Overview
Comment: | 0 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
9a50d08eb8bb09581385c19f46748b8f |
User & Date: | 顽雨沉风 on 2024-07-18 02:35:36 |
Other Links: | manifest | tags |
Context
2024-07-18
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02:36 | 0 check-in: 0ecf00697f user: 顽雨沉风 tags: trunk | |
02:35 | 0 check-in: 9a50d08eb8 user: 顽雨沉风 tags: trunk | |
02:32 | 0 check-in: b4a03f4625 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/印卡局_1.lua from [a07748d6fa] to [99890c6e27].
1 2 3 4 5 6 7 8 9 10 11 | --[[message 场上怪兽攻击力已改变。 #暗之侯爵贝利亚 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 621543, 0, 0) Debug.SetPlayerInfo(1, 231370, 0, 0) local d = {} local f = {} | | | | < < < < < > | | | | | | | | | | | | | > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | --[[message 场上怪兽攻击力已改变。 #暗之侯爵贝利亚 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 621543, 0, 0) Debug.SetPlayerInfo(1, 231370, 0, 0) local d = {} local f = {} --~ 卡_将提升攻击力的怪兽 --~ 数_将提升的攻击力数值 f["提升怪兽攻击力"] = function(o1, o2) --~ 效果 local k1 k1 = Effect.CreateEffect(o1) k1:SetType(EFFECT_TYPE_SINGLE) k1:SetCode(EFFECT_UPDATE_ATTACK) k1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) k1:SetValue(o2) o1:RegisterEffect(k1) end d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --怪兽区域 local k1 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, 1156) local k1 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, 1252) local k1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, 1698) local k1 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, 652) local k1 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, 254) local k1 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, 800) local k1 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, -21565) local k1 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, -56546) local k1 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, -65415) local k1 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, -45212) local k1 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, -32215) local k1 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) f["提升怪兽攻击力"](k1, -801) --魔陷区域 Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --卡组区域 Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) --外组区域 --墓地区域 --除外区域 --手卡区域 Debug.ReloadFieldEnd("天邪鬼") aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1) |