游戏王残局简化版

Check-in [694e572edf]
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Check-in [694e572edf]

Overview
Comment:
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 694e572edfa8cf2c36cc6b3c9ee92fd0fda6ca2351c1feb98ca9231637db9ccb
User & Date: 顽雨沉风 on 2024-02-07 05:12:01
Other Links: manifest | tags
Context
2024-02-07
05:14
check-in: 75b375465f user: 顽雨沉风 tags: trunk
05:12
check-in: 694e572edf user: 顽雨沉风 tags: trunk
05:11
check-in: 881e9760ed user: 顽雨沉风 tags: trunk
Changes

Deleted single/3_31_四妹_迅捷_1.lua version [9841d454e4].

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--[[message
反转幻想
]]

--puzzle1
Debug.SetAIName("16.Flip Illusions_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7392745, 0, 0, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.AddCard(14087893, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43434803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(35480699, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(39648965, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(14644902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37101832, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(30915572, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90075978, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(4081825, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(5014629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(99916754, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(54702678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(57844634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(15175429, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(52286175, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(57844634, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(87340664, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(44789585, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(35686187, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(5)

Added single/3_31_枯岳说书人_迅捷.lua version [9841d454e4].













































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--[[message
反转幻想
]]

--puzzle1
Debug.SetAIName("16.Flip Illusions_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7392745, 0, 0, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.AddCard(14087893, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43434803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(35480699, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(39648965, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(14644902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37101832, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(30915572, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90075978, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(4081825, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(5014629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(99916754, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(54702678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(57844634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(15175429, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(52286175, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(57844634, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(87340664, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(44789585, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(35686187, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(5)

Deleted single/3_34_四妹_大日_1.lua version [06d7bcca1c].

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--[[message
静寂大日
]]

--puzzle1
Debug.SetAIName("20.Silence Vylon_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 11200, 0, 0)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(1281505,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(9791914,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55046718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74657662, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90592429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41858121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95515060, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(83746708,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21900719,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(44341034, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1644289, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(41431329, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(84224627, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(4423206,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(66506689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(54719828,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(48370501, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(73580471,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(75779210, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56768355, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(93157004, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(34124316, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78706415, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(79106360, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
--~ Debug.AddCard(1224927,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(5650082,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_34_枯岳说书人_大日.lua version [06d7bcca1c].
































































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--[[message
静寂大日
]]

--puzzle1
Debug.SetAIName("20.Silence Vylon_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 11200, 0, 0)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(1281505,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(9791914,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55046718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74657662, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90592429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41858121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95515060, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(83746708,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21900719,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(44341034, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1644289, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(41431329, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(84224627, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(4423206,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(66506689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(54719828,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(48370501, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(73580471,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(75779210, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56768355, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(93157004, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(34124316, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78706415, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(79106360, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
--~ Debug.AddCard(1224927,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(5650082,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()