Overview
Comment: | 0 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
7676527e5050fd29bb031cc58ddf2d1b |
User & Date: | 顽雨沉风 on 2024-07-21 02:36:42 |
Other Links: | manifest | tags |
Context
2024-07-21
| ||
02:51 | 0 check-in: 8817f2eea5 user: 顽雨沉风 tags: trunk | |
02:36 | 0 check-in: 7676527e50 user: 顽雨沉风 tags: trunk | |
02:21 | 0 check-in: 06af1297f6 user: 顽雨沉风 tags: trunk | |
Changes
Modified single/简化版_53_100.lua from [88547e35a3] to [bc0280f859].
1 | --[[message | > | | | > | > | | | | < < < | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message #MH-20210116 #棉花 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 16200, 0, 0) Debug.SetPlayerInfo(1, 16200, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(29071332, 0, 0, k1, 0, POS_FACEUP_ATTACK) Debug.AddCard(29071332, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(29071332, 0, 0, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(29071332, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(29071332, 0, 0, k1, 4, POS_FACEUP_ATTACK) Debug.AddCard(29071332, 0, 0, k1, 5, POS_FACEUP_ATTACK) Debug.AddCard(33878931, 1, 1, k1, 0, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd("武器手套") aux.BeginPuzzle() |
Modified single/简化版_53_100_1.lua from [bc0280f859] to [88547e35a3].
1 | --[[message | < | | | < | < | | | | > > > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message 元素英雄 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 4200, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(9327502, 0, 0, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(58932615, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(20721928, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(37412656, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(21143940, 0, 0, k1, 3, POS_FACEDOWN) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(50608164, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd("假面英雄 光牙") aux.BeginPuzzle() |