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--[[message
维护:2024-02-12
原局:棉花_a87
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
Debug.AddCard(30587695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68184115, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(69207766, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(65192027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(2407234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(69610924, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(96965364, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5288597, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(3)
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