游戏王残局简化版

Check-in [b327c7e140]
Login

Check-in [b327c7e140]

Overview
Comment:0.0.136
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: b327c7e14023c1fc1a7118340d4038382b080b74e1a3d1c0aab366aecb22ae73
User & Date: 顽雨沉风 on 2023-05-22 16:00:04
Other Links: manifest | tags
Context
2023-05-23
15:40
0.0.137 check-in: 0f5542a4cf user: 顽雨沉风 tags: trunk
2023-05-22
16:00
0.0.136 check-in: b327c7e140 user: 顽雨沉风 tags: trunk
2023-05-20
15:39
0.0.135 check-in: 087e904f41 user: 顽雨沉风 tags: trunk
Changes

Added [WCS2006]10_gilford.lua version [925bde4d42].




















































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
--[[message
卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]10_gilford")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,5600,0,0)

Debug.AddCard(69933858,0,0,LOCATION_HAND,0,POS_FACEDOWN)

local m01 = Debug.AddCard(21015833,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(00423705,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
local m03 = Debug.AddCard(84430950,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(65957473,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)

local s01 = Debug.AddCard(55226821,0,0,LOCATION_SZONE,1,POS_FACEUP)
local s02 = Debug.AddCard(37684215,0,0,LOCATION_SZONE,2,POS_FACEUP)
local s03 = Debug.AddCard(31423101,0,0,LOCATION_SZONE,3,POS_FACEUP)

Debug.PreEquip(s01, m01)
Debug.PreEquip(s02, m02)
Debug.PreEquip(s03, m03)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

local str = {}
local fun = {}

local cache1

fun["通关邀请"]=function()
  local e100
  e100=Effect.GlobalEffect()
  e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
  e100:SetCode(EVENT_DAMAGE)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    return Duel.GetLP(1)<=0
    end
  e100:SetCondition(cache1)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    Debug.ShowHint("残局群181175613")
    return
    end
  e100:SetOperation(cache1)
  Duel.RegisterEffect(e100,0)
  end

fun["通关邀请"]()

Added [WCS2006]11_remove.lua version [e76199bb28].






























































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
--[[message
卡数:11
规则:大师3
]]
Debug.SetAIName("[WCS2006]11_remove")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)
Debug.SetPlayerInfo(1,100,0,0)

Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN)

Debug.AddCard(05758500,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(80887952,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(42703248,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(54493213,0,0,LOCATION_HAND,0,POS_FACEDOWN)

Debug.AddCard(61528025,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
Debug.AddCard(27408609,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local m1=Debug.AddCard(99267150,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)

Debug.AddCard(81843628,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)

Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(08628798,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(08628798,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(08628798,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

local str = {}
local fun = {}

local cache1

fun["通关邀请"]=function()
  local e100
  e100=Effect.GlobalEffect()
  e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
  e100:SetCode(EVENT_DAMAGE)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    return Duel.GetLP(1)<=0
    end
  e100:SetCondition(cache1)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    Debug.ShowHint("残局群181175613")
    return
    end
  e100:SetOperation(cache1)
  Duel.RegisterEffect(e100,0)
  end

fun["通关邀请"]()