游戏王残局简化版

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Check-in [7091fa4f40]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 7091fa4f40920c92d5e298f60d880af3be7779891b4494f26b93458e7b81c5f0
User & Date: 顽雨沉风 on 2024-08-05 03:55:51
Other Links: manifest | tags
Context
2024-08-05
03:58
0 check-in: 7039b0de07 user: 顽雨沉风 tags: trunk
03:55
0 check-in: 7091fa4f40 user: 顽雨沉风 tags: trunk
03:53
0 check-in: 2773fa533e user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_30_010_2.lua from [2557e43162] to [cca5792e8c].

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--[[message
#[WCS2006]20_Beginning of the End
#[WCS2011]11
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31560081, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(48659020, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(15025844, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(52768103, 0, 0, k1, 2, k2)
Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89189982, 1, 1, k1, 2, k2)
Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98045062, 0, 0, k1, 1, k2)
Debug.AddCard(29843091, 0, 0, k1, 2, k2)
Debug.AddCard(55465441, 0, 0, k1, 2, k2)
Debug.AddCard(41398771, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(52768103, 0, 0, k1, 0, k2)
Debug.AddCard(10315429, 0, 0, k1, 0, k2)
Debug.AddCard(72426662, 0, 0, k1, 0, k2)
Debug.AddCard(9748752, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(08198712, 0, 0, k1, 0, k2)
Debug.AddCard(22493811, 0, 0, k1, 0, k2)
Debug.AddCard(58192742, 0, 0, k1, 0, k2)
Debug.AddCard(34016756, 0, 0, k1, 0, k2)
Debug.AddCard(81823360, 0, 0, k1, 0, k2)
Debug.AddCard(37742478, 1, 1, k1, 0, k2)
Debug.AddCard(46427957, 0, 0, k1, 0, k2)
Debug.AddCard(80161395, 0, 0, k1, 0, k2)
Debug.AddCard(99171160, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_010_5.lua version [2557e43162].


































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--[[message
#[WCS2006]20_Beginning of the End
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31560081, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(48659020, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(15025844, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72426662, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(08198712, 0, 0, k1, 0, k2)
Debug.AddCard(22493811, 0, 0, k1, 0, k2)
Debug.AddCard(58192742, 0, 0, k1, 0, k2)
Debug.AddCard(46427957, 0, 0, k1, 0, k2)
Debug.AddCard(80161395, 0, 0, k1, 0, k2)
Debug.AddCard(99171160, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__31_010_015.lua version [cca5792e8c].

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--[[message
#[WCS2011]11
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(52768103, 0, 0, k1, 2, k2)
Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89189982, 1, 1, k1, 2, k2)
Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98045062, 0, 0, k1, 1, k2)
Debug.AddCard(55465441, 0, 0, k1, 2, k2)
Debug.AddCard(41398771, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(52768103, 0, 0, k1, 0, k2)
Debug.AddCard(10315429, 0, 0, k1, 0, k2)
Debug.AddCard(9748752, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(34016756, 0, 0, k1, 0, k2)
Debug.AddCard(81823360, 0, 0, k1, 0, k2)
Debug.AddCard(37742478, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)