Overview
| Comment: | 0.0.1215 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
8736d64183e6296b061f96c99651022e |
| User & Date: | 顽雨沉风 on 2023-07-11 14:33:50.116 |
| Other Links: | manifest | tags |
Context
|
2023-07-11
| ||
| 14:36 | 0.0.1216 check-in: 3cb69d58d8 user: 顽雨沉风 tags: trunk | |
| 14:33 | 0.0.1215 check-in: 8736d64183 user: 顽雨沉风 tags: trunk | |
| 14:23 | 0.0.1214 check-in: 5744929923 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua
from [a47e406764]
to [50687636ad].
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 |
str = {}
fun = {}
str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
Debug.ReloadFieldBegin = function(str_1, str_2) --{
str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
if str_2 then --{
if str_2 == 3 then --{
str["规则"] = "大师3 "
--}
elseif str_2 == 4 then --{
str["规则"] = "新大师 "
--}
elseif str_2 == 5 then --{
str["规则"] = "大师2020 "
--}
end --}
| > > > | | > | > > > > > > > > > > > > > > > > | < < < < < < < < < < | | > > | | > | | > | | > | | > | | | > | | > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 |
str = {}
fun = {}
str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
Debug.ReloadFieldBegin = function(str_1, str_2) --{
str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
if str_2 then --{
if str_2 == 3 then --{
str["规则"] = "大师3 "
--}
elseif str_2 == 4 then --{
str["规则"] = "新大师 "
--}
elseif str_2 == 5 then --{
str["规则"] = "大师2020 "
--}
end --}
else --{
str["规则"] = "大师2020 "
end --}
str["Debug.ReloadFieldBegin"](str_1, str_2)
end --}
fun["通关邀请"] = function() --{
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_DAMAGE)
function cache_1() --{
cache_1 = Duel.GetLP(1)
if cache_1 <= 0 then --{
if cache_1 < 0 then --{
Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
end --}
cache_1 = true
--}
else --{
cache_1 = false
end --}
return cache_1
end --}
effect_1:SetCondition(cache_1)
function cache_1() --{
Debug.ShowHint("残局群181175613")
return
end --}
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
end --}
fun["是否效果卡"] = function(card)
cache_1 = Card.IsType(card, TYPE_SPELL)
cache_2 = Card.IsType(card, TYPE_TRAP)
cache_3 = Card.IsType(card, TYPE_EFFECT)
if cache_1
or cache_2
|
| ︙ | ︙ | |||
248 249 250 251 252 253 254 255 256 257 258 | Duel.SetLP(1,0) end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1,0) end | > > > > > > | 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 | Duel.SetLP(1,0) end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1,0) end |