游戏王残局简化版

Check-in [99e43a1480]
Login

Check-in [99e43a1480]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 99e43a1480997df29a10c4a5823649ec0b4b7e46a29bce73e8754249df3006fe
User & Date: 顽雨沉风 on 2024-07-20 06:43:57
Other Links: manifest | tags
Context
2024-07-20
06:46
0 check-in: 223f0c3a11 user: 顽雨沉风 tags: trunk
06:43
0 check-in: 99e43a1480 user: 顽雨沉风 tags: trunk
06:42
0 check-in: 97d6cfaf24 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版1_520_06.lua from [5870ae3470] to [6ac4d51a1f].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32

33
34
35
36
37
38
39
40
41
42
43




44
45
46
--[[message
维护:2024-07-03
简语:MH-20230320
标签:#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

--自己的怪兽
--对方的怪兽区
--自己的魔陷
--对方的魔陷区
--自己的手卡
Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --简易融合
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(14463695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食嫁接
Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食植物 蛇瓶草眼镜蛇
Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --明亮融合
Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --宝石骑士·小璃
Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --银河海蛇
Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔龙星-饕餮
Debug.AddCard(35089369, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --风龙星-蒲牢
--对方的卡组
--自己的额外

Debug.AddCard(66309175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --捕食植物 凤梨食虫谷精游走鲸
Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --宝石骑士·斜绿
Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --源龙星-望天吼
Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙
Debug.AddCard(15248594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --炎斩机 原群西格马
Debug.AddCard(90884403, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --究极幻神 奥特美特尔·比希巴尔金
Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛
Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛
Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转晶之矿物协调者
Debug.AddCard(71095768, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武神姬-淡岛
Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.33 先史遗产-超兵器 气能





Debug.ReloadFieldEnd("气能")
aux.BeginPuzzle()

<
|
|







|
<
|
<
<
|
<
<
<
<
<
|
|
|
|
|
|
|
|
<
<
>
|
|
|
|
|
|
|
|
|
|
|
>
>
>
>



1

2
3
4
5
6
7
8
9
10
11

12


13





14
15
16
17
18
19
20
21


22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
--[[message

#MH-20230320
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽

local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷


local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆





local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14463695, 0, 0, k1, 0, k2)
Debug.AddCard(61677004, 0, 0, k1, 0, k2)
Debug.AddCard(7394770, 0, 0, k1, 0, k2)
Debug.AddCard(81846636, 0, 0, k1, 0, k2)
Debug.AddCard(11066358, 0, 0, k1, 0, k2)
Debug.AddCard(99946920, 0, 0, k1, 0, k2)
Debug.AddCard(35089369, 0, 0, k1, 0, k2)


local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(66309175, 0, 0, k1, 0, k2)
Debug.AddCard(3113836, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, k1, 0, k2)
Debug.AddCard(30983281, 0, 0, k1, 0, k2)
Debug.AddCard(15248594, 0, 0, k1, 0, k2)
Debug.AddCard(90884403, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(52119435, 0, 0, k1, 0, k2)
Debug.AddCard(71095768, 0, 0, k1, 0, k2)
Debug.AddCard(39139935, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(1845204, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("气能")
aux.BeginPuzzle()