游戏王残局简化版

Check-in [7476d7c9bb]
Login

Check-in [7476d7c9bb]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 7476d7c9bbed1549891286f776a94d46a92f25d57d7729422059707888aca661
User & Date: 顽雨沉风 on 2024-08-06 12:56:07
Other Links: manifest | tags
Context
2024-08-06
12:56
0 check-in: 568d6e52c8 user: 顽雨沉风 tags: trunk
12:56
0 check-in: 7476d7c9bb user: 顽雨沉风 tags: trunk
12:55
0 check-in: de2c9744c1 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_0420.lua version [5034c2b202].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41









































-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
--[[message
#egg-04
#蛋总
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 16150, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(14878871, 0, 0, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 1, k2)
Debug.AddCard(23995346, 1, 1, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 3, k2)
Debug.AddCard(23995346, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(49374988, 0, 0, k1, 0, k2)
Debug.AddCard(34680482, 0, 0, k1, 0, k2)
Debug.AddCard(91350799, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(95169481, 0, 0, k1, 0, k2)
Debug.AddCard(95169481, 0, 0, k1, 0, k2)
Debug.AddCard(80764541, 0, 0, k1, 0, k2)
Debug.AddCard(82633039, 0, 0, k1, 0, k2)
Debug.AddCard(80796456, 0, 0, k1, 0, k2)
Debug.AddCard(16195942, 0, 0, k1, 0, k2)
Debug.AddCard(67598234, 0, 0, k1, 0, k2)
Debug.AddCard(3987233, 0, 0, k1, 0, k2)
Debug.AddCard(3987233, 0, 0, k1, 0, k2)
Debug.AddCard(79016563, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/简化版_40_020_2.lua version [5034c2b202].










































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
--[[message
#egg-04
#蛋总
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 16150, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(14878871, 0, 0, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 1, k2)
Debug.AddCard(23995346, 1, 1, k1, 2, k2)
Debug.AddCard(23995346, 1, 1, k1, 3, k2)
Debug.AddCard(23995346, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(49374988, 0, 0, k1, 0, k2)
Debug.AddCard(34680482, 0, 0, k1, 0, k2)
Debug.AddCard(91350799, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(95169481, 0, 0, k1, 0, k2)
Debug.AddCard(95169481, 0, 0, k1, 0, k2)
Debug.AddCard(80764541, 0, 0, k1, 0, k2)
Debug.AddCard(82633039, 0, 0, k1, 0, k2)
Debug.AddCard(80796456, 0, 0, k1, 0, k2)
Debug.AddCard(16195942, 0, 0, k1, 0, k2)
Debug.AddCard(67598234, 0, 0, k1, 0, k2)
Debug.AddCard(3987233, 0, 0, k1, 0, k2)
Debug.AddCard(3987233, 0, 0, k1, 0, k2)
Debug.AddCard(79016563, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle()