游戏王残局简化版

Check-in [e87f084f6a]
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Check-in [e87f084f6a]

Overview
Comment:0.0.964
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: e87f084f6ab23c7442ae066395e32625c63fbcfe20ccc172c8bd83b6cf5be39e
User & Date: 顽雨沉风 on 2023-07-08 15:34:25
Other Links: manifest | tags
Context
2023-07-08
15:35
0.0.965 check-in: da41cafc83 user: 顽雨沉风 tags: trunk
15:34
0.0.964 check-in: e87f084f6a user: 顽雨沉风 tags: trunk
15:33
0.0.963 check-in: 67eb797582 user: 顽雨沉风 tags: trunk
Changes

Deleted single/sample4.lua version [8e694d3da9].

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--[[message
融合召唤入门
]]


--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)


Debug.SetAIName("sample4")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,1300,0,0)

Debug.AddCard(45906428,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(21143940,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(21844576,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(66836598,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)

Debug.AddCard(03642509,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(29095552,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
Debug.AddCard(40854197,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)

Debug.AddCard(34408491,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENCE)

Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP)

Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
fun["开局说明"]()

Added single/sample4_衍生版_1.lua version [8e694d3da9].






































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--[[message
融合召唤入门
]]


--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)


Debug.SetAIName("sample4")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,1300,0,0)

Debug.AddCard(45906428,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(21143940,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(21844576,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(66836598,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)

Debug.AddCard(03642509,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(29095552,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
Debug.AddCard(40854197,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)

Debug.AddCard(34408491,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENCE)

Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP)

Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
fun["开局说明"]()