Comment: | 慢慢来 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
6d89c30f8ab0d9b8d1a965de126fe65b |
User & Date: | 顽雨沉风 on 2024-02-09 06:58:42 |
Other Links: | manifest | tags |
2024-02-10
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04:04 | 慢慢来 check-in: 47e0a87646 user: 顽雨沉风 tags: trunk | |
2024-02-09
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06:58 | 慢慢来 check-in: 6d89c30f8a user: 顽雨沉风 tags: trunk | |
05:22 | 慢慢来 check-in: 960596b888 user: 顽雨沉风 tags: trunk | |
Modified single/ABC_a01 3_15_甲虫装机.lua from [04632d342c] to [cb48545fa3].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 | --[[message 察局:2024-02-09 ]] --ABC Debug.SetAIName("ABC") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 17450, 0, 0) Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) |
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Deleted single/AlphaKretin_a02 4_20_DD.lua version [12b7f3a924].
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| < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Modified single/AlphaKretin_a05 3_7_雷王.lua from [c6e216c865] to [1d51b8598b].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 | --[[message 察局:2024-02-09 简语:This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? ]] Debug.SetAIName("AlphaKretin_05_Lullaby") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 2100, 0, 0) |
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Modified single/AlphaKretin_a08 3_24_魔偶甜点.lua from [bd60c7f475] to [5f79281cdb].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 | --[[message 察局:2024-02-09 简语:How much havoc can 1 Brilliant Fusion cause? ]] Debug.SetAIName("AlphaKretin_08a_Brillliant") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 6100, 0, 0) |
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Modified single/[WCS2006]_a04 3_4_栗子球.lua from [115c2fa75a] to [ea88c14efd].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 | --[[message 察局:2024-02-09 ]] Debug.SetAIName("[WCS2006]04_cannon") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2000, 0, 0) Debug.SetPlayerInfo(1, 2500, 0, 0) Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) |
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Modified single/[WCS2006]_a08 3_5_连续魔法.lua from [78187baff9] to [936a09c219].
1 | --[[message | | | 1 2 3 4 5 6 7 8 9 | --[[message 察局:2024-02-09 ]] Debug.SetAIName("[WCS2006]08_burn") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 2100, 0, 0) |
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Deleted single/[WCS2006]_a10 3_7_融合.lua version [5ed2d66d98].
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Modified single/[WCS2006]_a13 3_7_融合.lua from [34e2990b08] to [c52e00bbed].
1 2 3 4 5 6 7 8 | --[[message ]] Debug.SetAIName("[WCS2006]13_hero") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 4700, 0, 0) | > | 1 2 3 4 5 6 7 8 9 | --[[message 察局:2024-02-09 ]] Debug.SetAIName("[WCS2006]13_hero") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 4700, 0, 0) |
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Modified single/[WCS2006]_a20 3_8_扰乱.lua from [15a3aa4382] to [ecafabc88b].
1 2 3 4 5 6 7 8 | --[[message ]] Debug.SetAIName("[WCS2006]20_gishiki") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) | > | 1 2 3 4 5 6 7 8 9 | --[[message 察局:2024-02-09 ]] Debug.SetAIName("[WCS2006]20_gishiki") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) |
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Modified single/[WCS2006]_a21 3_11_扰乱.lua from [dc10492eb9] to [9cf6d2a11d].
1 2 3 4 5 6 7 8 | --[[message ]] Debug.SetAIName("[WCS2006]21_token") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 4600, 0, 0) | > | 1 2 3 4 5 6 7 8 9 | --[[message 察局:2024-02-09 ]] Debug.SetAIName("[WCS2006]21_token") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1400, 0, 0) Debug.SetPlayerInfo(1, 4600, 0, 0) |
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Deleted single/huamei_a01 3_20_宝石.lua version [91925fb866].
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Added single/huamei_a01 3_20_幻兽.lua version [91925fb866].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 | --[[message 察局: ]] Debug.SetAIName("huamei01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 666, 0, 0) Debug.SetPlayerInfo(1, 23333, 0, 0) --my hand Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19163116, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --my deck Debug.AddCard(50457953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(02295440, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(61632317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --my grave Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(90411554, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) Debug.AddCard(71692913, 0, 0, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) Debug.AddCard(21615956, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK) Debug.AddCard(74677422, 0, 0, LOCATION_GRAVE, 5, POS_FACEUP_ATTACK) Debug.AddCard(01833916, 0, 0, LOCATION_GRAVE, 6, POS_FACEUP_ATTACK) Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 7, POS_FACEUP_ATTACK) --my extra Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN_ATTACK) Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 4, POS_FACEDOWN_ATTACK) Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 5, POS_FACEDOWN_ATTACK) --ai mzone Debug.AddCard(38495396, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --ai szone --ai fzone Debug.AddCard(57554544, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(5) |
Modified single/「DMI2」_aMagical Scientist 3_5_纳祭.lua from [c7fddf88bf] to [974d5b4860].
1 2 3 4 5 6 7 8 | --[[message ]] Debug.SetAIName("「DMI2」Magical Scientist") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 6600, 0, 0) | > | 1 2 3 4 5 6 7 8 9 | --[[message 察局:2024-02-09 ]] Debug.SetAIName("「DMI2」Magical Scientist") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 6600, 0, 0) |
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Added single/枯岳说书人_a06 3_12_星圣.lua version [f0683542c4].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | --[[message 察局: 简语:棉花糖的暴走叠光 原局:四妹_a01 ]] --puzzle1 Debug.SetAIName("01.Marshmallon's Reckless Overlay_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 46700, 0, 0) Debug.AddCard(25067275, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(83272895, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(37364101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(21900719, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(13032689, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(30643162, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --~ Debug.AddCard(90098780,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(88942504, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(75367227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(47579719, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --~ Debug.AddCard(31320433,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(81330115,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --~ Debug.AddCard(53334641,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE) --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,4,POS_FACEDOWN_DEFENSE) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Deleted single/枯岳说书人_a06 3_12_魔人.lua version [f0683542c4].
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Added single/枯岳说书人_a68 3_19_光道.lua version [11e43b4bf6].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | --[[message 原局:QB_06 ]] Debug.SetAIName("QB006_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 700, 0, 0) Debug.SetPlayerInfo(1, 1000, 0, 0) --自己的怪兽区 Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚 Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 --对方的怪兽区 Debug.AddCard(26202165, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --三眼怪 --自己的魔陷区 Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --补充要员 Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --无之炼狱 Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --月镜盾 Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --无之炼狱 --对方的魔陷区 Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强烈的打落 Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --强烈的打落 Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强烈的打落 --自己的手卡 Debug.AddCard(67169062, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --贪欲之壶 Debug.AddCard(36111775, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --灵摆停顿 Debug.AddCard(49140998, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --凤凰神的羽毛 --对方的手卡 Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --被封印者的左足 Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --被封印者的左腕 Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --被封印者的右腕 Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --被封印者的右足 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(18138630, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无之炼狱 Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 --对方的卡组 Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --被封印的艾克佐迪亚 --自己的额外 Debug.AddCard(28363749, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼灵摆龙 Debug.AddCard(19474136, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙 Debug.AddCard(17390179, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Deleted single/枯岳说书人_a68 3_19_炼狱.lua version [11e43b4bf6].
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Added single/枯岳说书人_a80 5_6_机人.lua version [c744775ae2].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | --[[message 简语:综合残局1 原局:sample_a08 ]] Debug.SetAIName("sample8_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11500, 0, 0) Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(37955049, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(87979586, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) Debug.AddCard(28637168, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(99748883, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(24311372, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() --~ Debug.ShowHint("GAME START!") aux.BeginPuzzle() |
Deleted single/枯岳说书人_a80 5_6_魔人.lua version [c744775ae2].
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Added single/枯岳说书人_a99 3_5_守墓.lua version [95585d75ad].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message 原局:[WCS2006]_a23 ]] Debug.SetAIName("[WCS2006]23_exodia") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 800, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) Debug.AddCard(08124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(75043725, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(33396948, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(65570596, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(16246527, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(16762927, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(07902349, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Deleted single/枯岳说书人_a99 3_5_恶魔.lua version [95585d75ad].
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Added single/枯岳说书人_b04 4_13_星尘.lua version [0eb5fe1f8e].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | --[[message 不容小觑的似羊动物! ]] Debug.SetAIName("NH-04") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(84794011, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(92731455, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m2 = Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) local s2 = Debug.AddCard(38296564, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.PreSetTarget(s2, m2) Debug.PreEquip(s1, m1) fun["印卡"](c1, 2, 10) |
Deleted single/枯岳说书人_b04 4_13_超量.lua version [0eb5fe1f8e].
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Deleted single/枯岳说书人_c15 4_4_暗黑界.lua version [a5a7a9ddec].
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Added single/枯岳说书人_c15 4_4_风灵术.lua version [a5a7a9ddec].
> > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | --[[message 新手教学 ]] Debug.SetAIName("X-LV-15") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) local g02 = Debug.AddCard(84696266, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m01 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) local m03 = Debug.AddCard(74117290, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) local m12 = Debug.AddCard(79333300, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下控制权的转移+特殊胜利") |
Deleted single/枯岳说书人_c45 5_14_烙印.lua version [58d6a4f1a5].
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Added single/枯岳说书人_c45 5_14_青眼.lua version [58d6a4f1a5].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --[[message 青眼大战圣夜 ]] Debug.SetAIName("X-LV-45") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 11600, 0, 0) Debug.AddCard(35659410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(08240199, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53318263, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) local g13 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) local g11 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(41620959, 0, 0, LOCATION_DECK, 2, POS_FACEDOWN) Debug.AddCard(17751597, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25451383, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71039903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(66961194, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(38517737, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(30576089, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72378329, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(70534340, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(03322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(34995106, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle(5) |
Added single/枯岳说书人_f20 5_13_悠悠.lua version [ae42395b01].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | --[[message 原局:悠悠王_a01 ]] --created by puzzle editor Debug.SetAIName("悠悠王-01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --于贝尔-极度悲伤的魔龙 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --融合 Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --愚蠢的埋葬 Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --地狱的暴走召唤 Debug.AddCard(63166096, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪刀起动-交闪 Debug.AddCard(51405049, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --汪分之一机会!? --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 Debug.AddCard(52340444, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --闪刀机-大黄蜂浮游单元 Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 --对方的卡组 --~ Debug.AddCard(5126490,1,1,LOCATION_DECK,0,POS_FACEDOWN) --新宇贤者 --自己的额外 Debug.AddCard(23935886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --天威之龙拳圣 Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接栗子球 Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --访问码语者 Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --始祖龙 古龙 --~ Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --守护者·奇美拉 Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Deleted single/枯岳说书人_f20 5_13_闪刀.lua version [ae42395b01].
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Added single/枯岳说书人_f23 5_7_混沌.lua version [da50ca89b1].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | --[[message 原局:悠悠王_a04 ]] --created by puzzle editor Debug.SetAIName("悠悠王-04") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1700, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) --自己的怪兽区 --对方的怪兽区 Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼混沌极龙 Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 --自己的魔陷区 --对方的魔陷区 --自己的手卡 Debug.AddCard(46052429, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --高等仪式术 Debug.AddCard(62337487, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --古圣戴 始龙 Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪光之双剑-雷震 Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --落单悠悠 --对方的手卡 --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 --~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) --被封印的艾克佐迪亚 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 --对方的卡组 --自己的额外 Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心 Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Deleted single/枯岳说书人_f23 5_7_青眼.lua version [da50ca89b1].
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Added single/枯岳说书人_f24 3_7_融合.lua version [619016a43f].
> > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | --[[message 察局:2024-02-09 原局:[WCS2006]_a10 ]] Debug.SetAIName("[WCS2006]10_gilford") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) Debug.AddCard(69933858, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) local m01 = Debug.AddCard(21015833, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) local m02 = Debug.AddCard(00423705, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local m03 = Debug.AddCard(84430950, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) local s01 = Debug.AddCard(55226821, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) local s02 = Debug.AddCard(37684215, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) local s03 = Debug.AddCard(31423101, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) Debug.ReloadFieldEnd() Debug.PreEquip(s01, m01) Debug.PreEquip(s02, m02) Debug.PreEquip(s03, m03) aux.BeginPuzzle() |
Added single/枯岳说书人_f25 4_20_DD.lua version [2f1e33ed61].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | --[[message 察局:2024-02-09 简语:Field spells are fun, right? 原局:AlphaKretin_a02 ]] Debug.SetAIName("AlphaKretin_02_Set_Rotation") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) --AI's field. Debug.AddCard(30459350, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Imp Iron Wall --AI's Extra Deck Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Omega Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Mich Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Black Rose Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Minerva Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Bujin Tsukuyomi Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Emeral Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Diamond Dire --AI’s GY Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --EMG Turtle --Player's Extra Deck Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Formula Synchron Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Siegfried Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Denglong Debug.AddCard(82956492, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --D'Arc Debug.AddCard(13455674, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Crystron von double tuner --Player's Hand Debug.AddCard(64280356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan --Player's Field Debug.AddCard(73468603, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Set Rotation Debug.AddCard(43898403, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Twinsters --Player's Main Deck Debug.AddCard(61488417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Chiwen Debug.AddCard(89189982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Mare Mare Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Swamp Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --D/D Lamia Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Gate Debug.AddCard(1274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Soartroopers Debug.AddCard(67237709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Kozmotown Debug.AddCard(85668449, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Brain Lab --Player's GY Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Galaxy Cyclone Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Recover Debug.ReloadFieldEnd() aux.BeginPuzzle() |
Added single/棉花_c01 4_12_星尘.lua version [5a45807159].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message 原局:枯岳说书人_b04 ]] Debug.SetAIName("NH-04_衍生版_2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() Debug.PreEquip(s1, m1) fun["印卡"](c1, 3) aux.BeginPuzzle() |
Deleted single/棉花_c01 4_12_超量.lua version [5a45807159].
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Added single/蛋总_b01 4_12_星尘.lua version [0a99d606d7].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | --[[message 简语:让我看看还有谁不知道这个知识点 原局:枯岳说书人_b04 ]] Debug.SetAIName("NH-04_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 1, 0, 0) Debug.SetPlayerInfo(1, 2147483647, 0, 0) local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) Debug.ReloadFieldEnd() Debug.PreEquip(s1, m1) fun["印卡"](c1, 2) aux.BeginPuzzle() |
Deleted single/蛋总_b01 4_12_超量.lua version [0a99d606d7].
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Added 残局文料/lua_lib/算机_基统_窗群_文件系_小文件_写.lua version [4a2c3d3769].
> > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 | local d = {} --~ 文 --~ 文件路 --~ 式 function d.写文件(o1, o2, o3) local k1_3 --~ 文件 k1_3 = io.open(o2, o3 or "w") k1_3:write(o1) k1_3:flush() k1_3:close() end return d |
Modified 残局文料/残局改名.lua from [e7854921b5] to [88bbfe8403].
1 2 3 4 5 6 | package.path = [[.\lua_lib\?.lua;]] .. package.path package.cpath = [[.\lua_lib\?.dll;]] .. package.cpath local 字集码互转库 = require("u8_to_a") local u8 = 字集码互转库.u8_to_a local f = require(u8("常用库")) local 字段名对 = require(u8("字段名")) | > | | | | | > > > > > > > > | | > > | | < < < < | < < < < < | < < < < < < < < < < < < < < < < | | | | | < < < < < < | | | | | < < > | | | | < < < < < < | | > > | | < | | | | | | | | | | | | | | | | | | | | | | | | | > > < | < | < | < < < < < | < < | < | > | > | | | | | | | < | | < | | > > > > > > > > > | | > > > > < < < | | > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 | package.path = [[.\lua_lib\?.lua;]] .. package.path package.cpath = [[.\lua_lib\?.dll;]] .. package.cpath local 字集码互转库 = require("u8_to_a") local 字集库 = require("u8_to_a") local u8 = 字集码互转库.u8_to_a local f = require(u8("常用库")) local 字段名对 = require(u8("字段名")) local 文件系库 = require("lfs") local 档库 = require("lsqlite3") local 基算库 = require(字集库.u8_to_a("算机_程语_月_基类_数_基算")) local 位算库 = require(字集库.u8_to_a("算机_程语_月_基类_数_位算")) local 前缀库 = require(字集库.u8_to_a("算机_程语_月_基类_文_前缀")) local 后缀库 = require(字集库.u8_to_a("算机_程语_月_基类_文_后缀")) local 历排库 = require(字集库.u8_to_a("算机_程语_月_基类_能_传能_历_基类_表_排_取全")) local 历对库 = require(字集库.u8_to_a("算机_程语_月_基类_能_传能_历_基类_表_对_取全")) local 历文库 = require(字集库.u8_to_a("算机_程语_月_基类_能_传能_历_基类_文_取全")) local 历排取一库 = require(字集库.u8_to_a("算机_程语_月_基类_能_传能_历_基类_表_排_取一")) local 基类库 = require(字集库.u8_to_a("算机_程语_月_基类_能_传能_基类")) local 历对取一库 = require(字集库.u8_to_a("算机_程语_月_基类_能_传能_历_基类_表_对_取一")) local 筛卡库 = require(字集库.u8_to_a("游戏王_则拟器_原版_残局_卡_全筛_有效果卡")) local 对库 = require(字集库.u8_to_a("算机_程语_月_基类_表_对")) local 字节库 = require(字集库.u8_to_a("算机_理器_通用_字节")) local 读文件库 = require(字集库.u8_to_a("算机_基统_窗群_文件系_小文件_读")) local 写文件库 = require(字集库.u8_to_a("算机_基统_窗群_文件系_小文件_写")) local string = string local os = os local d = {} local 卡档 --~ 各文件的卡对排 function d.筛有效果卡_一维(o1_0) return 历排库.历排(o1_0, 筛卡库.筛有效果卡) end --~ 各文件的卡编排 function d.取卡对_一维(o1_0) return 历排库.历排(o1_0, d.取卡对) end --~ 卡编 function d.取卡对(o1) local k1_0, k2_0 --~ 卡文对 k1_0 = d.取卡文(o1) --~ 卡数据对 k2_0 = d.取卡数据(o1) return 对库.连两对(k1_0, k2_0) end --~ 卡编 function d.取卡文(o1) for o1_4 in 卡档:nrows("select * from texts where id = " .. o1) do return o1_4 end end --~ 卡编 function d.取卡数据(o1) for o1_4 in 卡档:nrows("select * from datas where id = " .. o1) do return o1_4 end end --~ 文 function d.局筛卡编(o1) local k1_0 --~ 卡编排 k1_0 = 历文库.历文(o1, string.gmatch, "[^\n]+") k1_0 = 历排库.历排(k1_0, string.match, "Debug%.AddCard.+") return 历排库.历排(k1_0, string.match, "[0-9]+") end --~ 文 function d.局筛则数(o1) local k1 local k1_0 --~ 则数排 k1_0 = 历文库.历文(o1, string.gmatch, "[^\n]+") k1_0 = 历排库.历排(k1_0, 前缀库.全筛前缀, "Debug.ReloadFieldBegin") --~ 则数 k1 = string.match(k1_0[1], "[0-9]") return k1 or 3 end --~ 卡对排 function d.荐名(o1_0) local k1 --~ 名 k1 = d.荐字段名(o1_0) if k1 then else k1 = d.荐卡名(o1_0) end if k1 then return k1 else return "请便" end end --~ 卡对排 function d.荐卡名(o1_0) local k1_0 --~ 卡名排 k1_0 = 历排库.历排(o1_0, d.取卡名) return 历排取一库.筛最短文(k1_0) end --~ 卡对 function d.取卡名(o1_0) return o1_0.name end --~ 卡对排 function d.取字段对(o1_0) local k1, k2, k3, k4 local k1_0 --~ 字段对 k1_0 = {} for o1 = 1, #o1_0 do --~ 字段数 k1 = 字节库.to_uint64(o1_0[o1].setcode) if k1 < 1 then else if k1 > 0xffffFFFFffff then k1 = k1 - 1 else for o2 = 1, 11112222 do if k1 < 1 then break else --~ 大字段号 k2 = 位算库.位和(k1, 0xffff) k1 = 位算库.位右移(k1, 基算库.乘法(4, 4)) --~ 字段名 k3 = 字段名对[tonumber(k2)] if k3 then if k1_0[k3] then k1_0[k3] = 基算库.加法(k1_0[k3], 1) else k1_0[k3] = 1 end if k2 > 0xfff then --~ 小字段号 k4 = 位算库.位和(k2, 0xfff) k3 = 字段名对[tonumber(k4)] if k3 then if k1_0[k3] then k1_0[k3] = 基算库.加法(k1_0[k3], 1) else k1_0[k3] = 1 end else end else end else end end end end end end return k1_0 end --~ 卡对排 function d.荐字段名(o1_0) local k1 local k1_0 --~ 字段对 k1_0 = d.取字段对(o1_0) --~ 最大的字段名数量 _, k1 = 历对取一库.筛最大值(k1_0) --~ 最高频字段名对 k2_0 = 历对库.历对(k1_0, 历对库.全等筛值, k1) return 历对取一库.筛最短键(k2_0) end --~ 目对 function d.残局荐名(o1_0) local k1, k2 local k1_0, k2_0, k3_0, k4_0, k5_0, k6_0, k7_0, k8_0, k9_0 local k10_0 --~ 文件名排 k1_0 = 历文库.历文(o1_0.文件目, 文件系库.dir) k1_0 = 历排库.历排(k1_0, 后缀库.全筛后缀, ".lua") --~ 文件排 k2_0 = 历排库.历排(k1_0, 后缀库.全筛后缀, ".lua") for o1 = 1, #k2_0 do k2_0[o1] = 前缀库.加前缀(k2_0[o1], o1_0.文件目) k2_0[o1] = 读文件库.读文件(k2_0[o1]) k2_0[o1] = string.gsub(k2_0[o1], "%-%-" .. "%[(=*)%[" .. ".-" .. "%]%1%]", "") k2_0[o1] = string.gsub(k2_0[o1], "%-%-" .. "[^\n]*", "") end --~ 则数排 k3_0 = 历排库.历排(k2_0, d.局筛则数) --~ 各文件的卡编排 k4_0 = 历排库.历排(k2_0, d.局筛卡编) --~ 各文件的卡对排 k5_0 = 历排库.历排(k4_0, d.取卡对_一维) --~ 有效果卡的卡对排 k6_0 = 历排库.历排(k5_0, d.筛有效果卡_一维) --~ 有效果卡的张数排 k7_0 = 历排库.历排(k6_0, table.maxn) --~ 荐名排 k8_0 = 历排库.历排(k6_0, d.荐名) --~ 新名排 k9_0 = 历排库.历排(k1_0, string.gsub, 字集库.u8_to_a(" " .. ".+"), "") --~ 编号排 k10_0 = 历排库.历排(k1_0, string.gsub, 字集库.u8_to_a(" " .. ".+"), "") for o1 = 1, #k1_0 do k9_0[o1] = string.gsub(k9_0[o1], "%." .. "lua".. "$", "") k9_0[o1] = 字集库.a_to_u8(o1_0.文件目) .. 字集库.a_to_u8(k9_0[o1]) .. " " .. k3_0[o1] .. "_" .. k7_0[o1] .. "_" .. k8_0[o1] .. "." .. "lua" k1_0[o1] = o1_0.文件目 .. k1_0[o1] --~ 新名 k1 = 字集库.u8_to_a(k9_0[o1]) os.rename(k1_0[o1], k1) --~ 文件 k2 = 读文件库.读文件(k1) k10_0[o1] = 字集库.a_to_u8(k10_0[o1]) k2 = string.gsub(k2, "Debug" .. "%." .. "SetAIName" .. "[^\n]+", [[Debug.SetAIName("]] .. k10_0[o1] .. [[")]], 1) 写文件库(k2, k1) end end d.目对 = { ["文件目"] = "../single/" , ["卡档路"] = [[D:\install\YGOPro\cards.cdb]] } for o1, o2 in pairs(d.目对) do d.目对[o1] = 基类库.操类(o2, "string", 字集库.u8_to_a) end 卡档 = 档库.open(d.目对.卡档路) d.残局荐名(d.目对) |