游戏王残局简化版

Check-in [a09402ae35]
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Check-in [a09402ae35]

Overview
Comment:0.0.2603
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: a09402ae3590d75c416f0cc7c836dc2aeea8b188ded653a37209d5036f2a1e76
User & Date: 顽雨沉风 on 2023-10-07 00:55:22
Other Links: manifest | tags
Context
2023-10-07
00:55
0.0.2604 check-in: ba421ad7be user: 顽雨沉风 tags: trunk
00:55
0.0.2603 check-in: a09402ae35 user: 顽雨沉风 tags: trunk
00:54
0.0.2602 check-in: 31e725a471 user: 顽雨沉风 tags: trunk
Changes

Modified single/pkd-01_衍生版_01.lua from [66854e040f] to [19068a368e].

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Debug.SetAIName("pkd-01_衍生版_01")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)

Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,20000,0,0)

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Debug.AddCard(5560911,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(9742784,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(71645242,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)


--~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(28674152,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(75732622,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(11163040,0,0,LOCATION_HAND,0,POS_FACEDOWN)

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Debug.SetAIName("base-2")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)

Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,20000,0,0)

-----------------

Debug.AddCard(5560911,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(9742784,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(71645242,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(28674152,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(75732622,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(11163040,0,0,LOCATION_HAND,0,POS_FACEDOWN)

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local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(1)
c:RegisterEffect(e1)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()









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local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_LINK)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(1)
c:RegisterEffect(e1)
local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(1)
c:RegisterEffect(e1)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Debug.ShowHint("终末不能被战破,双穹不能被效破")