游戏王残局简化版

Check-in [8b6b38fd89]
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Check-in [8b6b38fd89]

Overview
Comment:0.0.256
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 8b6b38fd89cc53bfc18f3c3c5628627c500974101fc1dc2032359d85e615b0e4
User & Date: 顽雨沉风 on 2023-06-26 23:04:03
Other Links: manifest | tags
Context
2023-06-28
01:03
0.0.257 check-in: 92adb57cf1 user: 顽雨沉风 tags: trunk
2023-06-26
23:04
0.0.256 check-in: 8b6b38fd89 user: 顽雨沉风 tags: trunk
22:51
0.0.255 check-in: 18c7f0599a user: 顽雨沉风 tags: trunk
Changes

Modified 30.Inhuman Unicore.lua from [6103ff725f] to [b5d34f4b27].

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--[[message
卡数:53
规则:大师3
毫无人性的尤尼科
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2100,0,0)
Debug.SetPlayerInfo(1,33400,0,0)

--~ local e0=Effect.GlobalEffect()
--~ e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
--~ e0:SetCode(EVENT_ADJUST)
--~ e0:SetCountLimit(1)
--~ e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
--~ e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
--~ local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,5,5,nil)
--~ if g:GetCount()>0 then
--~   Duel.SendtoHand(g,nil,REASON_RULE)
--~ end end)
--~ Duel.RegisterEffect(e0,0)

Debug.AddCard(85605684,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(37742478,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(37011715,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49267971,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(6850209,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(98045062,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(31829185,0,0,LOCATION_DECK,0,POS_FACEDOWN)





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--[[message
卡数:53
规则:大师3
毫无人性的尤尼科
]]

Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2100,0,0)
Debug.SetPlayerInfo(1,33400,0,0)













Debug.AddCard(85605684,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(37742478,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(37011715,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49267971,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(6850209,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(98045062,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(31829185,0,0,LOCATION_DECK,0,POS_FACEDOWN)
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Debug.AddCard(58120309,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(70284332,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(59695933,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(48130397,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
Debug.AddCard(37694547,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
--~ local e999=Effect.GlobalEffect()
--~ e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
--~ e999:SetCode(EVENT_DAMAGE)
--~ e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
--~ e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
--~ Debug.ShowHint("残局群181175613") end)
--~ Duel.RegisterEffect(e999,0)

local str = {}
local fun = {}

local cache_1
local cache_2








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Debug.AddCard(58120309,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(70284332,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(59695933,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(48130397,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
Debug.AddCard(37694547,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()








local str = {}
local fun = {}

local cache_1
local cache_2