游戏王残局简化版

Check-in [cbab9bcd35]
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Check-in [cbab9bcd35]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: cbab9bcd35835cae5246bc54e6887db46db15d60535083f865644dbd377082c8
User & Date: 顽雨沉风 on 2024-08-05 06:39:41
Other Links: manifest | tags
Context
2024-08-05
07:36
0 check-in: 7a879a5926 user: 顽雨沉风 tags: trunk
06:39
0 check-in: cbab9bcd35 user: 顽雨沉风 tags: trunk
06:38
0 check-in: 6ad9bd34b7 user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_30_011_5.lua version [fc07121900].












































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--[[message
#QB011
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 12200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(96182448, 0, 0, k1, 1, k2)
Debug.AddCard(67270095, 0, 0, k1, 2, k2)
local m1 = Debug.AddCard(97204936, 0, 0, k1, 3, k2)
local m2 = Debug.AddCard(45815891, 1, 1, k1, 1, k2)
local m3 = Debug.AddCard(45815891, 1, 1, k1, 2, k2)
local m4 = Debug.AddCard(45815891, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98273947, 0, 0, k1, 1, k2)
Debug.AddCard(94634433, 0, 0, k1, 2, k2)
local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(43641473, 0, 0, k1, 0, k2)
Debug.AddCard(63977008, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(46195773, 0, 0, k1, 0, k2)
Debug.AddCard(18013090, 0, 0, k1, 0, k2)
Debug.AddCard(60800381, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(9365703, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
Debug.PreEquip(s1, m1)
Debug.PreEquip(s2, m2)
Debug.PreEquip(s3, m3)
Debug.PreEquip(s4, m4)

Added single/简化版_30_011_6.lua version [4f52fadb72].






























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--[[message
#突破防护罩
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(72631243, 0, 0, k1, 2, k2)
Debug.AddCard(64463828, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(13210191, 0, 0, k1, 1, k2)
Debug.AddCard(40736921, 0, 0, k1, 2, k2)
Debug.AddCard(98045062, 0, 0, k1, 3, k2)
Debug.AddCard(44095762, 1, 1, k1, 0, k2)
Debug.AddCard(44095762, 1, 1, k1, 1, k2)
Debug.AddCard(44095762, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21155323, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_30_011_7.lua version [c1a3fb00a6].

































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--[[message
#[WCS2006]21_token
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58192742, 0, 0, k1, 2, k2)
Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, k2)
Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(87978805, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71413901, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(38699854, 0, 0, k1, 0, k2)
Debug.AddCard(44762290, 0, 0, k1, 0, k2)
Debug.AddCard(70828912, 0, 0, k1, 0, k2)
Debug.AddCard(65810489, 0, 0, k1, 0, k2)
Debug.AddCard(22493811, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__32_011_1.lua version [fc07121900].

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--[[message
#QB011
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 12200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(96182448, 0, 0, k1, 1, k2)
Debug.AddCard(67270095, 0, 0, k1, 2, k2)
local m1 = Debug.AddCard(97204936, 0, 0, k1, 3, k2)
local m2 = Debug.AddCard(45815891, 1, 1, k1, 1, k2)
local m3 = Debug.AddCard(45815891, 1, 1, k1, 2, k2)
local m4 = Debug.AddCard(45815891, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98273947, 0, 0, k1, 1, k2)
Debug.AddCard(94634433, 0, 0, k1, 2, k2)
local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(43641473, 0, 0, k1, 0, k2)
Debug.AddCard(63977008, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(46195773, 0, 0, k1, 0, k2)
Debug.AddCard(18013090, 0, 0, k1, 0, k2)
Debug.AddCard(60800381, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(9365703, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
Debug.PreEquip(s1, m1)
Debug.PreEquip(s2, m2)
Debug.PreEquip(s3, m3)
Debug.PreEquip(s4, m4)

Deleted single/简化版__32_011_2.lua version [4f52fadb72].

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--[[message
#突破防护罩
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(72631243, 0, 0, k1, 2, k2)
Debug.AddCard(64463828, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(13210191, 0, 0, k1, 1, k2)
Debug.AddCard(40736921, 0, 0, k1, 2, k2)
Debug.AddCard(98045062, 0, 0, k1, 3, k2)
Debug.AddCard(44095762, 1, 1, k1, 0, k2)
Debug.AddCard(44095762, 1, 1, k1, 1, k2)
Debug.AddCard(44095762, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21155323, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__32_011_3.lua version [c1a3fb00a6].

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--[[message
#[WCS2006]21_token
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58192742, 0, 0, k1, 2, k2)
Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, k2)
Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(87978805, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71413901, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(38699854, 0, 0, k1, 0, k2)
Debug.AddCard(44762290, 0, 0, k1, 0, k2)
Debug.AddCard(70828912, 0, 0, k1, 0, k2)
Debug.AddCard(65810489, 0, 0, k1, 0, k2)
Debug.AddCard(22493811, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)