游戏王残局简化版

Check-in [a5daf8cd09]
Login

Check-in [a5daf8cd09]

Overview
Comment:0.0.1659
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: a5daf8cd0918b80613920f39af850f8bbad0d7b0725d9590496dca2a0c3d4548
User & Date: 顽雨沉风 on 2023-07-16 01:46:55
Other Links: manifest | tags
Context
2023-07-16
01:47
0.0.1660 check-in: 8d59e78489 user: 顽雨沉风 tags: trunk
01:46
0.0.1659 check-in: a5daf8cd09 user: 顽雨沉风 tags: trunk
01:46
0.0.1658 check-in: 09371591c6 user: 顽雨沉风 tags: trunk
Changes

Modified single/X-LV-33.lua from [057e11fa7b] to [837d867adb].

11
12
13
14
15
16
17
18
19
local m02=Debug.AddCard(55824220,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(01264319,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(49597193,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(39512984,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(47611119,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(47611119,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24484270,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(94689206,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(99645428,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.AddCard(79531196,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()








<

11
12
13
14
15
16
17

18
local m02=Debug.AddCard(55824220,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(01264319,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(49597193,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(39512984,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(47611119,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(47611119,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24484270,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(94689206,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(99645428,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.AddCard(79531196,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.ReloadFieldEnd()
aux.BeginPuzzle()