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--[[message
]]
--wcs2011-12
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("[WCS2011]-12")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,700,0,0)
Debug.SetPlayerInfo(1,5100,0,0)
local e0=Effect.GlobalEffect()
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_ADJUST)
e0:SetCountLimit(1)
e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,5,5,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_RULE)
end end)
Duel.RegisterEffect(e0,0)
Debug.AddCard(43642620,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75652080,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(35262428,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(43642620,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(75652080,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(35262428,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(35262428,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(37011715,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(81674782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(81674782,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(82732705,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(21070956,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(27551,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(27174286,0,0,LOCATION_SZONE,4,POS_FACEDOWN)
Debug.AddCard(71717923,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(54541900,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(54541900,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(54541900,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(98139712,1,1,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(84916669,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(43642620,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("在这个回合取得胜利!")
aux.BeginPuzzle()
fun["开局说明"]()
fun["开局添加手卡"](1)
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