游戏王残局简化版

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Check-in [bd5d7ca5ea]

Overview
Comment:0.0.776
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: bd5d7ca5ea45c7d08aee9172c7999a30e1681f42125be76fe03c18ddeba0e48e
User & Date: 顽雨沉风 on 2023-07-06 15:48:55
Other Links: manifest | tags
Context
2023-07-06
15:51
0.0.777 check-in: 487a8c0a16 user: 顽雨沉风 tags: trunk
15:48
0.0.776 check-in: bd5d7ca5ea user: 顽雨沉风 tags: trunk
15:37
0.0.775 check-in: cdfaf86572 user: 顽雨沉风 tags: trunk
Changes

Modified single/MH-20210116.lua from [43be7104f0] to [373f23a3f4].

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--[[message
卡数:6
规则:大师2020
]]

--created by puzzle editor

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)

Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,16200,0,0)
Debug.SetPlayerInfo(1,16200,0,0)

--自己的怪兽区
Debug.AddCard(29071332,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --武器手套
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--对方除外的卡
--自己的卡组
--对方的卡组
--自己的额外

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()

e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
fun["开说明"]()
Duel.RegisterEffect(e999,0)