百头龙 Debug.AddCard(47363932, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --废铁翼龙 Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤 Debug.AddCard(85243784, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接十字 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_442_02.lua version [65c3099c1a].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | --[[message 维护:2024-06-26 标签:#残局-六王寻胜 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -- 4 = new master rule Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 21150, 0, 0) Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(35272499, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(70950698, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96227613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(69610326, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(5043010, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(84013237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(16178681, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) Debug.AddCard(94770493, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(75672051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(46986419, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(10000000, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(4392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_442_03.lua version [c3cc2029a7].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | --[[message 维护:2024-06-27 标签:#平凡的路人甲 #天使与龙的轮舞 #有人打不过 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 7900, 0, 0) Debug.SetPlayerInfo(1, 18500, 0, 0) --自己的怪兽区 Debug.AddCard(40398073, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --半龙女仆·育婴龙女 --对方的怪兽区 Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 --自己的魔陷区 Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --半龙女仆的休息 --对方的魔陷区 Debug.AddCard(35371948, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --淘气仙星的灯光舞台 --自己的手卡 Debug.AddCard(14625090, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --半龙女仆的迎接 Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --半龙女仆·洗衣龙女 Debug.AddCard(88453933, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --半龙女仆·客厅龙女 Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古圣戴 始龙 Debug.AddCard(78231355, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --半龙女仆的盛情 --对方的手卡 --自己的墓地 Debug.AddCard(16960120, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆·蒸馏室龙女 Debug.AddCard(40110009, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆的更衣 --对方除外的卡 --自己的卡组 Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·赤焰龙女 Debug.AddCard(76782778, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·地慈龙女 Debug.AddCard(15848542, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·天风龙女 Debug.AddCard(14625090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆的迎接 --自己的额外 Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --半龙女仆·龙女管家 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_442_04.lua version [96b9ca796f].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | --[[message 维护:2024-02-09 简语:Field spells are fun, right? 标签:#AlphaKretin_02_Set_Rotation ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) --AI's field. Debug.AddCard(30459350, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Imp Iron Wall --AI's Extra Deck Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Omega Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Mich Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Black Rose Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Minerva Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Bujin Tsukuyomi Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Emeral Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Diamond Dire --AI’s GY Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --EMG Turtle --Player's Extra Deck Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Formula Synchron Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Siegfried Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Denglong Debug.AddCard(82956492, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --D'Arc Debug.AddCard(13455674, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Crystron von double tuner --Player's Hand Debug.AddCard(64280356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan --Player's Field Debug.AddCard(73468603, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Set Rotation Debug.AddCard(43898403, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Twinsters --Player's Main Deck Debug.AddCard(61488417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Chiwen Debug.AddCard(89189982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Mare Mare Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Swamp Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --D/D Lamia Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Gate Debug.AddCard(1274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Soartroopers Debug.AddCard(67237709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Kozmotown Debug.AddCard(85668449, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Brain Lab --Player's GY Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Galaxy Cyclone Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Recover Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_442_06.lua version [9c94a296dd].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 | --[[message 维护:2024-06-27 标签:#egg-26 #蛋总 #有人打不过 ]] --created by puzzle editor Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 3200, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑 --自己的魔陷区 Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取 Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略 Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」 Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」 --对方的魔陷区 Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命 --自己的手卡 Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星 Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜 Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔 Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域 --对方的手卡 Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮 Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音 --自己的墓地 --对方的墓地 --自己除外的卡 Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗 --对方除外的卡 --自己的卡组 Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活 Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴 Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布 Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生 --对方的卡组 Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆 Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合 Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 --自己的额外 Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_443_01.lua version [460b1c9b12].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | --[[message 维护:2024-06-25 标签:#有人打不过 #egg-5 #蛋总 简语:什么叫键魔人!!! ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 14600, 0, 0) --对方的怪兽区 local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者 Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零 Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝 Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士 Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝 Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝 --自己的怪兽区 Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇 --自己的魔陷区 Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带 Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声 Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬 Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」 --对方的魔陷区 local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击 Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴 Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴 Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴 --自己的手卡 --对方的手卡 Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者 --自己的墓地 Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子 Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱 Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱 Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥 Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏 Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士 --对方的墓地 Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士 Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫- Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --由魔界到现世的死亡导游 Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死者苏生 Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔 --对方的卡组 Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者 --自己的额外 Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱 Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵 Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵 Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷 Debug.ReloadFieldEnd() Debug.PreEquip(s01, m01) aux.BeginPuzzle() |
Added single/简化版_443_02.lua version [458d83f94f].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | --[[message 简语:2024-06-25 标签:#有人打不过 #Fedo-01 #幽厉塔诗莉安 #枯岳说书人 ]] --created by puzzle editor Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 16100, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(10852583, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --平衡侵略者 --自己的魔陷区 Debug.AddCard(75361204, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --灰篮分裂 Debug.AddCard(24425055, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --诡雷陷阱E --对方的魔陷区 Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- --自己的手卡 Debug.AddCard(1154611, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --伯吉斯异兽·林乔利虫 Debug.AddCard(97729135, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --互瞪 Debug.AddCard(21702241, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --反目的从者 Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --原力 Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --原力 Debug.AddCard(62706865, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --网络小龙 --对方的手卡 --自己的墓地 Debug.AddCard(49966595, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --灰篮寄生体 Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫 --对方的墓地 Debug.AddCard(15419596, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魅幽鸟 --自己除外的卡 --对方除外的卡 --自己的卡组 --~ Debug.AddCard(1154611,0,0,LOCATION_DECK,0,POS_FACEDOWN) --伯吉斯异兽·林乔利虫 Debug.AddCard(35035481, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·拟油栉虫 --~ Debug.AddCard(87571563,0,0,LOCATION_DECK,0,POS_FACEDOWN) --星遗物的守护龙 Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者 Debug.AddCard(20056760, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮史莱姆 Debug.AddCard(29834183, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮鹰 Debug.AddCard(93445074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮眼镜蛇 --~ Debug.AddCard(66451379,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰篮短吻鳄 Debug.AddCard(80250319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --小灰篮史莱姆 Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝 Debug.AddCard(11012154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --守护龙 朱斯提亚 Debug.AddCard(84899094, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的守护龙 --对方的卡组 --自己的额外 Debug.AddCard(68987122, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --护木枪管龙 Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤 Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --代理龙 --~ Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --连接栗子球 Debug.AddCard(37649320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --伯吉斯异兽·欧巴宾海蝎 --~ Debug.AddCard(89907227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --白斗气双头神龙 Debug.AddCard(52145422, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --灰篮龙 Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_443_03.lua version [6275bc2cd9].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | --[[message 维护:2024-06-25 标签:#MH-20230405 #棉花 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 14200, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑兽龙 Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑兽龙 --自己的魔陷区 Debug.AddCard(57441100, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --金刚真力 Debug.AddCard(25669282, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --完全燃烧 Debug.AddCard(80758812, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --二重烧蚀 --对方的魔陷区 --自己的手卡 Debug.AddCard(81599449, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --化合兽 碳素蟹 Debug.AddCard(16984449, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯 Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --融合 Debug.AddCard(95750695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超二重召唤 Debug.AddCard(34959756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --活化石 Debug.AddCard(38783169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调整鼠骑士 Debug.AddCard(97870394, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --亚马逊灵术师 Debug.AddCard(72305034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --重起士道-金骑士 Debug.AddCard(16146511, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真化护法 主教 Debug.AddCard(69488544, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德 Debug.AddCard(65959844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合电界 Debug.AddCard(90965652, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二量合成 Debug.AddCard(44088292, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 二氧鬼神 Debug.AddCard(80476891, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 水蛇龙 Debug.AddCard(55100740, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合兽 氢素鹰 --对方的卡组 --自己的额外 Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽 Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图 Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣骑士的追想 伊索德 Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯 Debug.ReloadFieldEnd() aux.BeginPuzzle(nil, 1) |
Added single/简化版_443_04.lua version [2db4fc34f1].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | --[[message 维护:2024-06-26 标签:#QB20171101 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 3100, 0, 0) Debug.SetPlayerInfo(1, 13100, 0, 0) --自己的怪兽区 Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure() --异色眼重力龙 Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废品收集者 Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --气象报告员 --对方的怪兽区 Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --水晶翼同调龙 Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --于贝尔 --自己的魔陷区 Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --伯吉斯异兽·林乔利虫 Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --试胆竞速 Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --紧急同调 --对方的魔陷区 Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --技能禁锢 Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑 --自己的手卡 Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --废品同调士 Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --妖形杵 Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --奇迹之苏生 Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --同调磁铁头 Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --星见兽 加里斯 --对方的手卡 Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --DDD 反骨王 列奥尼达 Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --速攻稻草人 --自己的墓地 Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫 Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --点阵图跳离士 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --再生圣经 Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·高足杯虫 --对方的卡组 Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --于贝尔-被憎恶的骑士 --自己的额外 Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套 Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗黑俯冲轰炸机 Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强劲战士 Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK) --幻兽机 哥萨克龙 --对方的额外 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_450_01.lua version [5234dab004].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message 维护:2024-06-24 标签:#sample1 简语:游戏王基本操作 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 2100, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_450_02.lua version [ffa9381f0c].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | --[[message 维护:2024-06-25 标签:#MH-20210116 #棉花 #有人打不过 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 16200, 0, 0) Debug.SetPlayerInfo(1, 16200, 0, 0) --自己的怪兽区 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 --对方的怪兽区 Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(29071332, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 --自己的魔陷区 --对方的魔陷区 --自己的手卡 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 --对方的卡组 --自己的额外 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_450_03.lua version [8d15f99694].
> > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message 维护:2024-06-26 标签:#sample5 简语:灵摆召唤入门1 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 1900, 0, 0) Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(92125819, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(76908448, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(43096270, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(14214060, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(91731841, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(21251800, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() --~ Debug.ShowHint("GAME START!") aux.BeginPuzzle() |
Added single/简化版_450_04.lua version [5ec344765b].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message 维护:2024-06-26 标签:#sample6 简语:灵摆召唤入门2 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2800, 0, 0) Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(53129443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(31386180,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(67284908, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --~ Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() --~ Debug.ShowHint("GAME START!") aux.BeginPuzzle() |
Added single/简化版_450_05.lua version [5dcce895eb].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | --[[message 维护:2024-06-26 标签:#sample8 简语:综合残局1 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11500, 0, 0) Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(37955049, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(87979586, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) Debug.AddCard(28637168, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(99748883, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(24311372, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() --~ Debug.ShowHint("GAME START!") aux.BeginPuzzle() |
Added single/简化版_450_06.lua version [f4fc8d48bf].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | --[[message 维护:2024-06-27 标签:#悠悠王 ]] --created by puzzle editor Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1700, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼混沌极龙 Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(46052429, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --高等仪式术 Debug.AddCard(62337487, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --古圣戴 始龙 Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪光之双剑-雷震 Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --落单悠悠 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 --~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) --被封印的艾克佐迪亚 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 --对方的卡组 --自己的额外 Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_450_07.lua version [e6b96f7079].
> > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | --[[message 维护:2024-06-27 ]] --created by ygopro puzzle maker Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 5800, 0, 0) Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(38033121, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_451_01.lua version [73063afbf1].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | --[[message 维护:2024-06-24 标签:#有人打不过 #Eroldin_01_Mastering_the_Red_Dragons 简语:A simple puzzle, which teaches a Red Dragon Archfiend line combo ]] --Mastering the Red Dragons Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 9700, 0, 0) --Challenger's Spell zone Debug.AddCard(42079445, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --Descending Lost Star Debug.AddCard(76407432, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Assault Counter Debug.AddCard(80280737, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Assault Mode Activate --Challenger's Hand Debug.AddCard(20474741, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Trident Warrior Debug.AddCard(57568840, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Delta Flyer Debug.AddCard(8487449, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Jester Confit Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Creation Resonator Debug.AddCard(5780210, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --D.D. Spirte --Challenger's Deck Debug.AddCard(77336644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Red Dragon Archfiend/Assault Mode --Challenger's Extra Deck Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Dragon Archfiend Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Nova Dragon --Eroldin's Monster zone Debug.AddCard(31122090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Lancer Lindwurm --Eroldin's Spell zone Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --Mirror Force --Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_451_02.lua version [68d8476f87].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | --[[message 维护:2024-02-12 标签:#有人打不过 #Naim_Lyrilusc #枯岳说书人 简语:Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly. ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 14900, 0, 0) --your hand Debug.AddCard(97949165, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --turquoise Debug.AddCard(34550857, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --cobalt Debug.AddCard(85431040, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --evil thorn Debug.AddCard(45452224, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --where arf thou Debug.AddCard(43422537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --double summon --your deck Debug.AddCard(85431040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --evil thorn Debug.AddCard(85431040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --evil thorn Debug.AddCard(60954556, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --sapphire Debug.AddCard(60954556, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --sapphire --your extra deck Debug.AddCard(8491961, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --recite starling Debug.AddCard(8491961, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --recite starling Debug.AddCard(48608796, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --assembly nightingale --opponent's Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Legendary Fisherman III --Insert any message here --insert additional message here Debug.ReloadFieldEnd() aux.BeginPuzzle(2) |
Added single/简化版_451_03.lua version [8be7fa3e0b].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | --[[message 维护:2024-06-25 标签:#Naim_MathMech #枯岳说书人 简语:你会加减乘除吗? ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 22500, 0, 0) --Main Deck Debug.AddCard(53577438, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(52354896, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89743495, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16360142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Extra Deck Debug.AddCard(42632209, 0, 0, LOCATION_EXTRA, 0, 8) Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, 8) --Hand Debug.AddCard(41410651, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(17946349, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(57160136, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(80965043, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(27182739, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Hand --Monster Zones Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, 1, true) Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 4, 1, true) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_451_04.lua version [891f6ea1b9].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message 维护:2024-06-26 标签:#有人打不过 #枯岳说书人 简语:青眼大战圣夜 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 11600, 0, 0) Debug.AddCard(35659410, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(08240199, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(53318263, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) local g13 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local g11 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(41620959, 0, 0, LOCATION_HAND, 2, POS_FACEDOWN) Debug.AddCard(17751597, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25451383, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71039903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(66961194, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(38517737, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(30576089, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72378329, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(70534340, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(03322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34995106, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_451_05.lua version [f5f2030ff6].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | --[[message 维护:2024-06-26 标签:#枯岳说书人 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 10000, 0, 0) Debug.SetPlayerInfo(1, 6350, 0, 0) ----------------- Debug.AddCard(72090076, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(99748883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ----------------- --~ Debug.AddCard(15291624,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(27548199, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(21915012, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ----------------- ----------------- ----------------- ----------------- Debug.AddCard(72717433, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(11901678, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --~ Debug.AddCard(53606874,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --~ Debug.AddCard(53829412,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --~ Debug.AddCard(32541773,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) |
Added single/简化版_451_06.lua version [f325d18d56].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 | --[[message 维护:2024-06-27 标签:#悠悠王 ]] --created by puzzle editor Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 1700, 0, 0) Debug.SetPlayerInfo(1, 10800, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(41248270, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --流量幽灵 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --三白骨区 Debug.AddCard(85138716, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --救援兔 Debug.AddCard(1965724, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --愤怒的悠悠 Debug.AddCard(96765646, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --回忆的秋千 Debug.AddCard(911883, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --粗人预料 Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --三白骨区 --对方的手卡 --自己的墓地 Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --云魔物-小烟球 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 --~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠 --~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠 Debug.AddCard(96383838, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --三白骨区 --对方的卡组 --~ Debug.AddCard(30010480,1,1,LOCATION_DECK,0,POS_FACEDOWN) --刚鬼 雷霆食人魔 --自己的额外 Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --森罗的姬芽宫 Debug.AddCard(77637979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --LAN喙嘴龙 Debug.AddCard(86750474, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --淘气仙星·福克希维琪 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_451_07.lua version [a1da13aa1c].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | --[[message 维护:2024-06-26 标签:#sample9 简语:综合残局2 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 4300, 0, 0) Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(50720316, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.AddCard(01845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(63060238, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) Debug.AddCard(15839054, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) Debug.AddCard(45906428, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) Debug.AddCard(16304628, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN) Debug.AddCard(74677422, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --~ Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_452_01.lua version [41e2794c63].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | --[[message 维护:2024-06-25 标签:#MH-01 #棉花 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 13400, 0, 0) Debug.AddCard(18282103, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82888408, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(24040093, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(82888408, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97439806, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97439806, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(44155002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(39477584, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(54048462, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(47395382, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(72328962, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) Debug.AddCard(19439119, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(18282103, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(nil, 1) |
Added single/简化版_452_02.lua version [733f224b96].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | --[[message 维护:2024-06-25 标签:#有人打不过 #Furtie_Hubo_01_Dark_Synchro 简语:Have you ever wondered why Level Eater is banned? ]] --Dark Synchro Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 23600, 0, 0) --Furtie_Hubo's Hand --Furtie_Hubo's Grave --Challenger's Deck Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Challenger's Extra Deck Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Challenger's Hand Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow Debug.PreEquip(s1, m1) Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Start the Puzzle Debug.ReloadFieldEnd() aux.BeginPuzzle(nil, 1) |
Added single/简化版_452_03.lua version [2d0c193831].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | --[[message 维护:2024-06-25 标签:#MH-20220202 #有人打不过 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 11300, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --玩具盒 Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --龙骑士 黑魔术师 --自己的魔陷区 --对方的魔陷区 Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔法筒 --自己的手卡 Debug.AddCard(77901552, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --圣刻龙-泰芙龙 Debug.AddCard(4022819, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --圣刻龙-艾西龙 Debug.AddCard(3300267, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --圣刻龙-舒龙 Debug.AddCard(31516413, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --圣刻龙-奈芙龙 Debug.AddCard(78033100, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --圣刻龙-半龙盖布 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(31516413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-奈芙龙 Debug.AddCard(4022819, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-艾西龙 Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 Debug.AddCard(3300267, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-舒龙 --对方的卡组 Debug.AddCard(62514770, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --拉长石龙 Debug.AddCard(72717433, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --人偶怪兽 小姑娘 --自己的额外 Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星圣神龙 托勒密星团M7 Debug.AddCard(49032236, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.81 超重型炮塔列车 优越多拉炮 Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.61 火山恐龙 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_452_04.lua version [4b2bcfe3d2].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | --[[message 维护:2024-06-26 标签:#枯岳说书人 简语:龙兽交锋 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) --6400 Debug.SetPlayerInfo(0, 22300, 0, 0) Debug.SetPlayerInfo(1, 10600, 0, 0) ----------------- Debug.AddCard(36668118, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(28279543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(5969957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(67748760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ----------------- Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(23732205, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(98630720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(24361622, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(11012154,0,0,LOCATION_GRAVE,0,POS_FACEUP) ----------------- ----------------- ----------------- ----------------- Debug.AddCard(76539047, 1, 1, LOCATION_SZONE, 0, POS_FACEUP) Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --~ Debug.AddCard(87571563,0,0,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(74003290, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_452_05.lua version [ee6bb294ac].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | --[[message 维护:2024-06-27 简语:藤木游作:「这个残局的确又复杂又难解。」 超越作哥的时机已经到了! 标签:#游戏王Vrains第65集 #枯岳说书人 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 10200, 0, 0) ----------------- Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --~ Debug.AddCard(20450925,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) ----------------- Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(2220237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ----------------- Debug.AddCard(46918794, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(27664101, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(4923662, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.AddCard(88093706, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(53309998, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) ----------------- ----------------- ----------------- Debug.AddCard(98978921, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(34472920, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23971061, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_452_06.lua version [4a46180fb8].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 | --Created using senpaizuri's Puzzle Maker (updated by Naim & Larry126) --Partially rewritten by edo9300 --[[message 维护:2024-06-24 简语:Help Exodia obliterate the opponent's field! 标签:#RashFaustinho_01_Obliterate ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) Debug.SetPlayerInfo(0,1000,0,0) Debug.SetPlayerInfo(1,4000,0,0) --Main Deck (yours) Debug.AddCard(38033121,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(80161395,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(91152256,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Grave (yours) Debug.AddCard(71703785,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(46986414,0,0,LOCATION_GRAVE,0,POS_FACEUP) --Extra Deck (yours) Debug.AddCard(50237654,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(73452089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(39915560,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(10817524,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(54757758,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Hand (yours) Debug.AddCard(84133008,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(32062913,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(39910367,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(21570001,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(53046408,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(23020408,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Monster Zones (yours) Debug.AddCard(70903634,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true) Debug.AddCard(44519536,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true) Debug.AddCard(8124921,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true) Debug.AddCard(7902349,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) Debug.AddCard(58604027,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true) --Hand (opponent's) Debug.AddCard(42352091,1,1,LOCATION_HAND,0,POS_FACEDOWN) --Monster Zones (opponent's) Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true) Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true) Debug.ReloadFieldEnd() aux.BeginPuzzle() --[[Solution 1-Activate Magic Citadel of Endymion 2-Activate Polymerization, and immediately chain Soul Servant first and Emergency Provisions afterwards 3-With Emergency Provisions' effect, send all spells (except for the field spell) to the grave to gain 2000 LP 4-With Soul Servant's Effect, return Palladium Oracle Mahad to the top of the deck 5-With Polymerization's Effect, special summon Garura from the extra deck by fusing two "Forbidden One" Normal monsters 6-Normal summon Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY 7-Use Polymerization, fuse the two other "Forbidden One" Normal monsters into First of The Dragons 8-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY 9-Use Polymerization, fuse the two Fusion monsters into Starving Venom 10-Activate Garura effect, activate Mahad effect 11-Activate Clear New World, destroy Mahad, special summon Celtic Guardian, special summon Dark Magician via Mahad's effect 12-Soul Servant effect in the GY, draw 2, use Mystic Wok to tribute Starting Venom and gain 3600 LP 13-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY 14-Fuse Dark Magician and Celtig Guardian into Dark Cavalry 15-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY 16-Fuse Dark Cavalry and Dark Magician Girl into The Dark Magicians 17-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY 18-Fuse The Dark Magicians and Monster Eye into Mudragon of The Swamp 19-Activate Mega Ton Magical Cannon 20-Attack with The Legendary Exodia Incarnate for game ]] |
Added single/简化版_452_07.lua version [ecb6a01c99].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | --[[message 维护:2024-06-26 标签:#QB072 ]] --created by puzzle editor Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 13500, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 --自己的魔陷区 Debug.AddCard(47436247, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --紫炎的道场 Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 --对方的魔陷区 Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- --自己的手卡 Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 Debug.AddCard(48505422, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --真六武众-竹刀 Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 Debug.AddCard(1498130, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 --对方的手卡 --自己的墓地 Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --妖怪的恶作剧 --对方的墓地 Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙 Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 Debug.AddCard(89631140, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 Debug.AddCard(89631141, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 Debug.AddCard(39111158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三角魔龙 Debug.AddCard(56789759, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鲜红之龙 Debug.AddCard(48766543, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --电子科技翼龙 Debug.AddCard(2964201, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --蛋龙 Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(27782503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --六武众-伊郎 Debug.AddCard(49721904, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真六武众-辉斩 --对方的卡组 --自己的额外 Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --英豪冠军 断钢剑王 Debug.AddCard(29981921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --真六武众-紫炎 Debug.AddCard(28290705, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --妖精王 阿尔维德 Debug.AddCard(1828513, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --六武众之影-紫炎 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_453_01.lua version [b1ebba4de0].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | --[[message 维护:2024-06-25 标签:#Dragonmaids vs Dragons 简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 24700, 0, 0) Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_453_02.lua version [a4e35e8dc3].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | --[[message 维护:2024-06-25 标签:#Dragonmaids vs Dragons 简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 12900, 0, 0) Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(78625592, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(62256492, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --~ Debug.AddCard(69196160,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(54250060, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_453_03.lua version [baef17e8bf].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | --[[message 维护:2024-06-26 标签:#z2001jx ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11800, 0, 0) --自己的怪兽区 --对方的怪兽区 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者 Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者 Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者 Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --PSY骨架驱动者 Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --PSY骨架驱动者 --对方的手卡 Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --消战者 Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --消战者 Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --消战者 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 Debug.AddCard(9350312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --丘与发芽的春化精 Debug.AddCard(81519836, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --苗与霞的春化精 Debug.AddCard(62133026, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --花与原野的春化精 Debug.AddCard(10333641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 隐密-32 Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器 Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四 Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N Debug.AddCard(61912252, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无限起动 挖沟机 --对方的卡组 --自己的额外 Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --PSY骨架王·Ω Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --块斩机 算子达朗贝尔 Debug.AddCard(52352005, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --XX-剑士 加特姆士 Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/简化版_457_01.lua version [f34c724b1e].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | --[[message 维护:2024-06-27 简语:Puzzle that consist of multiple layer of defense mechanism that player has to figure how to breakthrough and OTK. 标签:#Banyspy_03_Absolute_Defense ]] --Absolute defense Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5) Debug.SetPlayerInfo(0,1000,0,0) Debug.SetPlayerInfo(1,81000,0,0) --Player's deck Debug.AddCard(87571563,0,0,LOCATION_DECK,0,POS_FACEDOWN) --world legacy guardragon Debug.AddCard(74063034,0,0,LOCATION_DECK,0,POS_FACEDOWN) --invocation Debug.AddCard(82321037,0,0,LOCATION_DECK,0,POS_FACEDOWN) --barasthos Debug.AddCard(58400390,0,0,LOCATION_DECK,0,POS_FACEDOWN) --beckoned by world chalice Debug.AddCard(61901281,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Collaspserpent Debug.AddCard(96227613,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Supreme king gate zero Debug.AddCard(38572779,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Miscellaneousaurus Debug.AddCard(80727721,0,0,LOCATION_DECK,0,POS_FACEDOWN) --aeolo Debug.AddCard(70828912,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Premature Burial --~ Debug.AddCard(70828912,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Premature Burial --~ Debug.AddCard(70828912,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Premature Burial --Player's monster zone Debug.AddCard(63845230,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --eater of millions Debug.AddCard(59123937,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --D/D Vice Typhon Debug.AddCard(21593977,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --Makyura the Destructor Debug.AddCard(59123937,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --D/D Vice Typhon Debug.AddCard(63845230,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --eater of millions local zero = Debug.AddCard(66403530,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK,true) --zeroboros Debug.PreSummon(zero,SUMMON_TYPE_LINK,LOCATION_EXTRA) --Player's extra deck Debug.AddCard(32559361,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Chaos Dyson sphere Debug.AddCard(01992816,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Dyson sphere Debug.AddCard(95685352,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --dark anthelion dragon Debug.AddCard(06983839,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --tornado dragon Debug.AddCard(82633039,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --castel Debug.AddCard(01686814,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Ultimaya tzolkin Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --trishula Debug.AddCard(50954680,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --crystal wing Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --power tool Debug.AddCard(94677445,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Ib Debug.AddCard(43387895,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --SK starving venom Debug.AddCard(41209827,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --starving venom Debug.AddCard(49513164,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Raidjin Debug.AddCard(80532587,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --N'tss Debug.AddCard(54757758,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --mudragon --Player's hand Debug.AddCard(46606977,0,0,LOCATION_HAND,0,POS_FACEUP) --Nemeses Umbrella Debug.AddCard(69610326,0,0,LOCATION_HAND,0,POS_FACEUP) --darkwurm Debug.AddCard(14470845,0,0,LOCATION_HAND,0,POS_FACEUP) --ojama duo Debug.AddCard(46652477,0,0,LOCATION_HAND,0,POS_FACEUP) --The transmigration Prophecy/shuffle 2 cards from GY Debug.AddCard(25173686,0,0,LOCATION_HAND,0,POS_FACEUP) --Straight Flush Debug.AddCard(48130397,0,0,LOCATION_HAND,0,POS_FACEUP) --super poly Debug.AddCard(48130397,0,0,LOCATION_HAND,0,POS_FACEUP) --super poly Debug.AddCard(98494543,0,0,LOCATION_HAND,0,POS_FACEUP) --Magical stone excavation Debug.AddCard(94220427,0,0,LOCATION_HAND,0,POS_FACEUP) --rank-up-magic argent chaos force Debug.AddCard(15381421,0,0,LOCATION_HAND,0,POS_FACEUP) --Starleige Seyfert Debug.AddCard(53804307,0,0,LOCATION_HAND,0,POS_FACEUP) --Blaster Dragon Ruler Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEUP) --genex birdman Debug.AddCard(99234526,0,0,LOCATION_HAND,0,POS_FACEUP) --Wyverburster Debug.AddCard(86120751,0,0,LOCATION_HAND,0,POS_FACEUP) --aleister Debug.AddCard(21208154,0,0,LOCATION_HAND,0,POS_FACEUP) --wicked avatar --Player's S/T Debug.AddCard(16306932,0,0,LOCATION_PZONE,0,POS_FACEUP) --odd-eyes revolution local mop = Debug.AddCard(24845628,0,0,LOCATION_SZONE,1,POS_FACEUP) -- duster mop Debug.AddCard(29762407,0,0,LOCATION_SZONE,2,POS_FACEUP) -- Temple of the kings Debug.AddCard(34906152,0,0,LOCATION_SZONE,3,POS_FACEUP) -- Mass Driver Debug.AddCard(13035077,0,0,LOCATION_SZONE,5,POS_FACEUP) -- dragonic diagram Debug.PreEquip(mop,zero) -- Equip mop to Zeroboros --Player's GY Debug.AddCard(16006416,0,0,LOCATION_GRAVE,0,POS_FACEUP) --D/D/D High King Genghis Debug.AddCard(55878038,0,0,LOCATION_GRAVE,0,POS_FACEUP) --Chaos Dragon Levianeer Debug.AddCard(44335251,0,0,LOCATION_GRAVE,0,POS_FACEUP) --oviraptor Debug.AddCard(09742784,0,0,LOCATION_GRAVE,0,POS_FACEUP) --Jet Synchron Debug.AddCard(09952083,0,0,LOCATION_GRAVE,0,POS_FACEUP) --chain summoning --Ai's hand Debug.AddCard(18964575,1,1,LOCATION_HAND,0,POS_FACEDOWN) --nekroz valkyrus Debug.AddCard(1929294,1,1,LOCATION_HAND,0,POS_FACEDOWN) --nekroz valkyrus Debug.AddCard(1929294,1,1,LOCATION_HAND,0,POS_FACEDOWN) --nekroz valkyrus Debug.AddCard(1929294,1,1,LOCATION_HAND,0,POS_FACEDOWN) --nekroz valkyrus Debug.AddCard(1929294,1,1,LOCATION_HAND,0,POS_FACEDOWN) --nekroz valkyrus --~ Debug.AddCard(25857246,1,1,LOCATION_HAND,0,POS_FACEUP) --nekroz valkyrus --~ Debug.AddCard(25857246,1,1,LOCATION_HAND,0,POS_FACEUP) --nekroz valkyrus --Ai's monster zone Debug.AddCard(89386122,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(55410871,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --Ai's GY --~ Debug.AddCard(85991529,1,1,LOCATION_GRAVE,0,POS_FACEUP) --kozmo dark planet --~ Debug.AddCard(85991529,1,1,LOCATION_GRAVE,0,POS_FACEUP) --kozmo dark planet --~ Debug.AddCard(85991529,1,1,LOCATION_GRAVE,0,POS_FACEUP) --kozmo dark planet --~ Debug.AddCard(25857246,1,1,LOCATION_GRAVE,0,POS_FACEUP) --nekroz valkyrus --~ Debug.AddCard(25857246,1,1,LOCATION_GRAVE,0,POS_FACEUP) --nekroz valkyrus --~ Debug.AddCard(25857246,1,1,LOCATION_GRAVE,0,POS_FACEUP) --nekroz valkyrus Debug.AddCard(25669282,1,1,LOCATION_GRAVE,0,POS_FACEUP) --Burnout --~ Debug.AddCard(34293667,1,1,LOCATION_GRAVE,0,POS_FACEUP) --Ice barrier --~ Debug.AddCard(19254117,1,1,LOCATION_GRAVE,0,POS_FACEUP) --Rise to Full Height Debug.AddCard(34710660,1,1,LOCATION_GRAVE,0,POS_FACEUP) --electromagnetic turtle --Ai's S/T Debug.AddCard(78625592,1,1,LOCATION_SZONE,0,POS_FACEUP) -- spiritual swords of revealing light --~ Debug.AddCard(78625592,1,1,LOCATION_SZONE,1,POS_FACEUP) -- spiritual swords of revealing light Debug.AddCard(59305593,1,1,LOCATION_SZONE,2,POS_FACEUP) -- Mistake Debug.AddCard(30459350,1,1,LOCATION_SZONE,3,POS_FACEUP) --iron wall Debug.AddCard(7153114,1,1,LOCATION_SZONE,4,POS_FACEUP) -- pop-up Debug.AddCard(76375976,1,1,LOCATION_SZONE,5,POS_FACEUP) --Mystic mine --Ai's deck --~ Debug.AddCard(25857246,1,1,LOCATION_DECK,0,POS_FACEDOWN) --nekroz valkyrus --~ Debug.AddCard(76375976,1,1,LOCATION_DECK,0,POS_FACEDOWN) --Mystic mine --Ai's Banish Debug.AddCard(68366996,1,1,LOCATION_REMOVED,0,POS_FACEUP) --Magical Reflect Slime --load field and information Debug.ReloadFieldEnd() --begin aux.BeginPuzzle() |
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︙ | ︙ | |||
36 37 38 39 40 41 42 | Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --黑幻想之魔术师 --对方的卡组 --自己的额外 Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --安全龙 Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 Debug.AddCard(46895036, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计无头骑士 | | | | 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --黑幻想之魔术师 --对方的卡组 --自己的额外 Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --安全龙 Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 Debug.AddCard(46895036, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计无头骑士 --~ Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普 --~ Debug.AddCard(43490025,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --未来No.0 未来皇 霍普-未来斩 Debug.AddCard(21887175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --双穹之骑士 阿斯特拉姆 Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 --~ Debug.AddCard(26973555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来龙皇 霍普 Debug.AddCard(65741786, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --I:P伪装舞会莱娜 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
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