游戏王残局简化版

Check-in [ca35906e93]
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Check-in [ca35906e93]

Overview
Comment:0.0.1797
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: ca35906e9371050e25b9063439c9b248884d7c50b0003d08ffd3be9faeea8120
User & Date: 顽雨沉风 on 2023-07-19 07:09:14
Other Links: manifest | tags
Context
2023-07-19
07:09
0.0.1798 check-in: a254c64327 user: 顽雨沉风 tags: trunk
07:09
0.0.1797 check-in: ca35906e93 user: 顽雨沉风 tags: trunk
07:07
0.0.1796 check-in: f8ddb85965 user: 顽雨沉风 tags: trunk
Changes

Modified single/01.Marshmallon's Reckless Overlay_衍生版_1.lua from [c86c2e672c] to [477ed02647].

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--~ Debug.AddCard(75367227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(47579719,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(31320433,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(81330115,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(53334641,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(91949988,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(31305911,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(31305911,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(31305911,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(31305911,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(31305911,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(38142739,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(38142739,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(38142739,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(38142739,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(38142739,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(31305911,1,1,LOCATION_MZONE,0,POS_FACEDOWN_DEFENSE)
Debug.AddCard(31305911,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
Debug.AddCard(31305911,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
Debug.AddCard(31305911,1,1,LOCATION_MZONE,4,POS_FACEDOWN_DEFENSE)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()