游戏王残局简化版

Check-in [9defe72774]
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Check-in [9defe72774]

Overview
Comment:0
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 9defe72774230d34a00e8cdc52fe253f4d4d5e202002bcf5dddaf5798118b656
User & Date: 顽雨沉风 on 2024-07-20 13:14:39.861
Other Links: manifest | tags
Context
2024-07-20
13:15
0 check-in: be52ceb1bb user: 顽雨沉风 tags: trunk
13:14
0 check-in: 9defe72774 user: 顽雨沉风 tags: trunk
13:13
0 check-in: 4581bd8f69 user: 顽雨沉风 tags: trunk
Changes
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(46986414, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(3797883, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(53927679, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(46986414, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(3797883, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(53927679, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Debug.AddCard(27288416, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(6368039, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(2964201, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(46986414, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(52097679, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







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Debug.AddCard(27288416, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(6368039, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(2964201, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(46986414, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(52097679, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27288416, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(05183693, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95638658, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()













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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27288416, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(05183693, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95638658, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
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Debug.AddCard(46613515, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(31000575, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39581190, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("征兵令")
aux.BeginPuzzle()
Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!")







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Debug.AddCard(46613515, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(31000575, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39581190, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("征兵令")
aux.BeginPuzzle()
Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!")
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27288416, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70781055, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, k1, 0, POS_FACEDOWN)








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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27288416, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70781055, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, k1, 0, POS_FACEDOWN)

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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(3797883, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(02084239, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44947065, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(00487395, 0, 0, k1, 0, POS_FACEDOWN)













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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(3797883, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(02084239, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44947065, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(00487395, 0, 0, k1, 0, POS_FACEDOWN)

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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(62651957, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(23171610, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(81777047, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81777047, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("限制解除")







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(62651957, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(23171610, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(81777047, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81777047, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("限制解除")
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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29401950, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91152258, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69140098, 0, 0, k1, 0, POS_FACEDOWN)














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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29401950, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91152258, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69140098, 0, 0, k1, 0, POS_FACEDOWN)

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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1250, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29401950, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(55713623, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(09952083, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69140099, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)













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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1250, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29401950, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(55713623, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(09952083, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69140099, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(27288416, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(56747793, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(5318639, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(77622396, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下旋风")







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Debug.AddCard(27288416, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(56747793, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(5318639, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(77622396, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下旋风")
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Debug.AddCard(56369281, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(1784619, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(47060154, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(2118022, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(24094653, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
Debug.AddCard(23995346, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71594310, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(56369281, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(1784619, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(47060154, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(2118022, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(24094653, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23995346, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71594310, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(59053232, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(34100324, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(44182827, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(30531525, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(05405694, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55761792, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()







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Debug.AddCard(59053232, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(34100324, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(44182827, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(30531525, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(05405694, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55761792, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 3400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(83980492, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19474136, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11066358, 0, 0, k1, 0, POS_FACEDOWN)












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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 3400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(83980492, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19474136, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11066358, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(91152256, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(87772572, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(61420130, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下陷阱卡变成的怪兽")







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(91152256, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(87772572, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(61420130, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下陷阱卡变成的怪兽")
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Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(31000575, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(31036355, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(74117290, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(79333300, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下控制权的转移+特殊胜利")







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Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(31000575, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(31036355, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(74117290, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(79333300, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下控制权的转移+特殊胜利")
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Debug.AddCard(91152256, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(90470931, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(67949763, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(73915051, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
Debug.AddCard(71594310, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







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Debug.AddCard(91152256, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(90470931, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(67949763, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(73915051, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(71594310, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(11066358, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(91152256, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(96383838, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
Debug.AddCard(67598234, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(11066358, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(91152256, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(96383838, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(67598234, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
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Debug.AddCard(27288416, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(48202661, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(10352095, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(26864586, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(32298781, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下等级+属性+攻击力的改变")







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Debug.AddCard(27288416, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(48202661, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(10352095, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(26864586, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(32298781, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下等级+属性+攻击力的改变")
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(68505803, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(44887817, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(44947065, 1, 1, k1, 1, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
Debug.AddCard(03989465, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(23635815, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND








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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(68505803, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(44887817, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(44947065, 1, 1, k1, 1, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(03989465, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(23635815, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(55998462, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(97024987, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97024987, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96802306, 0, 0, k1, 0, POS_FACEDOWN)












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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(55998462, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(97024987, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97024987, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96802306, 0, 0, k1, 0, POS_FACEDOWN)
8
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10
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12
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15
16
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18
19
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21
22
23

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(59380081, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(93747864, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下反转召唤+反转")







|
|







8
9
10
11
12
13
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15
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(59380081, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(93747864, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下反转召唤+反转")
10
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Debug.AddCard(64631466, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下怪兽变为装备卡")







|
|







10
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13
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Debug.AddCard(64631466, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下怪兽变为装备卡")
12
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21
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Debug.AddCard(80825553, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(76721030, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(58531587, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(11741041, 0, 0, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







|
|






12
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14
15
16
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18
19
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21
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25
26
Debug.AddCard(80825553, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(76721030, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(58531587, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(11741041, 0, 0, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(48783998, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(83011277, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(10012614, 0, 0, LOCATION_SZONE, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(98582704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15303296, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







|


|






9
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11
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13
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15
16
17
18
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25
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(48783998, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(83011277, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(10012614, 0, 0, LOCATION_SZONE, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(98582704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15303296, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
11
12
13
14
15
16
17
18
19
20
21
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23
24
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26
27
Debug.AddCard(38955728, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(25795273, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(59380081, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(83102080, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(33550694, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(10817524, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







|


|






11
12
13
14
15
16
17
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23
24
25
26
27
Debug.AddCard(38955728, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(25795273, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(59380081, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(83102080, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(33550694, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(10817524, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Debug.AddCard(74677422, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(86780027, 0, 0, k1, 1, POS_FACEUP)
Debug.AddCard(59820352, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
Debug.AddCard(44405066, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(23851033, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()







|
|







10
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Debug.AddCard(74677422, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(86780027, 0, 0, k1, 1, POS_FACEUP)
Debug.AddCard(59820352, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(44405066, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(23851033, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
13
14
15
16
17
18
19
20
21
22
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26
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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(7153114, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(26864586, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(403847, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(8529136, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(67616300, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(36736723, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(53855409, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53855409, 0, 0, k1, 0, POS_FACEDOWN)







|

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13
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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(7153114, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(26864586, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(403847, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(8529136, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(67616300, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(36736723, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(53855409, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53855409, 0, 0, k1, 0, POS_FACEDOWN)
11
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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35480699, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(58531587, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(49514333, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(3129635, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(23626223, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(24903843, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(17441953, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()







|
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11
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26
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35480699, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(58531587, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(49514333, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(3129635, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(23626223, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(24903843, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(17441953, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
12
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25
26
27
Debug.AddCard(27134689, 0, 0, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55948544, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(55948544, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(41420027, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(53239672, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(81332143, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14731897, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24299458, 0, 0, k1, 0, POS_FACEDOWN)








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12
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17
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21
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23
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25
26
27
Debug.AddCard(27134689, 0, 0, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55948544, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(55948544, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(41420027, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(53239672, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(81332143, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14731897, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24299458, 0, 0, k1, 0, POS_FACEDOWN)

20
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29
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36
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46384672, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(75884822, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(90011152, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(38395123, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(980973, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(90500169, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79335209, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42941100, 0, 0, k1, 0, POS_FACEDOWN)







|

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20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
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36
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46384672, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(49888191, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(75884822, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(90011152, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(38395123, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(980973, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(90500169, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79335209, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42941100, 0, 0, k1, 0, POS_FACEDOWN)
50
51
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54
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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(77622396, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(49658464, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(22205600, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(13758665, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("天邪鬼的诅咒")
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)







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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(77622396, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(49658464, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(22205600, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(13758665, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("天邪鬼的诅咒")
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)
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local d = {}

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(20129614, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)







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local d = {}

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(20129614, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)
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Debug.AddCard(11366199, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(86099788, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s1 = Debug.AddCard(19508728, 0, 0, k1, 2, POS_FACEUP)
local s2 = Debug.AddCard(38296564, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68462976, 1, 1, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_GRAVE
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(14558127, 1, 1, k1, 0, POS_FACEDOWN)








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Debug.AddCard(11366199, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(86099788, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s1 = Debug.AddCard(19508728, 0, 0, k1, 2, POS_FACEUP)
local s2 = Debug.AddCard(38296564, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(68462976, 1, 1, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_GRAVE
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(14558127, 1, 1, k1, 0, POS_FACEDOWN)

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Debug.AddCard(41147577, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(11366199, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86099788, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s1 = Debug.AddCard(19508728, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(68462976, 1, 1, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_GRAVE
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(14558127, 1, 1, k1, 0, POS_FACEDOWN)








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Debug.AddCard(41147577, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(11366199, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86099788, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s1 = Debug.AddCard(19508728, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(68462976, 1, 1, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_GRAVE
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(14558127, 1, 1, k1, 0, POS_FACEDOWN)

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local d = {}

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(83965310, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("命运英雄 血魔-D")
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1, 4)







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local d = {}

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(83965310, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("命运英雄 血魔-D")
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1, 4)
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--[[message
灵摆区的卡,不算怪兽,但算怪兽卡
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5950, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(4582942, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(4582942, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(3048768, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()













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--[[message
灵摆区的卡,不算怪兽,但算怪兽卡
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5950, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(4582942, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(4582942, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(3048768, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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--[[message
可以提前进入被禁止的区域
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5950, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(90502999, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19230407, 0, 0, k1, 0, POS_FACEDOWN)













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--[[message
可以提前进入被禁止的区域
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5950, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(90502999, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19230407, 0, 0, k1, 0, POS_FACEDOWN)

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--[[message
「盖放」包括从表侧变为里侧
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(11366199, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(35480699, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()












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--[[message
「盖放」包括从表侧变为里侧
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(11366199, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(35480699, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(39980304, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(33550694, 0, 0, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84327329, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58932615, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(39980304, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(33550694, 0, 0, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29400787, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7617062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99795159, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84327329, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58932615, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29343734, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22061412, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
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--[[message
#WABihamut
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(24019092, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24019092, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24019092, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24131534, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24131534, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24131534, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50407691, 0, 0, k1, 0, POS_FACEDOWN)











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--[[message
#WABihamut
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(24019092, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24019092, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24019092, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24131534, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24131534, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24131534, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50407691, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(32807846, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(1033312, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76794549, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56824871, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37478723, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(59975920, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42052439, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(15248594, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90884403, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52119435, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71095768, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39139935, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094258, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(32807846, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(1033312, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76794549, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56824871, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37478723, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(59975920, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42052439, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(15248594, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90884403, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52119435, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71095768, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39139935, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094258, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.SetPlayerInfo(1, 18500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22047978, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14785765, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(4064256, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88071625, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43040603, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68597372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11398059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76067258, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.SetPlayerInfo(1, 18500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22047978, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14785765, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(4064256, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88071625, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43040603, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68597372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11398059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76067258, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(29071332, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(29071332, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(29071332, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(29071332, 0, 0, k1, 5, POS_FACEUP_ATTACK)
Debug.AddCard(33878931, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("武器手套")
aux.BeginPuzzle()







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Debug.AddCard(29071332, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(29071332, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(29071332, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(29071332, 0, 0, k1, 5, POS_FACEUP_ATTACK)
Debug.AddCard(33878931, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("武器手套")
aux.BeginPuzzle()
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Debug.AddCard(94192409, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(60082869, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(84749824, 0, 0, k1, 4, POS_FACEDOWN)
Debug.AddCard(70342110, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(62113340, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("活死人的呼声")
aux.BeginPuzzle(1)







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Debug.AddCard(94192409, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(60082869, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(84749824, 0, 0, k1, 4, POS_FACEDOWN)
Debug.AddCard(70342110, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(62113340, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("活死人的呼声")
aux.BeginPuzzle(1)
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Debug.SetPlayerInfo(1, 1900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(91731841, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(21251800, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(92125819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76908448, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.SetPlayerInfo(1, 1900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(91731841, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(21251800, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(92125819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76908448, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(17390179, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(17390179, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(67284908, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(53129443, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(17390179, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(17390179, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(67284908, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53129443, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35322812, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(37955049, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15341821, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(58932615, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(24311372, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(6740720, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(99748883, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(26563200, 0, 0, k1, 2, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
Debug.AddCard(87979586, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_HAND







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Debug.AddCard(37955049, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15341821, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(58932615, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(24311372, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(6740720, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(99748883, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95992081, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(26563200, 0, 0, k1, 2, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
Debug.AddCard(87979586, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_HAND
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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62337487, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(54366836, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(46052429, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEDOWN)












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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62337487, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(54366836, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(46052429, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(48305365, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(37412656, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(21143940, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
Debug.AddCard(50608164, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("假面英雄 光牙")
aux.BeginPuzzle()







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Debug.AddCard(48305365, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(37412656, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(21143940, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50608164, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("假面英雄 光牙")
aux.BeginPuzzle()
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Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27970830, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80604091, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86871614, 1, 1, k1, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(86871614, 1, 1, k1, 2, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(2511717, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(83039729, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44430454, 0, 0, k1, 0, POS_FACEDOWN)








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Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27970830, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80604091, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86871614, 1, 1, k1, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(86871614, 1, 1, k1, 2, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(2511717, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(83039729, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44430454, 0, 0, k1, 0, POS_FACEDOWN)

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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(59023523, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23205979, 0, 0, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(83133491, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(73915051, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(97023549, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(84686841, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(34100324, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(48766543, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(59023523, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23205979, 0, 0, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(83133491, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(73915051, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(97023549, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(84686841, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(34100324, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(48766543, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
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Debug.AddCard(13039848, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(20277860, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57384901, 0, 0, k1, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(73262676, 0, 0, k1, 3, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(25920413, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("外星人母后")
aux.BeginPuzzle(1)







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Debug.AddCard(13039848, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(20277860, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57384901, 0, 0, k1, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(73262676, 0, 0, k1, 3, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(25920413, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("外星人母后")
aux.BeginPuzzle(1)
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Debug.AddCard(61528025, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(72989439, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(12493482, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(61528025, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72989439, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(12493482, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(23701465, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27134689, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(73081602, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(33178416, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(63941210, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55063751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5087128, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99330325, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68464358, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(46668237, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("森之番人 绿狒狒")
aux.BeginPuzzle(1)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27134689, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(73081602, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(33178416, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63941210, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55063751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5087128, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99330325, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68464358, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(46668237, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("森之番人 绿狒狒")
aux.BeginPuzzle(1)
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Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(77622396, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(47529357, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55713623, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8353769, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(77622396, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(47529357, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55713623, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(92001300, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(10509340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83104731, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56094445, 0, 0, k1, 0, POS_FACEDOWN)








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9
10
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(92001300, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(10509340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83104731, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56094445, 0, 0, k1, 0, POS_FACEDOWN)

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Debug.AddCard(05498296, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15150365, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(41142615, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(07459013, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78004197, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(32619583, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33731070, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79126789, 0, 0, k1, 0, POS_FACEDOWN)








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10
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Debug.AddCard(05498296, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(15150365, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(41142615, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(07459013, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78004197, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(32619583, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33731070, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79126789, 0, 0, k1, 0, POS_FACEDOWN)

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Debug.AddCard(93920745, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(14181608, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13945283, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(69140098, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90908427, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("幻影壁")
aux.BeginPuzzle(1)







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Debug.AddCard(93920745, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(14181608, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13945283, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(69140098, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90908427, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("幻影壁")
aux.BeginPuzzle(1)
9
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25

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(70781052, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(95286165, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(11901678, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("融合解除")







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9
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(70781052, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(95286165, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(11901678, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("融合解除")
9
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(63519819, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("月之书")
aux.BeginPuzzle(1)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(63519819, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("月之书")
aux.BeginPuzzle(1)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("纳祭之魔")
aux.BeginPuzzle(1)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("纳祭之魔")
aux.BeginPuzzle(1)
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26
Debug.AddCard(15025844, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58831685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22046459, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(22046459, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("巨大化")
aux.BeginPuzzle()







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Debug.AddCard(15025844, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(58831685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22046459, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(22046459, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("巨大化")
aux.BeginPuzzle()
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(29654737, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(11384280, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86281779, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(40703222, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40640057, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle()







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(29654737, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(11384280, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86281779, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(40703222, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40640057, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle()
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(77568553, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34690519, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04335645, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(33248692, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(49398568, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46918794, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("连续魔法")







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(77568553, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34690519, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04335645, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(33248692, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(49398568, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46918794, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("连续魔法")
15
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30
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(99788587, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(63394872, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(37480144, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("物体消失")
aux.BeginPuzzle(1)







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Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(99788587, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(63394872, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(37480144, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("物体消失")
aux.BeginPuzzle(1)
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Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(77561728, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(10000040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(24221739, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(39238953, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5556668, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71564252, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.SetPlayerInfo(1, 100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(77561728, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(10000040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(24221739, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(39238953, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5556668, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71564252, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(54652250, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78700060, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82732705, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(29549364, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("技能抽取")
aux.BeginPuzzle(1)







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Debug.AddCard(54652250, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78700060, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82732705, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(29549364, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("技能抽取")
aux.BeginPuzzle(1)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(49036338, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(69196160, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(69196160, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(65277087, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(36331074, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(336369, 0, 0, k1, 1, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(1929294, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("薰风的疾风 莉兹")
aux.BeginPuzzle(1)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(49036338, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(69196160, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(69196160, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(65277087, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(36331074, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(336369, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(1929294, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("薰风的疾风 莉兹")
aux.BeginPuzzle(1)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58932615, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63035430, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(25366484, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35809262, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(79109599, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(58932615, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63035430, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(25366484, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35809262, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(79109599, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
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--[[message
#MH-31
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27527047, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(38528901, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(37806313, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)












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--[[message
#MH-31
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(27527047, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(38528901, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(37806313, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(65570596, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16246527, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(16762927, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(08124921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75043725, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(07902349, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN)








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Debug.AddCard(65570596, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16246527, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(16762927, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(08124921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75043725, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(07902349, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN)

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Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(53582587, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(32710364, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(21698716, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(35486099, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(95326659, 0, 0, k1, 0, POS_FACEUP_ATTACK)







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Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(53582587, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(32710364, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21698716, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(35486099, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(95326659, 0, 0, k1, 0, POS_FACEUP_ATTACK)
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Debug.AddCard(80825553, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(89631142, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(81179446, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(45653036, 0, 0, k1, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(18158397, 0, 0, k1, 4, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(43318266, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("自然灾害")
aux.BeginPuzzle(1)







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Debug.AddCard(80825553, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(89631142, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(81179446, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(45653036, 0, 0, k1, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(18158397, 0, 0, k1, 4, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(43318266, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("自然灾害")
aux.BeginPuzzle(1)
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local m03 = Debug.AddCard(84430950, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s01 = Debug.AddCard(55226821, 0, 0, k1, 1, POS_FACEUP)
local s02 = Debug.AddCard(37684215, 0, 0, k1, 2, POS_FACEUP)
local s03 = Debug.AddCard(31423101, 0, 0, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(69933858, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("隼骑士")
Debug.PreEquip(s01, m01)
Debug.PreEquip(s02, m02)







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local m03 = Debug.AddCard(84430950, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s01 = Debug.AddCard(55226821, 0, 0, k1, 1, POS_FACEUP)
local s02 = Debug.AddCard(37684215, 0, 0, k1, 2, POS_FACEUP)
local s03 = Debug.AddCard(31423101, 0, 0, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(69933858, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("隼骑士")
Debug.PreEquip(s01, m01)
Debug.PreEquip(s02, m02)
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Debug.AddCard(95727991, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34206604, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
local k1 = LOCATION_GRAVE







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Debug.AddCard(95727991, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34206604, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
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--[[message
剑圣之技!
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(47946130, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(62878208, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(3918345, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22091647, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(61127349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54485355, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("刚鬼 大巨人食人魔")













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--[[message
剑圣之技!
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(47946130, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(62878208, 0, 0, k1, 2, POS_FACEDOWN_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(3918345, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22091647, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(61127349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54485355, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("刚鬼 大巨人食人魔")
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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(4031928, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("超重忍者 猿飞-B")













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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(4031928, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("超重忍者 猿飞-B")
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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(56727340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14624296, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3117804, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34496660, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(28912357, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超重神童 牛若-U4")












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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(56727340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14624296, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3117804, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34496660, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28912357, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("超重神童 牛若-U4")
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Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(62279055, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(53932291, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(59546797, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(81275020, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(1861629, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(50185950, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(645087, 0, 0, k1, 0, POS_FACEDOWN)








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Debug.SetPlayerInfo(1, 3000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(62279055, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53932291, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(59546797, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(81275020, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(1861629, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(50185950, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(645087, 0, 0, k1, 0, POS_FACEDOWN)

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Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(65976795, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16719140, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("地中族妖魔")
aux.BeginPuzzle(nil)







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Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(65976795, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16719140, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("地中族妖魔")
aux.BeginPuzzle(nil)
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Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(73360025, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46372010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74069667, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(8463720, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50954680, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44852429, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(987311, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED







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Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(73360025, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46372010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74069667, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(8463720, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50954680, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44852429, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(987311, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
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Debug.SetPlayerInfo(1, 22500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_ATTACK, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(53577438, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52354896, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89743495, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16360142, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41410651, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(42632209, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85692042, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(17946349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57160136, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.SetPlayerInfo(1, 22500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_ATTACK, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53577438, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52354896, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89743495, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16360142, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41410651, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(42632209, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85692042, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(17946349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57160136, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(5405695, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(5405695, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
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--[[message
青眼大战圣夜
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(6740720, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(6740720, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(17751597, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25451383, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71039903, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30576089, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66961194, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(72378329, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70534340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(03322931, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(34995106, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND













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--[[message
青眼大战圣夜
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(6740720, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(6740720, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(17751597, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25451383, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71039903, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30576089, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66961194, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(72378329, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70534340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(03322931, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(34995106, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
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Debug.AddCard(31122090, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(42079445, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(76407432, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(80280737, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(77336644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(20474741, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(70902743, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97489701, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(57568840, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8487449, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(31122090, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(42079445, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(76407432, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(80280737, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(77336644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(20474741, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(70902743, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97489701, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(57568840, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8487449, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40348946, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96363153, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(68124775, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(34100324, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(83764718, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16527176, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40348946, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96363153, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(68124775, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(34100324, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(83764718, 0, 0, k1, 0, POS_FACEDOWN)
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--[[message
#悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8783685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52340444, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(23935886, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10817524, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED












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--[[message
#悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8783685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52340444, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23935886, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10817524, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(72717433, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11901678, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(14342283, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(72090076, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(27548199, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21915012, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(72717433, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11901678, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(14342283, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72090076, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99748883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(27548199, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21915012, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
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--[[message
#悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 10800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(41248270, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85138716, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77637979, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86750474, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND












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--[[message
#悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 10800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(41248270, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85138716, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77637979, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86750474, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(63060238, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15839054, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01845204, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(16304628, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 3, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEUP)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63060238, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15839054, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01845204, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(16304628, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(17412721, 0, 0, k1, 3, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEUP)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(32807846, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(79979666, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18964575, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(65367484, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82944432, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60645181, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(32807846, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(79979666, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18964575, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(65367484, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82944432, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60645181, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.SetPlayerInfo(1, 1450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(21143940, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(03642509, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29095552, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.SetPlayerInfo(1, 1450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(34408491, 1, 1, k1, 1, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21143940, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(03642509, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29095552, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69809989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69809989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99111753, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53334641, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46895036, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21887175, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53334641, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65741786, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(8783685, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69809989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69809989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99111753, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53334641, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(46895036, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21887175, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53334641, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65741786, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(45452224, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(48608796, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(97949165, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(45452224, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85431040, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60954556, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8491961, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(48608796, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(97949165, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(76774528, 0, 0, k1, 5, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67030233, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(8783685, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16638212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56746202, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62560742, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24696097, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(76774528, 0, 0, k1, 5, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(67030233, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(8783685, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16638212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56746202, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62560742, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24696097, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(68184115, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(19613556, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(21790410, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68184115, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44505297, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(69207766, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(68184115, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(19613556, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21790410, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21790410, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68184115, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44505297, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(69207766, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43641473, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, k1, 3, POS_FACEDOWN)
local s01 = Debug.AddCard(98495314, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(23171610, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61405855, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86318356, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18161786, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43641473, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, k1, 3, POS_FACEDOWN)
local s01 = Debug.AddCard(98495314, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(23171610, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(61405855, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86318356, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18161786, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.SetPlayerInfo(1, 13700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25793414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(84298614, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3606728, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(12533811, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54366836, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65305468, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(52085072, 0, 0, k1, 0, POS_FACEUP)







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Debug.SetPlayerInfo(1, 13700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25793414, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(84298614, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3606728, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12533811, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54366836, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65305468, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(52085072, 0, 0, k1, 0, POS_FACEUP)
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Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(40101111, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89943723, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75141056, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81566151, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(89621922, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND







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Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(40101111, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89943723, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75141056, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81566151, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(89621922, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
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Debug.AddCard(25655502, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(25655502, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(28506708, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(81254059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81254059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57543573, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57543573, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64973456, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(70583986, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(57647597, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(49003308, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(64973456, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(25655502, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(25655502, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(28506708, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(81254059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81254059, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57543573, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57543573, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64973456, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(70583986, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(57647597, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(49003308, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(64973456, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82732705, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(21070956, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, k1, 4, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(35262428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(71717923, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(84916669, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(43642620, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(43642620, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82732705, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(21070956, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, k1, 4, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(35262428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(71717923, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(84916669, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(43642620, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(43642620, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57831349, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(57831349, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(55749927, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(20140382, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24154052, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
local k1 = LOCATION_GRAVE
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(44956694, 0, 0, k1, 0, POS_FACEDOWN)








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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57831349, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(57831349, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(55749927, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(20140382, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24154052, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
local k1 = LOCATION_GRAVE
Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEDOWN_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(44956694, 0, 0, k1, 0, POS_FACEDOWN)

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Debug.AddCard(12829151, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(12829151, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(85520851, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(58071123, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75390004, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(13069066, 0, 0, k1, 0, POS_FACEDOWN)








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Debug.AddCard(12829151, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(12829151, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85520851, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(58071123, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75390004, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(13069066, 0, 0, k1, 0, POS_FACEDOWN)

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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31560081, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(48659020, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(15025844, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(72426662, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(08198712, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22493811, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58192742, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31560081, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(48659020, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(15025844, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72426662, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(08198712, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22493811, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58192742, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(31305911, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(42945701, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(70156997, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(06540606, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(79333300, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(31887905, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68881649, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(04376658, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(31764353, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40640057, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("风灵使 薇茵")
aux.BeginPuzzle()







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Debug.AddCard(31305911, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(42945701, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(70156997, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(06540606, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(79333300, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(31887905, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68881649, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(04376658, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(31764353, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40640057, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("风灵使 薇茵")
aux.BeginPuzzle()
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(34002992, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(55465441, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(80036543, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35112613, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7526150, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(74440055, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(65737274, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(34002992, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(55465441, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(80036543, 1, 1, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35112613, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7526150, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(74440055, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(65737274, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
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Debug.SetPlayerInfo(1, 9700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.SetPlayerInfo(1, 9700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(38142739, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31305911, 1, 1, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30643162, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(83272895, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(88942504, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26563200, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47579719, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEUP)







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Debug.AddCard(38142739, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(38142739, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31305911, 1, 1, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30643162, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(83272895, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(88942504, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26563200, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47579719, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(38495396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEUP)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(32965616, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(7799906, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79068663, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(32965616, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(7799906, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79068663, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(168917, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(168917, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(168917, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55465441, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(74064212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37520316, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25132288, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88643579, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(57784563, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(168917, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(168917, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(168917, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55465441, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(74064212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37520316, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25132288, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88643579, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(57784563, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30606547, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(98045062, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(42956963, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(82324105, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(31550470, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(102380, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9391354, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90263923, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(15341821, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(36629203, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(93187568, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(1475311, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30606547, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(98045062, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(42956963, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(82324105, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(31550470, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(102380, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9391354, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90263923, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(15341821, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(36629203, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(93187568, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(1475311, 0, 0, k1, 0, POS_FACEDOWN)
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--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)













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--[[message
#base-2
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(47297616, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(47297616, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74701381, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)








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Debug.AddCard(47297616, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(47297616, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74701381, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN)

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--[[message
#QB
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31477025, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70095154, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(94667532, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(23893227, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96965364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86686671, 0, 0, k1, 0, POS_FACEDOWN)












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--[[message
#QB
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31477025, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70095154, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(94667532, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(23893227, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96965364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86686671, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16719140, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("地中族战士")
aux.BeginPuzzle()







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Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16719140, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("地中族战士")
aux.BeginPuzzle()
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Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47556396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("钻土蜥")
aux.BeginPuzzle()







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Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47556396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("钻土蜥")
aux.BeginPuzzle()
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61528025, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27408609, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(99267150, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(81843628, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(05758500, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61528025, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27408609, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local m1 = Debug.AddCard(99267150, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(81843628, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(05758500, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
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Debug.AddCard(23995346, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20060230, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(58859575, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84243274, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(96300057, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(82112775, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND







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Debug.AddCard(23995346, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20060230, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(58859575, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84243274, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(96300057, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(82112775, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
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--[[message
#[WCS2011]03
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 250, 0, 0)
Debug.SetPlayerInfo(1, 21900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(86421986, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27174286, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(27869883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27572350, 0, 0, k1, 0, POS_FACEDOWN, true)
Debug.AddCard(30312361, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_REMOVED













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--[[message
#[WCS2011]03
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 250, 0, 0)
Debug.SetPlayerInfo(1, 21900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(86421986, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(27174286, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(27869883, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27572350, 0, 0, k1, 0, POS_FACEDOWN, true)
Debug.AddCard(30312361, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_REMOVED
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(44508094, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(46652477, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(56120475, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(65749035, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66698383, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52687916, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(93369354, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(16197610, 0, 0, k1, 0, POS_FACEUP)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(44508094, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(46652477, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(56120475, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(65749035, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66698383, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52687916, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(93369354, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(16197610, 0, 0, k1, 0, POS_FACEUP)
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Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(15629801, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(40666140, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(93483212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67098114, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30604579, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(40844552, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(29795530, 0, 0, k1, 0, POS_FACEUP)







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Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(15629801, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40666140, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(93483212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67098114, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30604579, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(40844552, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(29795530, 0, 0, k1, 0, POS_FACEUP)
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Debug.AddCard(89189982, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98045062, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(55465441, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(41398771, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(52768103, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10315429, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9748752, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(34016756, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81823360, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 1, 1, k1, 0, POS_FACEDOWN)








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Debug.AddCard(89189982, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98045062, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(55465441, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(41398771, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(52768103, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10315429, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9748752, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(34016756, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81823360, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 1, 1, k1, 0, POS_FACEDOWN)

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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1500, 0, 0)
Debug.SetPlayerInfo(1, 13450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8692301, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(9012916, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55824220, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(01264319, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81846636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54620698, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(49597193, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39512984, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24484270, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(94689206, 0, 0, k1, 0, POS_FACEUP)













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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1500, 0, 0)
Debug.SetPlayerInfo(1, 13450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8692301, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(9012916, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55824220, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(01264319, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81846636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54620698, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(49597193, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39512984, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24484270, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(94689206, 0, 0, k1, 0, POS_FACEUP)
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Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(25669282, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(80758812, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(72305034, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16146511, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65959844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90965652, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44088292, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(80476891, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55100740, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(25669282, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(80758812, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72305034, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16146511, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65959844, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90965652, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44088292, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(80476891, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55100740, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(98700941, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(82199284, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(29054481, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(20374520, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(15854426, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(82199284, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69448290, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(35199656, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(44330098, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("淘气仙星·莉莉贝儿")







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Debug.AddCard(98700941, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(82199284, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(29054481, 0, 0, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(20374520, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(15854426, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(82199284, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69448290, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(35199656, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(44330098, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("淘气仙星·莉莉贝儿")
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Debug.AddCard(74677426, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(32626733, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(38955728, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31897444, 1, 1, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55623480, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62256492, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(74677426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(74677426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(38955728, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(38955728, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(28776350, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66011101, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(14785765, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(12289247, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(74677426, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(32626733, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(38955728, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31897444, 1, 1, k1, 5, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55623480, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62256492, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(74677426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(74677426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(38955728, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(38955728, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(95788410, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28776350, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66011101, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(14785765, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(12289247, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.PreAddCounter(c1, 0x1, 1)
Debug.AddCard(27288416, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66104644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27354732, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3611830, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91182675, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(24094258, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(5133471, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.PreAddCounter(c1, 0x1, 1)
Debug.AddCard(27288416, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(27288416, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66104644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27354732, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3611830, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91182675, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24094258, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(5133471, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(39000945, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53842431, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(47297616, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(44968687, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(46652477, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(08964854, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(08842266, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(90162951, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(82593786, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(25789292, 0, 0, k1, 0, POS_FACEDOWN)








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Debug.AddCard(47297616, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(44968687, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34408491, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(46652477, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(08964854, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(08842266, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(90162951, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(82593786, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(25789292, 0, 0, k1, 0, POS_FACEDOWN)

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Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35659410, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(89041555, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(81674782, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(10000000, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79339613, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(72892473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45467446, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88241506, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35659410, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(89041555, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(81674782, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(10000000, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79339613, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(72892473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45467446, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(88241506, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(91279700, 1, 1, k1, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(77542832, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(37926346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(77542832, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(57103969, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(2091298, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98012938, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(16906241, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(41269771, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED







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Debug.AddCard(91279700, 1, 1, k1, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(77542832, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(37926346, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(77542832, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(57103969, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(2091298, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98012938, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(16906241, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(41269771, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(41420027, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, k1, 2, POS_FACEDOWN)
local s01 = Debug.AddCard(1435851, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND








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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(41420027, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, k1, 2, POS_FACEDOWN)
local s01 = Debug.AddCard(1435851, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

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Debug.AddCard(58192742, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(87978805, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(38699854, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44762290, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(58192742, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(87978805, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(38699854, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44762290, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(13039848, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(14977074, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(79323590, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(95220856, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(34646691, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(76909279, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(37120512, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52097679, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25880422, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEDOWN)







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Debug.AddCard(13039848, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(14977074, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(79323590, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(95220856, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(34646691, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(76909279, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(37120512, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52097679, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25880422, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEDOWN)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(90953320, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35149085, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(41788781, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90508760, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(13995824, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49389523, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(23571046, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(96930127, 0, 0, k1, 0, POS_FACEDOWN)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(90953320, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35149085, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(41788781, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90508760, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(13995824, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49389523, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(23571046, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(96930127, 0, 0, k1, 0, POS_FACEDOWN)
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--[[message
#抢夺艾克佐迪亚 #05.Snatch The Exodia
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30834988, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(43434803, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(11747708, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(58242947, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(29654737, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(27174286, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(81665333, 0, 0, k1, 0, POS_FACEUP)













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--[[message
#抢夺艾克佐迪亚 #05.Snatch The Exodia
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(30834988, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(43434803, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(11747708, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(58242947, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(29654737, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(27174286, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(81665333, 0, 0, k1, 0, POS_FACEUP)
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Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(42752141, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(47297616, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(53981499, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(78474168, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73729209, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(66436257, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED







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Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(42752141, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(47297616, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(53981499, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(78474168, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73729209, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(66436257, 1, 1, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
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Debug.AddCard(98273947, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND







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Debug.AddCard(98273947, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN)
local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP)
local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP)
local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
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Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)








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Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)

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Debug.AddCard(13210191, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(40736921, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(21155323, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("心镇壶的复制品")
aux.BeginPuzzle(1)







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Debug.AddCard(13210191, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(40736921, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 4, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(21155323, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("心镇壶的复制品")
aux.BeginPuzzle(1)
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Debug.AddCard(1929294, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31305911, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(13945283, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(75560629, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(22537443, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79575620, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("加农炮兵")







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Debug.AddCard(1929294, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(31305911, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(13945283, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(75560629, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(22537443, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79575620, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("加农炮兵")
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local m1 = Debug.AddCard(22855882, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(29343734, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s1 = Debug.AddCard(47529357, 1, 1, k1, 2, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(74063034, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(12307878, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49513164, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86120751, 0, 0, k1, 0, POS_FACEDOWN)







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local m1 = Debug.AddCard(22855882, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local m2 = Debug.AddCard(29343734, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s1 = Debug.AddCard(47529357, 1, 1, k1, 2, POS_FACEUP)
local s2 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(74063034, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12307878, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(49513164, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(86120751, 0, 0, k1, 0, POS_FACEDOWN)
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Debug.AddCard(56840427, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(8062132, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(21208154, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(50954680, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(54773234, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)







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Debug.AddCard(56840427, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(59383041, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(8062132, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(21208154, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(50954680, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(54773234, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(59383041, 0, 0, k1, 0, POS_FACEUP)
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(14315573, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(42129512, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73134081, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(14315573, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(42129512, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(73134081, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP)
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Debug.AddCard(41160533, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41160533, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20797524, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(4081825, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(72053645, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(39648965, 1, 1, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(83392426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(57308711, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("No.107 银河眼时空龙")







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Debug.AddCard(41160533, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(41160533, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(20797524, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(4081825, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72053645, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(39648965, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(83392426, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(57308711, 1, 1, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("No.107 银河眼时空龙")
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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(18282103, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82888408, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97439806, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72328962, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(44155002, 0, 0, k1, 0, 0)
Debug.AddCard(39477584, 0, 0, k1, 0, 0)
Debug.AddCard(54048462, 0, 0, k1, 0, 0)
Debug.AddCard(47395382, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)







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local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(18282103, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82888408, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97439806, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72328962, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(44155002, 0, 0, k1, 0, 0)
Debug.AddCard(39477584, 0, 0, k1, 0, 0)
Debug.AddCard(54048462, 0, 0, k1, 0, 0)
Debug.AddCard(47395382, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)
Debug.AddCard(76774528, 0, 0, k1, 0, 0)
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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE











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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27381364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54498517, 0, 0, k1, 0, POS_FACEDOWN)











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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91607976, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(27381364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54498517, 0, 0, k1, 0, POS_FACEDOWN)
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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5182107, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34496660, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE











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--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5182107, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34496660, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
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--[[message
#埃奇奥奥迪托雷
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(29432356, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21495657, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45836982, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69931927, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58990362, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68505803, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(32354768, 0, 0, k1, 0, 0)
local k1 = LOCATION_EXTRA
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89907227, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37675907, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65536818, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(87188910, 0, 0, k1, 0, POS_FACEDOWN)











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--[[message
#埃奇奥奥迪托雷
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(29432356, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(21495657, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(9742784, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45836982, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69931927, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58990362, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68505803, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(32354768, 0, 0, k1, 0, 0)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89907227, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37675907, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(65536818, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(87188910, 0, 0, k1, 0, POS_FACEDOWN)
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--[[message
#天地创造击 #23.The Creation Burst
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53257892, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11747708, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44887817, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(2403771, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25165047, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)













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--[[message
#天地创造击 #23.The Creation Burst
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53257892, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11747708, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44887817, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(2403771, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25165047, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35952884, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)