Overview
| Comment: | 0 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
9a50d08eb8bb09581385c19f46748b8f |
| User & Date: | 顽雨沉风 on 2024-07-18 02:35:36.019 |
| Other Links: | manifest | tags |
Context
|
2024-07-18
| ||
| 02:36 | 0 check-in: 0ecf00697f user: 顽雨沉风 tags: trunk | |
| 02:35 | 0 check-in: 9a50d08eb8 user: 顽雨沉风 tags: trunk | |
| 02:32 | 0 check-in: b4a03f4625 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/印卡局_1.lua
from [a07748d6fa]
to [99890c6e27].
1 2 3 4 5 6 7 8 9 10 11 |
--[[message
场上怪兽攻击力已改变。
#暗之侯爵贝利亚
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 621543, 0, 0)
Debug.SetPlayerInfo(1, 231370, 0, 0)
local d = {}
local f = {}
| | | | < < < < < > | | | | | | | | | | | | | > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 |
--[[message
场上怪兽攻击力已改变。
#暗之侯爵贝利亚
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 621543, 0, 0)
Debug.SetPlayerInfo(1, 231370, 0, 0)
local d = {}
local f = {}
--~ 卡_将提升攻击力的怪兽
--~ 数_将提升的攻击力数值
f["提升怪兽攻击力"] = function(o1, o2)
--~ 效果
local k1
k1 = Effect.CreateEffect(o1)
k1:SetType(EFFECT_TYPE_SINGLE)
k1:SetCode(EFFECT_UPDATE_ATTACK)
k1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
k1:SetValue(o2)
o1:RegisterEffect(k1)
end
d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
--怪兽区域
local k1 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, 1156)
local k1 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, 1252)
local k1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, 1698)
local k1 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, 652)
local k1 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, 254)
local k1 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, 800)
local k1 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, -21565)
local k1 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, -56546)
local k1 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, -65415)
local k1 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, -45212)
local k1 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, -32215)
local k1 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
f["提升怪兽攻击力"](k1, -801)
--魔陷区域
Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
--卡组区域
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
--外组区域
--墓地区域
--除外区域
--手卡区域
Debug.ReloadFieldEnd("天邪鬼")
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)
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