游戏王残局简化版

Check-in [8486b6a8e5]
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Check-in [8486b6a8e5]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 8486b6a8e581ef7785755573f6c0eeeb94beb8f67fc1820fc5834593678a779f
User & Date: 顽雨沉风 on 2024-07-21 08:32:13
Other Links: manifest | tags
Context
2024-07-21
08:38
0 check-in: cb319de547 user: 顽雨沉风 tags: trunk
08:32
0 check-in: 8486b6a8e5 user: 顽雨沉风 tags: trunk
08:30
0 check-in: 669cc2fc03 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_0510_53.lua version [fff7e637c0].

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--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1500, 0, 0)
Debug.SetPlayerInfo(1, 13450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8692301, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(9012916, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55824220, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(01264319, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81846636, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54620698, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(49597193, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(39512984, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47611119, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(24484270, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(94689206, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(99645428, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(79531196, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("宝石骑士·黄玉")
aux.BeginPuzzle(1)

Added single/简化版_43_010_1.lua version [a0a5912a62].


































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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 1500, 0, 0)
Debug.SetPlayerInfo(1, 13450, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8692301, 0, 0, k1, 0, k2)
Debug.AddCard(9012916, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55824220, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(01264319, 0, 0, k1, 0, k2)
Debug.AddCard(81846636, 0, 0, k1, 0, k2)
Debug.AddCard(54620698, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(49597193, 0, 0, k1, 0, k2)
Debug.AddCard(39512984, 0, 0, k1, 0, k2)
Debug.AddCard(47611119, 0, 0, k1, 0, k2)
Debug.AddCard(47611119, 0, 0, k1, 0, k2)
Debug.AddCard(24484270, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(94689206, 0, 0, k1, 0, k2)
Debug.AddCard(99645428, 0, 0, k1, 0, k2)
Debug.AddCard(79531196, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd("宝石骑士·黄玉")
aux.BeginPuzzle(1)